game is poor on income

timbogold
timbogold Posts: 23 Arc User
I have played many games in the past 15 plus yrs and the economy is the basis for how long a game or player stays active
pwi is a fantastic game real good on cell data for thos like me who use that, but its broken on the econamy side why do i wnat to spend cash to get charms when its a waste of time to when i can kill a 100 plus lvl mob and pull 28 coin thats realy cheap, lets fix the economy all the hunting grounds should be chock full of players hunting and auto-cultivating for coin and drops, not sitting in reflections for 12 hrs, like i said i have played many games and work on a few plus developed one and this one even though is good is the poorest around lets work on this

Comments

  • mosz
    mosz Posts: 247 Arc User
    timbogold wrote: »
    lets fix the economy all the hunting grounds should be chock full of players hunting and auto-cultivating for coin and drops,

    no, you want people running 10-20 bot alts making 10s of millions daily driving prices up so youll never be able to afford things again? because thats exactly what happened and would happen again
  • aeternusdoleo
    aeternusdoleo Posts: 180 Arc User
    We had that on most servers back when DQ items were still worth 2.5-3k a unit...
    ... forget your fears. And want no more...

    Dawnglory player:
    Ulsyr - Khelvan - Evryn - Gromth
    And StoneSnake - CatSnakeshop for everyone's Common Stones and more!
  • fortunadraken
    fortunadraken Posts: 16 Arc User
    Yeah, I agree with the OP on that it's hard making cash, but in all honesty...fixing something this far in to a game's lifespan is not going to be easy, if it's at all possible given this is PWI we're talking about. The poor stay poor (unless they work it like woa) and the rich get richer (cause they have money to throw around). Getting anywhere in the game is hard these days...