Visual Update

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Comments

  • fortunadraken
    fortunadraken Posts: 16 Arc User
    I'd like to loudly second the need for new meditation bubbles for the original races. They're so boring compared to the Earthguard, Tideborn and Nightshade ;; My poor cleric needs something shiny to show off her wings more.
  • alexanade
    alexanade Posts: 90 Arc User
    edited September 2015



    You would basically have to re-write the entire game. Why would anyone do that?​​


    cuz is graphically dated....even swordsman have better physics (Angelica III) well ... pwi would be graphically attractive
  • sylenthunder
    sylenthunder Posts: 3,061 Community Moderator
    alexanade wrote: »
    You would basically have to re-write the entire game. Why would anyone do that?
    cuz is graphically dated....even swordsman have better physics (Angelica III) well ... pwi would be graphically attractive
    And if you read first post in this thread. (The very first response to the OP)
    Theoretically, when they re-hired the original developers of the game a year and a half ago, they were supposed to be working on updating the client to using the new Angelica engine to improve performance and compatibility with newer systems.
    Following that, they talked about updating the visuals and doing new mo-cap animations.
    ​​
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  • alexanade
    alexanade Posts: 90 Arc User
    edited September 2015



    alexanade wrote: »



    You would basically have to re-write the entire game. Why would anyone do that?

    cuz is graphically dated....even swordsman have better physics (Angelica III) well ... pwi would be graphically attractive

    And if you read first post in this thread. (The very first response to the OP)


    Theoretically, when they re-hired the original developers of the game a year and a half ago, they were supposed to be working on updating the client to using the new Angelica engine to improve performance and compatibility with newer systems.

    Following that, they talked about updating the visuals and doing new mo-cap animations.

    ​​

    yea i read it thats why i said source or cryengine cuz :P
    personally i dont like angelica... that engine have serious clipping issues
  • sylenthunder
    sylenthunder Posts: 3,061 Community Moderator
    alexanade wrote: »
    yea i read it thats why i said source or cryengine cuz :P
    personally i dont like angelica... that engine have serious clipping issues

    The difference being that coding it for Angelica III only requires a few changes and will be much easier to re-texture.
    Using a different engine would mean building the game entirely from the ground-up all over again. No developer in their right mind would do that.​​
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  • dblazen1
    dblazen1 Posts: 1,177 Arc User
    alexanade wrote: »
    yea i read it thats why i said source or cryengine cuz :P
    personally i dont like angelica... that engine have serious clipping issues

    The difference being that coding it for Angelica III only requires a few changes and will be much easier to re-texture.
    Using a different engine would mean building the game entirely from the ground-up all over again. No developer in their right mind would do that.

    Some developers did... But I think that was before a game was even released, but they basically finished the game already, but due to it being horrible they decided to go from scratch.
    So, they do, just rarely I suppose.

    I can't recall what game the article was about though​​
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