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Im upset with the elemental set pack (NCL)

foxxy#4211 foxxy Member, NW M9 Playtest Posts: 563 Arc User
edited June 2015 in PvP Discussion
Completed 100 tokens just to get the medic armor, i got the duelist one. really? a random reward? why not giving us the option to choose. that suks!
Post edited by foxxy#4211 on

Comments

  • putzboy78putzboy78 Member, NW M9 Playtest Posts: 1,950 Arc User
    edited June 2015
    Because getting those items outside of the event equals a lot more time/ad. A chance to get your desired item is an equalizer.

    People who already farmed elemental burning set should be enraged by this easy mode to get the same equipment.
  • sabre10sabre10 Member, NW M9 Playtest Posts: 340 Arc User
    edited June 2015
    Having spent a lot of time, effort and AD to get my gear to that point, ppl being able to pick up a piece of the elemental burning set for around 10 pvp wins is annoying to say the least. For it to be a random chance, well i feel that's reasonable given the above.

    For players to pick up the pirate fashion items at 100 tokens each, when it takes completion of the whole pvp campaign to acquire that in normality......similar feelings. Feels like the reward is lessened.
    However, if it's enough enticement for more players to do pvp, well it's for the greater good i suppose.

    One thing though, the tooltip should be very clear that it's a random chance. Same goes for the Iron pvp jewelry. Has anyone even seen those stats yet?
    aDXr4Ur.png
    Civil Anarchy Officer
    Fabled Alliance
  • vasdamasvasdamas Member Posts: 2,461 Arc User
    edited June 2015
    sabre10 wrote: »
    Having spent a lot of time, effort and AD to get my gear to that point, ppl being able to pick up a piece of the elemental burning set for around 10 pvp wins is annoying to say the least. For it to be a random chance, well i feel that's reasonable given the above.

    For players to pick up the pirate fashion items at 100 tokens each, when it takes completion of the whole pvp campaign to acquire that in normality......similar feelings. Feels like the reward is lessened.
    However, if it's enough enticement for more players to do pvp, well it's for the greater good i suppose.

    One thing though, the tooltip should be very clear that it's a random chance. Same goes for the Iron pvp jewelry. Has anyone even seen those stats yet?
    Is the outfit from campaign a lil bit different?
  • sabre10sabre10 Member, NW M9 Playtest Posts: 340 Arc User
    edited June 2015
    vasdamas wrote: »
    Is the outfit from campaign a lil bit different?

    Having compared with a couple of my guildies, not in a meaningful way. The actual costume pieces appear identical down to the fine details, although dyes seem to take slightly differently. It's possible that they've changed the primary/secondary around.
    aDXr4Ur.png
    Civil Anarchy Officer
    Fabled Alliance
  • benskix2benskix2 Member, NW M9 Playtest Posts: 674 Arc User
    edited June 2015
    You can get 2000 glory for every 10 tokens, assuming you have some seals that's a much quicker path to getting your stuff than spending 100 on the random chance you get what you want.

    The gear didn't cost anyone any ad, most of us had enough glory and seals to buy them when mod 6 came out just because we play pvp and there wasn't anything to spend glory on before, so there wasn't really even any grind involved to get them, I can't see any reason to be enraged by people getting them easier now, if it was up to me I would hand them out to everyone that entered a PVP match just so they don't die in 2 seconds and cry at the camp fire or quit.

    The pirate stuff being available does seem kind of lame if it's the same as the campaign reward, I guess they think that makes up for them not fixing gg double kills and making it impossible to complete the campaign now.
  • hedgebethedgebet Member, NW M9 Playtest Posts: 447 Arc User
    edited June 2015
    I was a bit disgruntled about the ease of the pirate gear from the league as I feel it invalidates all the work and effort I put into the campaign pirate set. I don't have any problems with the random on the other gear since you can get this gear at any level -- I do sort of wish you didn't need to be level 70 to see what you got, though.
  • rebellionstuffrebellionstuff Member Posts: 237 Bounty Hunter
    edited June 2015
    benskix2 wrote: »
    You can get 2000 glory for every 10 tokens, assuming you have some seals that's a much quicker path to getting your stuff than spending 100 on the random chance you get what you want.

    The gear didn't cost anyone any ad, most of us had enough glory and seals to buy them when mod 6 came out just because we play pvp and there wasn't anything to spend glory on before, so there wasn't really even any grind involved to get them, I can't see any reason to be enraged by people getting them easier now, if it was up to me I would hand them out to everyone that entered a PVP match just so they don't die in 2 seconds and cry at the camp fire or quit.

    The pirate stuff being available does seem kind of lame if it's the same as the campaign reward, I guess they think that makes up for them not fixing gg double kills and making it impossible to complete the campaign now.

    its elemental set dude bis not the regular burning set.
  • benskix2benskix2 Member, NW M9 Playtest Posts: 674 Arc User
    edited June 2015
    its elemental set dude bis not the regular burning set.

    Oh **** I didn't notice that, that's a lot of black ice not to have to grind.
  • knoebelsknoebels Member Posts: 44 Arc User
    edited June 2015
    First they give away RP's in IWD now they giveaway the the best pvp gear which is viable for pve. I guess they want everyone to be equal. Free vorpals next i think.
  • foxxy#4211 foxxy Member, NW M9 Playtest Posts: 563 Arc User
    edited June 2015
    sabre10 wrote: »
    Having spent a lot of time, effort and AD to get my gear to that point, ppl being able to pick up a piece of the elemental burning set for around 10 pvp wins is annoying to say the least. For it to be a random chance, well i feel that's reasonable given the above.

    For players to pick up the pirate fashion items at 100 tokens each, when it takes completion of the whole pvp campaign to acquire that in normality......similar feelings. Feels like the reward is lessened.
    However, if it's enough enticement for more players to do pvp, well it's for the greater good i suppose.

    One thing though, the tooltip should be very clear that it's a random chance. Same goes for the Iron pvp jewelry. Has anyone even seen those stats yet?

    maybe u are right. if the tooltip remarked it is random and not a choose, would be different. i would have gone for the pirate set rather than that piece.
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