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QOL suggestions: Tradeskill claiming

gigarayzorgigarayzor Member Posts: 44 Arc User
edited May 2015 in General Discussion (PC)
I know the devs are probably in crunch mode trying to salvage module 6 and get mod 7 ready before it releases, but it's always a good time to implement some quality of life improvements. Here are some suggestions to make claiming completed tradeskill tasks in-game more convenient:

1) After pressing "Collect Result" on a finished task, pressing the Enter key should count as clicking the "Take Rewards" button on the popup. (Similar to how most Windows popups work)

2) After pressing "Collect Result," there should be a "Claim Another" button on the popup to automatically claim another completed task, similar to the button that will open another container.

3) On the Overview tab, there should be a Claim All button to claim all finished tasks.

4) For non-rare tasks, there should be one button that claims the reward and immediately repeats the same task.

Most tradeskill tasks are done in threes, and many players have multiple characters all doing tradeskills at once, so implementing any or all of these improvements are aimed at making their lives easier by reducing the number of mouseclicks needed in one of the more tedious aspects the game. The only downside I can think of is this sort of automation can make it slightly easier for botters, but frankly they've already automated pushing all these buttons, so they won't care. This primarily will benefit normal players, and will in fact slightly encourage legitimate manual crafting by making it more convenient.
Post edited by gigarayzor on

Comments

  • edited May 2015
    This content has been removed.
  • praxismirrorspraxismirrors Member Posts: 313 Arc User
    edited May 2015
    +1

    /10char
  • suicidalgodotsuicidalgodot Member Posts: 2,465 Arc User
    edited May 2015
    Great idea.

    I'd love to see that, but I'm afraid - someone will say that here as well as in corp HQ, anyway - its possible detrimental effect to bag sales will make sure it won't be implemented...
  • edited May 2015
    This content has been removed.
  • gigarayzorgigarayzor Member Posts: 44 Arc User
    edited May 2015
    Great idea.

    I'd love to see that, but I'm afraid - someone will say that here as well as in corp HQ, anyway - its possible detrimental effect to bag sales will make sure it won't be implemented...

    Not sure I see the connection, how would this affect bag sales?
  • bioshrikebioshrike Member, NW M9 Playtest Posts: 4,729 Arc User
    edited May 2015
    I would love something like a "Collect all" and/or "Repeat task" option, but it is unlikely as they don't want to make automating things too easy.
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