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Why do SWs and GWFs have ~2s stamina regeneration delay?

zvieriszvieris Member Posts: 1,261 Arc User
edited June 2015 in Player Feedback (PC)
So in all seriousness, why do these two classes (GWF, SW) have an exclusive stamina regeneration delay after using Sprint / Shadow Slip (will call em S/SS for short) while no other class does? Dodges from other classes are more powerful in that they ignore all damage, whereas S/SS only increase DR by 30% which can as well be pierced and ignored by RI. S/SS also act as gapclosers but then we have such an abnormality like TR dodge which covers much greater distance and can be used more frequently.

So why does such a delay for S/SS exists in the first place? It makes stamina regeneration half as effective than on any other class. Imho, either a 2s stamina regeneration delay should be implemented for every class so that they couldn't spam dodge endlessly or this delay should be removed from S/SS.
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Comments

  • edited June 2015
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  • edited June 2015
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  • rebellionstuffrebellionstuff Member Posts: 237 Bounty Hunter
    edited June 2015
    I believe it was one of the CW proponents here on the forum who said the GWF would be too OP without stamina delay and sprint cast delay. Go figure

    what a great way to derail a thread and start a flame war. congrats.
  • chroococcichroococci Member Posts: 23 Arc User
    edited June 2015
    GWF has the worst stamina regeneration

    Really? HR needs 35 sec for his stamina to regenerate. And yours?
  • spideymtspideymt Member, NW M9 Playtest Posts: 710 Arc User
    edited June 2015
    chroococci wrote: »
    Really? HR needs 35 sec for his stamina to regenerate. And yours?

    Dunno. Never looked on it. A GWF stands the fight and never runs away. *ROAAAR
    BTW: Need a gwf in your guild?

  • vasdamasvasdamas Member Posts: 2,461 Arc User
    edited June 2015
    I think it's because GWF would make quite an anoying class to chase as well as SW but hey...there are TRs for that and who the hell is running away in domination anyway, unless it's some lame attempt to kite or typical lost match.
    I don't know what is the reason for that delay tbh.
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