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Trial Notes: NW.135.20211202c.13

terramakterramak Member, Cryptic Developer Posts: 991 Cryptic Developer
Hey there folks,

We've incorporated the latest updates to the upcoming trial in Neverwinter: Dragonbone Vale, and will be updating NeverwinterPreview and Lurker shortly.

Known Issues
During Phase 2 of the trial, there are various places in the arena where players can stand to be safe from the boss. Since these locations are known, it is preferred to avoid using these locations when providing feedback on the mechanics and difficulty of the trial.


Changes
Trial
  • Corrected an issue with meat being able to clear the bleed debuff.
  • The impact VFX for Necrobolt now properly plays on the target, rather than the caster.
  • Players can no longer reset the encounter in phase 2 by slipping behind the spawn gate after phase 1.
  • Players can no longer reset the encounter by pulling the boss to a corner of the arena.
  • Various adjustments have been made to the boss arena.
Items
  • Differing ranks of Potions of Dragon Slaying no longer stack.
  • Differing ranks of Scroll of Protection from Dragons no longer stack.

Comments

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    shirghe#4424 shirghe Member Posts: 59 Arc User
    terramak said:


    • Differing ranks of Potions of Dragon Slaying no longer stack.
    • Differing ranks of Scroll of Protection from Dragons no longer stack.
    Do they work there? I've tested it and both incoming and outgoing damage was the same at the start of the fight.
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    darkcinnamondarkcinnamon Member, NW M9 Playtest Posts: 10 Arc User
    edited December 2021
    In first phase none of dragon slaying/protection potions, dragon slayer/ward overloads or claws of bahamut work.
    Post edited by darkcinnamon on
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    rysiek86rysiek86 Member Posts: 145 Arc User
    no hitbox changes ???????????
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    aragon#8379 aragon Member Posts: 128 Arc User
    edited December 2021
    (guess you had a typo, Darkcinnamon)


    Post edited by aragon#8379 on
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    depaminadepamina Member Posts: 37 Arc User
    So no real adjustments in the trial? No HP reduction in the last phase, no bugged hit box adjusted?
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    sugartamalessugartamales Member Posts: 4 Arc User
    Trial looks too easy, couldn't y'all make it harder?
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    mynaammynaam Member, NW M9 Playtest Posts: 937 Arc User
    edited January 2022
    Is this trial aimed at all players to be able to play within a year in randoms or is it another "not meant for everyone" trial? I would love to see the abandon rate of CR and IC in randoms and would love to see it if you put a now 3 year old trial TOMM in random trials!

    When will this issue be addressed most of your bis only players get bored and move on the loyal players get no content now for 3 year. I hope Gearbox stop this elitism!
    There are more than BIS players in this game
    RIP Real Tiamat, RIP Real Demogorgon RIP real Temple of the spider. Why remove non bis content to give to bis players ????
    FORCING the majority of your player base to play 4 mod old dungeons and trial will have a bad result on player base
    Changes are getting so bad i would rather prefer no new changes (RIP ICE FISHING in winter fest)



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