Hi Folks,
Following our server merge, we received some feedback that players were experience lag in-game especially during Territory Wars and Nation War. Our team has made some modifications to the servers in order to optimize our game. We'd like to continue to gather feedback on the server status to continue to improve our game.
We would like to hear from you if you experience large amounts of lag, can't move during TW/NW, or receive suspicious disconnections over the weekend. If this happens, can you please:
- Take a screenshot/video of the issue
- Outline where did the issue happen (location in-game)
- Mention what server you are on
Please post all this information on this forum thread.
As a thank you, we will choose five people at random who submit feedback before 11:00 pm PDT on Tuesday, August 18 and send them a Yeti Shaman Tarte (image below).
Thank you for the continued feedback on PWI!
Alex
Communications Manager - Perfect World Entertainment
Comments
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http://mypers.pw/6/#270923
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first ppl should benchmark their system, with the same method for comparability.
secondly post some tracerts to their according server.
without those the videos will have very little informative value
...tho this game engine is so rickdiculously outdated, that specs should not matter at all. unless you run pwi on a toaster. i can run several instances of the latest powerhungry games <insert tripple a title here> at 60+ fps and yet suffer from framedrops in tw as if i were playing on a raspberry pi. it is clearly the amount of people on the map/tw that the server/engine cannot cope with.
additionally the effect slider affects fps the most in my experience, and yet super important visual information can only be seen when the slider is set to the maximum. (e.g. the circles around 'clap hands' in pve instances, or invulnerability bubbles around players in pve - the status icon is not always displayed, since 'cleverly' people can have more buffs than the engine can display.) there should be an option to activate those super important visual aids individually (or implement some 'less performacne demanding' alternatives) to help set up the game for performance witout losing the visual clues.
And the only spots that I've ever suffered the aforementioned Problems with the FSP & dsc since the merger > is either the check-in areas for the NW-NPCs (Which (no-brainer there) is only because everyone and their mothers is constantly buffing up in the last minute before they go in to NW and also at the west arch intersection area between "the Craftsman npc (in the south) & the Jewel Craftsman npc (north of it)" But I always just attribute that area's lagg & fsp crashing to the ~ Newer (highly animated & data stream using K-shops that are hogging it up there (since there are so blasted many of them there now) "the older type k-shop designs didn't take up data that much by just being there, but the newer designed ones are always annoyingly doing so") so all I just do there with those (2-areas) is just tone down my "distance & effects (preferences/settings)" before I go into those areas "then just turn them back up again afterwords" I can even leave NW into the northern arch area (when everyone else is there) & only on occasion get those sorts of lagg and effects there, that I get at those other 2-spots...
Other then that though, I've never suffered those effects in any of the NW's that have happened since the merger and I'm usually running Dual-clienting during NW's (and both clients are running at full graphics during those times) and I still am only running with 247-298 ping rating & Fsp of 17-23 (even with one character I'm playing in NW in the middle of a 29-33 pvp free-for-all field and the other one outside doing Auto-culti in massively numbered & saturated mob zone...) So I wonder whats happening to some if they're actually suffering these probs in NW like that? Because my laptop is ancient now...
Current ping 300, but FPS 12 because this PC sucks.
You might want to run some traceroutes. See the sticky threads in Technical Support Forum, or click the PWI Support link in my sig.
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I don't get much lag on my new computer, but on my 3 year old laptop it gets pretty laggy in the middle of West Archosaur and when you get transported out of NW in North Archosaur. Everyone ends up in the same place, which shouldn't be that difficult to change. Also noticed that a few people have been disconnected due to the lag in west when i was about to trade them. This occurs in Tideswell server.
http://postimg.org/image/hjmwt70tv/
http://postimg.org/image/z5etwbrtt/
As for the TWs, again we had frozen skill moves and members falling out of squads for no apparent reason. I hope that helps.
This is a known glitch with instances. Not really related to lag.
http://mypers.pw/6/#270923
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So I rebooted pc and modem, came back on, 1 client detected the server an log on ( the one not in dream strongol ), My client in Dream could not even see the server, while I had 1 client log in perfectly.
So I decided to switch the account on clients, both got lock, 30 sec delay to log in, etc etc, after about 10 minute of trying stuff , they both got on finaly.
heres a tracert
tracert pwieast2.perfectworld.com
Tracing route to pwieast2.perfectworld.com [198.49.243.16]
over a maximum of 30 hops:
1 2 ms 1 ms 1 ms
2 11 ms 10 ms 12 ms 96.120.24.97
3 12 ms 11 ms 16 ms Te0-3-0-10-sur04.wchicago.il.chicago.comcast.net
[68.86.185.81]
4 16 ms 14 ms 13 ms te-2-4-0-1-ar01.area4.il.chicago.comcast.net [68
.87.210.101]
5 16 ms 17 ms 14 ms be-33491-cr02.350ecermak.il.ibone.comcast.net [6
8.86.91.165]
6 15 ms 22 ms 14 ms be-10506-cr01.350ecermak.il.ibone.comcast.net [6
8.86.86.230]
7 42 ms 41 ms 37 ms be-10617-cr02.denver.co.ibone.comcast.net [68.86
.85.170]
8 35 ms 63 ms 40 ms ae-16-0-pe01.910fifteenth.co.ibone.comcast.net [
68.86.84.122]
9 36 ms 37 ms 39 ms te0-0-1-0.rcr11.b006467-1.den01.atlas.cogentco.c
om [154.54.13.5]
10 36 ms 36 ms 36 ms te0-1-0-3.ccr21.den01.atlas.cogentco.com [154.54
.83.29]
11 67 ms 61 ms 56 ms be2128.ccr21.mci01.atlas.cogentco.com [154.54.25
.174]
12 37 ms 37 ms 48 ms be2156.ccr41.ord01.atlas.cogentco.com [154.54.6.
86]
13 45 ms 48 ms 45 ms be2351.ccr21.cle04.atlas.cogentco.com [154.54.44
.86]
14 58 ms 59 ms 58 ms be2009.ccr21.alb02.atlas.cogentco.com [154.54.25
.89]
15 61 ms 61 ms 62 ms be2299.ccr21.bos01.atlas.cogentco.com [154.54.43
.9]
16 62 ms 63 ms 62 ms te0-0-1-0.rcr11.b002133-1.bos01.atlas.cogentco.c
om [154.54.46.134]
17 68 ms 60 ms 61 ms 38.111.40.114
18 61 ms 73 ms 61 ms 198.49.243.253
19 * * * Request timed out.
20 * * * Request timed out.
21 65 ms 65 ms 63 ms 198.49.243.16
Trace complete.
Ping ranges from 60-16k staying at around 640-1k which seems odd
pc doesnt seem to be the issue as the lag is both on my crappy laptop and my actual pc (i5 oc'd to 4.0ghz 16g ram )
Time: 01. September, 09 pm Server Time
Location: JFSP Instance
Issue: Full squad except one person had massive high server pings.
Reports: Nothing, no one was prepared to take any infos about this issue.
-------------------------------------------------------------
Server Dawnglory
Time: 30. August, 09 pm Server Time
Location: JFSP Instance
Issue: One person in my squad had high server lags.
Reports: Picture; he was still a toad from opening the coins at toad room; the squad already killed the blossom and were busy with the 5 bosses in mu-shis room.
@igoplop: People should be only motivated with this free giveaway.
Seriously, it should be in interesst of everybody to post such common issues even without such motivation. I am one of the people who having normally no issues but several people from my squads always complain at same spots/times about high lags.
Unfortunately, many people from EU Server already just frustrated-why?
The tracert routes show high pings on the way to PWI and so no one really took care.
Most of the people already arranged with this problem or using workarounds.
... also not many people have big deep technical background like sylenthunder and so they suppose that problem is at PWI because it happen often at same time to a big amount of players on this server - they are all using same routes.
This leads to the big question: What should be changed now on the situation? I interpret this low feedback that no one trust anymore that some activities will follow.
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