wiz psy mystic storm
with a g16 6-8 refined weaponed what would be the average dmg of the classes in title sparked unsparked, regular hit to special. Would also like to know more about each of the classes from those that play them. Pvp wise, pve wise and things like that. Having a really hard time deciding. >.< please help.
Comments
-
If your ceiling is g16 Nirvana, go mystic or sb.0
-
why?0
-
g16 Nirv wiz and psy will not do any damage on r9rr and myst+sb have way more support skills and CC than those two.0
-
Not to mention a trash skilled or geared sb all they need to do is vortex when told,ultimate,devouring darkness(paralyze), stun and my favorite aoe push back when told and they become considerably usefulPost edited by blazerboy on105/105/105 Seeking ScallyMode
http://mypers.pw/5/#2589580 -
Also SB'S ulti can take down players much higher geared that yourself s9nce it's unexpected by player 75% penilty, att/def lv, and counts as a mob so dot damge reduced by 1% for every 40 spirit instead of normal amount.full +12 SB, currently lv 105 105 1050
-
shroud of darkness? do you meant devouring darkness?blazerboy said:Not to mention a trash skilled or geared sb all they need to do is vortex when told,ultimate,shroud of darkness(paralyze), stun and my favorite aoe push back when told and they become considerably useful
0 -
My bad yeah kinda rushed this post and haven't logged sb in a bit thank you devouring105/105/105 Seeking ScallyMode
http://mypers.pw/5/#2589580 -
I play a psy. If I were to start from scratch, I would go for SB, but..I'm tired.
Psy only shine at full refines, that is the painful truth. And even with that, some of our skills have been nerfed. We are still good damage dealers, but the control skills are not truly reliable, and SOS even in mass pvp is relatively easy to go around. Soulburn and SoV may as well be deleted as skills .
In my opinion SB is way more fun and productive to play.Dawnglory - SpellStormer (105 x 3): http://mypers.pw/10/#4359480 -
This content has been removed.
-
everything a psy can, a sb can kind of better - xept for SoS..
psy was OP when ppl had 5k hp, and stuff like soulburn did actually matter.
just compare skills ... everything a psy can do with a percantage bases luck proc ... the sb can do aswell. just w/o the luck part.0 -
Wiz - best caster damage at the cost of next to all no defense.
Psy - A gamble class,you can either increase attack and decrease def or vice versa, either way you'll still be strong due to SoV and other buffs, but CC will destroy you.
SB - best caster class for PVP by far, no contest. They have everything, however they suffer at not fighting other casters good.
Mystic - It's more of a PVE damage-dealing healer hybrid class with veno pets. I don't suggest it for PVP as they can destroyed rather easily.0 -
1.Wiz has high defense what in the world are you talking about? Throw in some buffs and they are pain to kill if they don't get purged.dog10250 said:Wiz - best caster damage at the cost of next to all no defense.
Psy - A gamble class,you can either increase attack and decrease def or vice versa, either way you'll still be strong due to SoV and other buffs, but CC will destroy you.
SB - best caster class for PVP by far, no contest. They have everything, however they suffer at not fighting other casters good.
Mystic - It's more of a PVE damage-dealing healer hybrid class with veno pets. I don't suggest it for PVP as they can destroyed rather easily.
2.More or less bang on except the SoV part lol...
3.Amazing for group PvP sure, but as far as 1v1 is concerned they are ok.
4.Lol...just lol...Mystics are actually fairly tanky in PvP and can easily burst you in one combo if you don't play carefully. Main reason for that is that they are able to keep their chi easily and can drop 3 spark combos without much counter play if you don't stay aware of their ability to sleep and keep you stun locked.(Remember a mystic can re stun you by simply re summoning their pet as it resets the CD). The only thing I will say though is that mystics require a lot more coordination to kill things simply because their damage only comes from a few skills.
All that being said, to answer your question OP, I will give you a list and a brief overview of what to expect ASSUMING YOU ARE ONLY AIMING FOR g16 Nirvana or Warsoul with at least a cube necklace and decent accessories.
Cleric-Great skill kit, amazing for 1v1 PvP, always wanted in PvE and PvP. Nothing bad to say about this class, only thing you need to decide is if you want to play more of a support role though because you will be expected too. Good damage, good utility the only thing you will suffer from in the end is lack of physical defense, so again assuming you are only aiming for s3 Nirv+5-8 you will be very squishy.
Mystic-Great utility, very good defensive capabilities due to their kit. In PvE they are similar to clerics in that their heals and buffs are fantastic and they have good DPS capabilities in PvE and PvP. Sadly though in PvP their main issue is in 1v1's simply for the fact their combo takes a lot of coordination to pull off, so in the event you are fighting a player that knows what they are doing it will be a struggle. But in group PvP they are monsters and can turn the tide in small group skirmishes due to their heals.
Psychic-Easily holds true to the term 'glass cannon', this class is great for support DPS and can be a beast in 1v1's or group PvP. The problem is this class is easily the most gear dependent in the game and is required for their true potential to be unlocked. That being said you will only be able to survive in PvP in white voodoo and really only do damage in black voodoo, both effectively lower or raise your attack or defense levels. Long story short since you're not planning to aim high for gear I really would not suggest this class period.
Stormbringer-The only class currently that can cast while moving. If that wasn't enough they have fairly high burst damage in PvE and PvP. You will see some fairly high numbers with this class but they aren't wizards, they shine mostly in group PvP since in 1v1 they suffer a bit due to a lack of defense.
Wizard-I don't care if it's PvE or PvP this class has high damage anywhere. When it comes to PvP they can easily 100-0 you several different ways which is what makes them very dangerous. Combine that with the fact they can achieve extremely high physical defense especially with buffs, and have good kiting ability(especially with the recent additions to their kit)they are NOT a class to take lightly. However even with all those lovely things they possess they are also fairly gear dependent to really shine, not nearly as much as psychic but you will need to invest some time and money to make this class really shine.
Long story short if I had to suggest any class to moderately gear I would do either a assassin,duskblade,blademaster,stormbringer,mystic or cleric. But if I had to pick one from the list you provided I would probably pick a stormbringer for the fun factor and utility mostly.
This is not to say the other classes are not good or are somehow weaker, but since your question is not geared towards endgame I feel those classes which I suggested will be more generally fun to play and moderately stronger than the others given their kit.
Post edited by kiymori on0 -
very misleading post... imhodog10250 said:Wiz - best caster damage at the cost of next to all no defense.
Psy - A gamble class,you can either increase attack and decrease def or vice versa, either way you'll still be strong due to SoV and other buffs, but CC will destroy you.
SB - best caster class for PVP by far, no contest. They have everything, however they suffer at not fighting other casters good.
Mystic - It's more of a PVE damage-dealing healer hybrid class with veno pets. I don't suggest it for PVP as they can destroyed rather easily.
0 -
All caster classes are great imho..cept Psys. I like them too..but this class really is just luck based..like completely.
I have a storm, cleric, mystic and I used to play wizard alot. If I had to deceide between them all...well I couldnt. I love playing them all. Only mystics are kinda slow and limited to what they can do...BUT Mystics (demon as sage is absolutely useless) can be considered the strongest of the caster classes simply due to the fact that you wont kill a good endgame mystic alone. ever. and if they hit you while ur purged with their combo..well u are pretty much dead
Overall dmg is nearly equal on all caster as they all have certain ups and downs but overall (in squads, not alone) it should be pretty even.
In terms of fun...I can highly suggest demon cleric, demon Stormbringer and wizard (culti is ur choice) and you will be able to support and DD like hell, especially with the new skills. You will also be awesome in mass pvp and 1on1s alike without much trouble.0
Categories
- All Categories
- 181.9K PWI
- 697 Official Announcements
- 2 Rules of Conduct
- 264 Cabbage Patch Notes
- 61K General Discussion
- 1.5K Quality Corner
- 11.1K Suggestion Box
- 77.4K Archosaur City
- 3.5K Cash Shop Huddle
- 14.3K Server Symposium
- 18.1K Dungeons & Tactics
- 2K The Crafting Nook
- 4.9K Guild Banter
- 6.6K The Trading Post
- 28K Class Discussion
- 1.9K Arigora Colosseum
- 78 TW & Cross Server Battles
- 337 Nation Wars
- 8.2K Off-Topic Discussion
- 3.7K The Fanatics Forum
- 207 Screenshots and Videos
- 22.8K Support Desk