Rejoignez le serveur Discord de la communauté francophone de Neverwinter : https://discord.gg/t763YBK
Changements à venir concernant les paladins féaux
percemer
Member Messages: 6,421 Équipe communautaire
Message de balanced, développeur chez Cryptic studios,
et (partiellement) traduit par Percemer :
Hey there Oathbound Paladins,
Paladin has always had some issues with their animations and general attack flow, but we’ve finally gotten it into a place that feels really fluid. A handful of attacks have been adjusted so that they complete their animation faster, chain into other powers faster, and don’t get interrupted by other powers you are trying to use.
We have also increased the base damage of their powers by roughly 14% in an attempt to get their solo gameplay to feel a bit more engaging. We found that a lot of Paladins were killing things very slowly, and while this won’t get them all the way there – it is a good boost. Note that this is in addition to animation times being more smooth, so you will likely see a boost even higher than this.
There are some changes to the Devotion paladin passive aura. We felt that their healing was very high and wanted to tune it down a bit, as we don’t think it will really cripple their effectiveness. In turn, we wanted to make sure that their buff is applied whenever you heal an ally instead of encouraging allies to take some kind of damage just to be buffed.
The final things that have been changed are in relation to the feat trees. These changes are mostly minor tuning and quality of life adjustments, but we wanted to experiment with the Bulwark tree a bit. Head Unbowed and Holy Barrier have been reworked and are now much more powerful. If you’re looking for a cooldown / damage build, Justice will still be your go-to tree but the Bulwark build should feel a bit fresh and a bit different.
Général
Pouvoirs à volonté
Pouvoirs de rencontre
Aptitudes de classe
Talents
Arbre Justice
Arbre Rempart
et (partiellement) traduit par Percemer :
Hey there Oathbound Paladins,
Paladin has always had some issues with their animations and general attack flow, but we’ve finally gotten it into a place that feels really fluid. A handful of attacks have been adjusted so that they complete their animation faster, chain into other powers faster, and don’t get interrupted by other powers you are trying to use.
We have also increased the base damage of their powers by roughly 14% in an attempt to get their solo gameplay to feel a bit more engaging. We found that a lot of Paladins were killing things very slowly, and while this won’t get them all the way there – it is a good boost. Note that this is in addition to animation times being more smooth, so you will likely see a boost even higher than this.
There are some changes to the Devotion paladin passive aura. We felt that their healing was very high and wanted to tune it down a bit, as we don’t think it will really cripple their effectiveness. In turn, we wanted to make sure that their buff is applied whenever you heal an ally instead of encouraging allies to take some kind of damage just to be buffed.
The final things that have been changed are in relation to the feat trees. These changes are mostly minor tuning and quality of life adjustments, but we wanted to experiment with the Bulwark tree a bit. Head Unbowed and Holy Barrier have been reworked and are now much more powerful. If you’re looking for a cooldown / damage build, Justice will still be your go-to tree but the Bulwark build should feel a bit fresh and a bit different.
Général
- All damage increased by ~14%
- Appel divin
- Now has priority in being cast, will not be interrupted by other powers
- Can now be activated while blocking
- Now has priority in being cast, will not be interrupted by other powers
- Arme sacrée
- Activation time slightly reduced
- Now has priority in being cast, will not be interrupted by other powers
- Activation time slightly reduced
- Colère de templier
- Activation time slightly reduced
- Fléau
- Activation time slightly reduced
- Now has priority in being cast, will not be interrupted by other powers
- Activation time slightly reduced
- Toucher purificateur
- Activation time slightly reduced
- Now has priority in being cast, will not be interrupted by other powers
- Activation time slightly reduced
- Bannissement
- Now has priority in being cast, will not be interrupted by other powers
- Vœu d'hostilité
- Activation time slightly reduced
- Now has priority in being cast, will not be interrupted by other powers
- Activation time slightly reduced
- Absolution
- Activation time massively reduced
- Now has priority in being cast, will not be interrupted by other powers
- Activation time massively reduced
- Vengeur implacable
- Activation time slightly increased
- Now has priority in being cast, will not be interrupted by other powers
- Activation time slightly increased
- Cercle de pouvoir
- Now has priority in being cast, will not be interrupted by other powers
- Frappe radiante
- Activation time slightly reduced
- Frappe valeureuse
- Activation time slightly reduced
- Imposition des mains
- Now has priority in being cast, will not be interrupted by other powers
- Bouclier de foi
- Now has priority in being cast, will not be interrupted by other powers
- Jugement divin
- Activation time slightly reduced
- Héroisme
- Activation time slightly reduced
- Vœu de dévotion
- Your healing is increased by 75% (down from 100%)
- Now increases allies stats for 10 seconds (up from 8 seconds)
- No longer requires you to actually restore HP on the target
- Your healing is increased by 75% (down from 100%)
Pouvoirs à volonté
- Frappe protectrice
- The third hit of this combo now grants the Paladin a shield equal to 3% of their maximum hit points. (Previously granted an absorption buff that absorbed damage equal to 1% of your maximum hit points on each attack).
Pouvoirs de rencontre
- Armée sacrée
- Fixed an issue where this power would not correctly expire after 3 attacks for Devotion Paladins
- Damage lowered by ~17%
- Healing increased to 20% (up from 15%)
- Bonus healing duration increased to 10 seconds (up from 8)
- Fixed an issue where this power would not correctly expire after 3 attacks for Devotion Paladins
Aptitudes de classe
- Aura de solitude
- Dominating Presence no longer increases the range of this Aura
- No longer considers companions as "allies."
- Dominating Presence no longer increases the range of this Aura
Talents
Arbre Justice
- Shining Beacon (talent spécial de Vœu de dévotion)
- Duration reduced to 10 seconds (down from 15)
- Now states that your Recharge Speed is increased by 3/6/9/12/15% (functionality unchanged)
- No longer has a cooldown of 60 seconds
- No longer has floater text appear when applied
- Now triggers whenever you take damage while below 50% hit points
- Duration reduced to 10 seconds (down from 15)
- Endiguement
- No longer considers a Companion as an Ally for this feat
- Slow reduced to 4/8/12/16/20% (down from 5/10/15/20/25%)
- Damage taken increased to 2/4/6/8/10% (up from 1/2/3/4/5%)
- This power should no longer put the player in a Combat stance
- No longer considers a Companion as an Ally for this feat
- Champion radieux
- Movement Speed reduced to 4/8/12/16/20% (down from 5/10/15/20/25%)
- Cooldown Reduction increased to 2/4/6/8/10% (up from 1/2/3/4/5%)
- Movement Speed reduced to 4/8/12/16/20% (down from 5/10/15/20/25%)
Arbre Rempart
- Renaissance sacrée
- You now generate 2/4/6/8/10% of your Divine Energy bar each second
- Barrière sacrée
- While in combat, you build stacks of Barrier every second and by using your powers. Activating Divine Call will consume all stacks of Barrier to grant you a shield for 10% (+0.5% per stack) of your max hit points for 15 seconds. While the shield holds, you are granted 20% movement speed, critical strike chance, Deflect chance, incoming healing, and Recharge Speed. Barrier may stack up to 100 times.
Percemer
Community Manager
Neverwinter : Facebook - Twitter - YouTube - Guides officiels - Support Client - Conditions d'utilisation - Discord / Percemer : Facebook - Twitter - YouTube
Community Manager
Neverwinter : Facebook - Twitter - YouTube - Guides officiels - Support Client - Conditions d'utilisation - Discord / Percemer : Facebook - Twitter - YouTube
Post edited by percemer on
0
Catégories
- Toutes les catégories
- 13.1K Neverwinter
- 2.2K Informations
- 1.6K Annonces officielles
- 559 Notes de mise à jour
- 71 Guides et tutoriels
- 2.3K (PC) Discussions
- 1.4K Discussions générales (PC)
- 157 Recrutement guildes et alliances (PC)
- 740 Rapports de bug (PC)
- 18 Serveur Preview (PC)
- 548 (PS4) Discussions
- 218 Discussions générales (PlayStation®4)
- 88 Recrutement guildes et alliances (PlayStation®4)
- 236 Rapports de bug (PlayStation®4)
- 558 (XBO) Discussions
- 227 Discussions générales (Xbox One)
- 130 Recrutement guildes et alliances (Xbox One)
- 189 Rapports de bug (Xbox One)
- 1K Le Coin des Joueurs
- 533 Foundry
- 270 Jeu de rôle : La communauté de Driftwood
- 143 Concours & Évènements
- 43 Art, créations et fansite
- 27 Le Comptoir (Off Topic)
- 228 Les classes
- 1.7K Gameplay, soucis techniques et suggestions
- 123 Gameplay, combat et discussion JcJ (PvP)
- 575 Problèmes & conseils techniques
- 403 Suggestions & critiques
- 580 Problèmes de traduction
- 4.4K Archives