Hello,
I have a technical problem with this game. I did not have a suitable topic because I write it here.
It happens to me a long time that my game crashes to Windows with the following message:
Technical Details D3D11 Device removed due to DXGI_ERROR_DRIVER_INTERNAL_ERROR 0x887a0020
Drives, I thought that the problem is on my side, because in my neighborhood, I was the only one to whom it happened, but I had my computer in the complaints department. Even after replacing the video card I still reporting this error. Earlier I also tried to reinstall your video card drivers and DirectX drivers. It did not help. Therefore, I would ask you to developers, what can I do, thank you.
My PC:
OS: Windows 8.1 64bit
Intel core i5-4670 CPU 3,40Ghz
8GB RAM
NVIDIA GeForce GTX 750Ti
Many players with mid/high end GPU's are getting these fatal client crashes since many patches ago, the only thing causing these (for me) is shadows. If I set the shadows above minimum my GPU crashes catastrophically in short order (client gets trapped perpetually in virtual memory and other problems)...
All I can suggest is turn the shadows to low and see if the crashes stop, if not, set all presets down and see if it stops at a certain point.
At some point several months ago they updated their GFX rendering code and it's causing mass-crashes on both sides (AMD & Nvidia). I doubt they have the means to fix it, I'm willing to wager they didn't even code it (new software packages provided by the manufacturers, copy, paste, done). These sorts of updates take testing and tweaking to work for the game that's being updated and I have a suspicion they skipped that part...
Many players with mid/high end GPU's are getting these fatal client crashes since many patches ago, the only thing causing these (for me) is shadows. If I set the shadows above minimum my GPU crashes catastrophically in short order (client gets trapped perpetually in virtual memory and other problems)...
All I can suggest is turn the shadows to low and see if the crashes stop, if not, set all presets down and see if it stops at a certain point.
At some point several months ago they updated their GFX rendering code and it's causing mass-crashes on both sides (AMD & Nvidia). I doubt they have the means to fix it, I'm willing to wager they didn't even code it (new software packages provided by the manufacturers, copy, paste, done). These sorts of updates take testing and tweaking to work for the game that's being updated and I have a suspicion they skipped that part...
Many players with mid/high end GPU's are getting these fatal client crashes since many patches ago, the only thing causing these (for me) is shadows. If I set the shadows above minimum my GPU crashes catastrophically in short order (client gets trapped perpetually in virtual memory and other problems)...
All I can suggest is turn the shadows to low and see if the crashes stop, if not, set all presets down and see if it stops at a certain point.
At some point several months ago they updated their GFX rendering code and it's causing mass-crashes on both sides (AMD & Nvidia). I doubt they have the means to fix it, I'm willing to wager they didn't even code it (new software packages provided by the manufacturers, copy, paste, done). These sorts of updates take testing and tweaking to work for the game that's being updated and I have a suspicion they skipped that part...
So I was turn of the shadows and still falling with same error
You can try ticking "Force verify" to "on" in the launcher options menu, before entering your password. Then all files are checked for integrity - takes about 5-20 minuts, depending on ISP speed and Cryptic's servers' moon phase cycle.
You can try ticking "Force verify" to "on" in the launcher options menu, before entering your password. Then all files are checked for integrity - takes about 5-20 minuts, depending on ISP speed and Cryptic's servers' moon phase cycle.
Comments
All I can suggest is turn the shadows to low and see if the crashes stop, if not, set all presets down and see if it stops at a certain point.
At some point several months ago they updated their GFX rendering code and it's causing mass-crashes on both sides (AMD & Nvidia). I doubt they have the means to fix it, I'm willing to wager they didn't even code it (new software packages provided by the manufacturers, copy, paste, done). These sorts of updates take testing and tweaking to work for the game that's being updated and I have a suspicion they skipped that part...
Sometimes this helps, and hurt it does not.