I have raised this discussion internally. It is not difficult to increase the bag size though if we decide that is the best course of action. Thanks for raising awareness on this!
It works like the other events where its a bonus that gets applied if you finish the match while the bonus event is on. So if you start before the event and finish during the event, more loot! If you start during the event and finish after the event, no extra loot :(. Ideally, it would award in both cases if we have…
Yea it was a bug. To get blocking/control immunity to work correctly a flag needs to be applied to nearly every power that can be blocked/immune and it is not on by default.
Can you please attach a DXDiag output. Nothing major regarding graphics has really happened since the live build as far as I am aware, so it could just be a settings issue. if you run dxdiag.exe there should be a button to 'save all information'. If you can paste that info here it would be helpful. Thanks!
Extra Credits is great, they are reasonably accurate when it comes to a lot of things. I wish they would make more episodes seems like they have slowed down in the last year or so.
Eventually I'm sure. We have started to make a pass at the enchantments that appear in that modules lockbox at the very least but we would also like to make a larger pass at more at a time at some point. In an ideal world there would be more choice other than Vorpal and Soulforged/Negation.
Just to confirm, there is not reset time on the bonus AD, there is a limit that can be stored which should not be able to be hit with a week of only invoking or more. Again, if you play "normally" you should be able to claim more AD from this than you would have previously. It really should only affect characters who ONLY…
Actually, we think it has been much less impactful than expected. After an initial evaluation it is not worth touching the RP from Leadership especially since that is the benefit most propping the profession up at end game for now.
The reason we made this change was because was saw that Invocation was the largest source of AD that could be generated by not actually playing the game, this is not good. It was very apparent when comparing the PC numbers with what was happening on Xbox, VERY different playstyles but the vast difference between the two…
I missed this patch note, I apologize. Here is the updated line that I will add to the notes on the first page: Invocation now gives a Rough AD bonus instead of granting Rough AD directly. The bonus Rough AD awarded is moderately larger than what was previously granted as straight Rough AD. General Invoking while playing…
Glad you like the changes, we feel that when we add new heights of gear it is important to bring up the floor of what players can easily obtain still feeling relatively competitive instead of just obsolete. Regarding artifact activated powers we are aware and would like to address this at some point. The same is also true…
Patch notes updated minus Content and powers changes, the notes are too long, will be posting here and seeing if i can merge or bump these notes up later. Content and Environment* Demogorgon: the Demogorgon event no longer displays a score rank in the HUD. * Drowned Shore: Resolved a few issues with a quest objective that…