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What is the Arc Client?
Install Arc

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  • Hah. I had to read this post and reply, and I see your the one who brought it back to the front page bitz! Ran this with Bitz and others. It was so fun that when we first got the boss down to 1/4 health I decided to do a swan dive off the edge of the map ensuring we had to start all over again! Dread Vault is very fun to…
  • This doesn't make much sense to me. It's not the amount of hits you're blocking it's the amount of damage. In my testing it was against Drow Assassins, all the small numbers were their throwing knife/poison abilities and the big numbers were their big slow sword swings. Where I took up to 9 hits, many of them were small…
  • I think I read that post before, but I didnt really pay it any attention at the time. It's not what I was testing but good to know. Kind of neat that it doesnt need the power I guess.
  • Without having actual numbers to go by, and with having guard regenerate some between slow attacks, I wanted to go with the largest change possible. I think if Shield Talent or the armor worked individually you'd at least see some change, the fact that both together showed nothing makes me think its not working as intended.
  • I like playing a "tank" type class is most games, but.. It seems like, with diminishing returns that no matter what spec you do you're going to be hitting the defensive caps anyways, so going conqueror seems to be the most logical, useful choice. By doing so you can still tank and DPS, and switch roles pretty easily.…
  • So, I'm sitting here, thinking,... Yay! 2 replies after it left the front page! Now I'm wondering wtf these responses even mean. One made no sense, the other might make sense if i knew what it was saying. EDIT: I read all of toughguylol's GF posts,...they're all anti GF Tank. In case you read this again. I'm full Conqueror…
  • If it's a choice between that feat, and the Fight On feat (+10% cooldown reduction) then I'd go with fight on. As a GF a lot of equipment has defense on it, so you'll be hitting the cap earlier. Recovery, at least for me, takes more effort to get, and...where I am, getting a 10% increase is about 1000 points in recovery.
  • I just took the full numbers, before mitigation,....even though my armor (stalwart) and the pvp armor (indomitable) have the same defense, so it didnt really matter much. I'm going to try to test again with the Iron Warrior power up,...though mine is only level 1 so it doesn't last long. I'll be able to see how much…
  • SHIELD GUARD Well, In my testing I've found out that +% to Guard Meter doesn't currently work. I've tested wearing equipment for +0%, and for +35% (Shield Talent, +15, Indomitable Warrior (PVP) Armor, +20%). I found 5 mobs with each and the different in damage blocked between the 2 was less then 300 damage (With the 0%…
  • According to the formula this is correct! .4999*4269/(1643.6+4269) = 36.09%
  • I'll test what I can within the next few days when I have time. My initial test (before the balance patch) I tested with Shield Talent and Indomitable Armor for a total of 35% more Guard Meter, but it seemed like it reduced it by the same amount on hits. I know the combat log shows the damage you take then shows the damage…
  • Tried it, and yes it does work. However, Im not sure it works fully to the formula. According to the numbers I'm getting 47% when, on your formula once again, I should be getting ~50%. I'll do some more testing with more/less defense and see what happens. Also, I dont suppose you, or anyone, has done any testing with Guard…
  • Not sure if this has been mentioned: It seems as though the Armor Specialization feat for Guardian Fighters isnt doing anything? My Damage Resistance is 45%, which matches the formula. But I add in the 15% Strength/Defense buff from the feat, and it (obviously) gives me a higher number on paper then my character has in…