Making trials useful
jabq
Posts: 821 Arc User
Just a simple idea in making faction base trials more worthwhile for players. Change the reward so there are several categories that people get.
Category 1 - R8R mats as usual
Category 2 - Starchart rewards
Category 3 - Nuema/card related things
Category 4 - homestead items
Round 1 - small sacks
Round 2 - small sacks + normal sacks
round 3 (if it still exists) - small sacks + normal sacks + minor chests
Category 5 - G17 weapon mats
round 1 - blue coloured mats
round 2 - blue or yellow mats
round 3 (if it still exists) - blue or yellow or red mats
This way people will definitely start taking a greater interest in trials. If people are guaranteed each category or 3/5 of the categories, it will create an interest.
Category 1 - R8R mats as usual
Category 2 - Starchart rewards
Category 3 - Nuema/card related things
Category 4 - homestead items
Round 1 - small sacks
Round 2 - small sacks + normal sacks
round 3 (if it still exists) - small sacks + normal sacks + minor chests
Category 5 - G17 weapon mats
round 1 - blue coloured mats
round 2 - blue or yellow mats
round 3 (if it still exists) - blue or yellow or red mats
This way people will definitely start taking a greater interest in trials. If people are guaranteed each category or 3/5 of the categories, it will create an interest.
0
Comments
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literally **** this entire instance. It is so annoying.0
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they should overhaul almost every instance, they won't do that, instead they'll just add new onesThe only fitting image for this forum.0
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they should overhaul almost every instance, they won't do that, instead they'll just add new ones
now that I agree with.
Waiting for more feedback.
Thanks.0 -
Nation War pretty much killed trials when you can obtain mats cheaply for a lot less effort so I suggest it needs to be a daily of some sort with a beneficial incentive to the faction like exp for faction base since that is sorely needed fighting over diligent players who do faction quest.0
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