To all who have provided feedback, Thanks for your efforts and productive insight. I will take your suggestions, especially some of the dialogue "quirks". I wanted to create a very simple fairytale that focuses on story and atmosphere vs. mindless slayings. On the same token, I did not want it bogged down by dialogue so…
The collision problems in the thicket definitely are on my list. I don't want to disrupt the enviorment, but at the same time getting to the cave is rather maddening...
Thank you so much for your feedback so far...and I am glad you liked it. I agree that the combat is a little stale..I wish they had more choices with monsters. I will review your quests if you guys have any?