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Modul 6: DC Änderungen
thundrax1974
Beiträge: 184 Abenteurer
Zur Info, was für den DC ansteht/anstehen könnte:
Greetings Adventurers!
In conjunction with the forthcoming raise to the level cap, each class will see additions and adjustments. This content will gradually be made available on our preview shard. As it becomes available we would very much like to collect your feedback!
This thread will be focused on the Devoted Cleric. Initially only new class features and feats will be made available, however this thread will be updated alongside the preview shard in the future.
Class Features
The following class features will become available at 60 points.
- Hastening Light: When you activate a Daily power all allies within 50' have their recharge times reduced by 1 second.
- Rank Up: -1 Second.
- Light of Divinity: Allies within 50' are slowly healed. This heal is divided evenly among allies who are damaged.
- Rank Up: +10% Heal.
Feats
The following feats will become available after investing 10 paragon points into the corresponding tree. Feats previously available at 10 points have been moved to 15, those available at 15 have been moved to 20, and so on.
Virtuous
- Gift of Haste: Your Heal Over Time powers also grant the target 1/2/3/4/5% of their AP when they are applied.
- Gift of Life: Your Heal Over Time effects heal for 5/10/15/20/25% more while you are at 100% health.
Faithful
- Gift of the Gods: You generate 5/10/15/20/25% more Divine Power.
- Final Acts: Your Power is increased by 10/20/30/40/50% while you are a below 30% HP.
Righteous
- Living Fire: When you are below 30% HP you deal 5/10/15/20/25% extra damage as Fire damage.
- Weapons of Light: Allies within 30' have their Power increased by 2/4/6/8/10% of your Power.
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