So in all seriousness, why do these two classes (GWF, SW) have an exclusive stamina regeneration delay after using Sprint / Shadow Slip (will call em S/SS for short) while no other class does? Dodges from other classes are more powerful in that they ignore all damage, whereas S/SS only increase DR by 30% which can as well be pierced and ignored by RI. S/SS also act as gapclosers but then we have such an abnormality like TR dodge which covers much greater distance and can be used more frequently.
So why does such a delay for S/SS exists in the first place? It makes stamina regeneration half as effective than on any other class. Imho, either a 2s stamina regeneration delay should be implemented for every class so that they couldn't spam dodge endlessly or this delay should be removed from S/SS.
I think it's because GWF would make quite an anoying class to chase as well as SW but hey...there are TRs for that and who the hell is running away in domination anyway, unless it's some lame attempt to kite or typical lost match.
I don't know what is the reason for that delay tbh.
Comments
what a great way to derail a thread and start a flame war. congrats.
Really? HR needs 35 sec for his stamina to regenerate. And yours?
Dunno. Never looked on it. A GWF stands the fight and never runs away. *ROAAAR
BTW: Need a gwf in your guild?
I don't know what is the reason for that delay tbh.
WTB Class Reroll please