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BUG: DC's Astral Seal 2 or 3 times on Dragon = big lag

olegius88olegius88 Member, NW M9 Playtest Posts: 80 Arc User
edited June 2015 in Bug Reports (PC)
How the Topic says, if 2 or more DCs using astral seal than it starts to lagging crazy. Pls fix this. It happens everytime if I see the skill "Astral Seal" on a mob or boss more then one times... I think if you make it unpossible to be stacked, it would be fine then.
Mainclass: DC
Mainchar: Mr. Shu
:cool:
Post edited by olegius88 on

Comments

  • angryspriteangrysprite Member Posts: 4,982 Arc User
    edited April 2015
    Astral Seal only works once... if AS is on a target it lasts for... (IIRC) something like 30 seconds. if another Astral Seal is cast onto a target that already has AS on it (regardless if it is the same DC or another DC) then it is ignored. Astral Seal does not stack. So whatever lag you are experience is likely being caused by something else.

    Astral Seal may or may not be *contributing* to whatever you're getting, but it certainly isn't the cause or main reason for it.
  • olegius88olegius88 Member, NW M9 Playtest Posts: 80 Arc User
    edited April 2015
    ehhhm:

    xxDaScn.jpg

    It looks like it does stacking! Its the first "green" debuff on the npc mob ;)
    And trust me it really causes lags if it happens. I have seen it on Tiamat and after some ppl said pls don't use Astral Seal and the DCs didn't use it, the lag was gone. It may not be the only one reason for this lags, there are enough other skills which causes RAM lags on low pcs like Knight's Valor(GF) or this aoe strom spell (DOT) from a CW, but this is because of low amount of ram(Maybe graphical RAM)... Astral Seal causes server(instance) lags.
    Mainclass: DC
    Mainchar: Mr. Shu
    :cool:
  • gogu79gogu79 Member Posts: 70 Arc User
    edited April 2015
    animations should be changed think this lighting blow up our pc rams :confused:
    Dragons? On MY Way !!
  • flupperyfluppery Member Posts: 147 Arc User
    edited May 2015
    Why are 70s even using astral seal? Upgrade your powers and build.

    Use Brand of the Sun, not Astral Seal.
  • angryspriteangrysprite Member Posts: 4,982 Arc User
    edited May 2015
    fluppery wrote: »
    Why are 70s even using astral seal? Upgrade your powers and build.

    Use Brand of the Sun, not Astral Seal.

    Astral Seal is still incredibly useful at top levels; it's a fire-end-forget heal spell that allows the Cleric to tag several mobs (especially brutes, elites and bosses) thereby keeping healthier party members healthy and can then concentrate on the tanks and others in trouble. It's just a matter of preferred play style. If you aren't a Cleric then your opinion matters to no one but yourself. If you do play a Cleric then just because you feel a particular At-Will power is useless to you doesn't mean it's actually useless to everyone.
  • instynctiveinstynctive Member, NW M9 Playtest Posts: 1,885 Arc User
    edited May 2015
    As I tell people... if you don't think Astral Seal heals enough, then you need to be doing more damage. There's a direct correlation between a characters outgoing damage and the incoming Healing from AS.

    But haters gonna hate, regardless.
    header.png
    "...I grab my wiener and charge!" - ironzerg79
  • torontodavetorontodave Member, NW M9 Playtest Posts: 992 Arc User
    edited May 2015
    IT DOESN'T MATTER IF ASTRAL SEAL CAUSES IT OR NOT

    THIS GRAPHIC SLOWDOWN BUG HAS BEEN AROUND FOR OVER THREE MONTHS++

    Totally, completely, unacceptable.
    NW-DSQ39N5SJ - 'To Infinity, and BEYOND!' - Spelljammer Quest. Skyships, Indiana Jones moments
    NW-DC9R4J5EH - 'The Black Pearl' - Spelljammer! Phlo Riders and Space Orcs
    Thanks for all the fish.
  • angryspriteangrysprite Member Posts: 4,982 Arc User
    edited May 2015
    As I tell people... if you don't think Astral Seal heals enough, then you need to be doing more damage. There's a direct correlation between a characters outgoing damage and the incoming Healing from AS.

    But haters gonna hate, regardless.

    Precisely.
    IT DOESN'T MATTER IF ASTRAL SEAL CAUSES IT OR NOT

    THIS GRAPHIC SLOWDOWN BUG HAS BEEN AROUND FOR OVER THREE MONTHS++

    Totally, completely, unacceptable.

    Agreed. Have you tried changing instance to one with less population? Regardless, it may be time to reevaluate your computers performance specs.
  • torontodavetorontodave Member, NW M9 Playtest Posts: 992 Arc User
    edited May 2015
    Agreed. Have you tried changing instance to one with less population? Regardless, it may be time to reevaluate your computers performance specs.

    The graphic slowdown was happening in mod5 even, on Heralds/Tiamat with 25 people.. Long before people had to stack 40 in an instance to do Heralds.

    AMD Quad-Core FX 4ghz
    16 gigs ram
    ATI Radeon HD 7870 2gigs DDR5

    Show processes from all users: 53. I run a tight ship.

    Windows performance ratings:
    processor:7.3
    ram:7.3
    graphics:7.9
    gaming graphics:7.9
    hard disk(not SSD): 5.9

    When I built this system, she was a beast. In fact, she can still run anything I throw at her. NW being the exception. I assure you, it's not me. ;D

    edit: I shouldn't HAVE to play on such lowered specs. =( PE looks great on high everything, but I wouldn't trust a dungeon on high fx. Especially now that dungeons are dangerous. =X
    NW-DSQ39N5SJ - 'To Infinity, and BEYOND!' - Spelljammer Quest. Skyships, Indiana Jones moments
    NW-DC9R4J5EH - 'The Black Pearl' - Spelljammer! Phlo Riders and Space Orcs
    Thanks for all the fish.
  • angryspriteangrysprite Member Posts: 4,982 Arc User
    edited May 2015
    ATI Radeon HD 7870 2gigs DDR5

    This *could* be where your bottleneck lay. I was running the same and I remember lag - and general slowness, for instance: I'd join a skirmish and was usually the last one to rez - all the other players were razzed and running toward the map. During really high combat activity (combat load of SFX going on) I'd even disconnect a couple times - and I mean actually disconnect: dropped back to Character Select screen.

    Anyway, for whatever reasons I don't recall directly I changed video card and went with an Nvidia 96series with gobs of RAM. Ever since then everything has been ZOMG slicks as snot on teflon. The only lag I feel now happens most often in over-populated zones, which a change instance usually solves.

    I'm not saying this is the problem you're facing, but I am saying that I often see "problems" reported by people running ATi cards - not just here and not just Cryptic games, but all over the internet. ATi is good video, but I've had better satisfactory performance with Nvidia when it comes to intense gaming graphics. My own experience, of course. Others may have had different experience.
  • grabmooregrabmoore Member Posts: 188 Arc User
    edited May 2015
    OP should be banned from this forum for opening a flame bait thread.

    Do not post insulting topics like this one without any proof at all :(
    Clerics aren't the reason for your trash hardware and cryptics bad netcode.
    @grabmoore

    Heroes of Darkness

    Retired since 02/15
    My opinions are my own. Please do not judge my friends nor guild for my statements.
  • olegius88olegius88 Member, NW M9 Playtest Posts: 80 Arc User
    edited May 2015
    fluppery wrote: »
    Why are 70s even using astral seal? Upgrade your powers and build.

    Use Brand of the Sun, not Astral Seal.

    Lol why should I not use it? Its a DC power and I want to use it or they should change it for any other usefull at-will power which doesn't causes lags. I also don't like to say to you "pls don't use it" just because it causes lags.. I know that I don't have to use it on Haralds or Tiamat, but this is not the solution for this problem.. This have to be fixed or changed to another skills which doesn't causes this lags.
    Mainclass: DC
    Mainchar: Mr. Shu
    :cool:
  • zakonniczakonnic Member Posts: 5 Arc User
    edited May 2015
    grabmoore wrote: »
    OP should be banned from this forum for opening a flame bait thread.

    Do not post insulting topics like this one without any proof at all :(
    Clerics aren't the reason for your trash hardware and cryptics bad netcode.
    Do you have the proof, that AS is NOT causing freezes? I think not. And I have seen many... no, MANY times when freeze appeared with AS sign on dragon. Like today. DC had stopped using it after some cursing in the chat and we have won Tiamat. Lags just disappeared. Not for me, for all. So dont tell if you dont know, clerics usually are the main reason. And even one AS may cause fatal lags in some cases.

    PS. I have a DC.
  • angryspriteangrysprite Member Posts: 4,982 Arc User
    edited May 2015
    zakonnic wrote: »
    Do you have the proof, that AS is NOT causing freezes?

    Do you have the proof it IS causing freezes?
    Except when there are 30 people in a zone I *never* see lag. But then again I have a quality computer that's less than three years old.

    //justsaying
  • lilhamletlilhamlet Member Posts: 260 Arc User
    edited June 2015
    From what I've seen, it's not freezing that's happening and not graphical issues. It's been an issue of desyncing horribly, to the point that even when you use a power and the graphics and CD confirm it, it then resets with no effect and the dragon takes no damage, healing doesn't drop, etc., plus the rubber-banding efect. Desyncing, where everyone is experiencing it, is often server-side. I've known bad desync... I've played Path of Exile. LOL

    My main is a DC, and I've stopped using Astral Seal on dragon races and tiamat, because I'm starting to believe that there may be an issue with mass calculations from Astral Seal interacting with other feats and boons. When looking at Shared Burdens I wonder if it is essentially a matter of each attack from each player causing shared burdens to proc to 25-40 players depending on the instance, each of those heals and associated heals then can also proc cleanse, burning guidance, foresight, divine intervention. That's not even considering additional healing from repurpose soul.

    It looks like the paladin's prism causes the desync to occur for people as well with so many players in proximity.

    Although only anecdotal, I can say that I've been watching my smooth runs and my desynced runs (all with 25+) players and the smoothest runs I've had in the last 2 weeks have been without Astral Seal and the worst ones have been when I've noticed Astral Seal showing on the boss debuff bar.

    I'm even a Righteous DC, so I don't proc half of those, and I'm not using it on large player fights like that until I can get confirmation from devs one way or another on the matter.

    added: For those other DC players that keep insisting that they cannot get a great success on the Dragon Heralds encounter without Astral Seal, the contribution of healing I've done as a Righteous DC has been enough for me to get a Great Success on each of the runs I've done in the last 2 weeks.
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