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Agent of the Divine and Gift of Haste

vordaynvordayn Member, NW M9 Playtest Posts: 1,283 Arc User
edited June 2015 in The Temple
I was just wondering about the combination of these two and whether they work together:


Agent of the Divine - Faithful Capstone

Your heal spells on allies now heal for 25% less and store the difference on the target as a "Gift of Faith". While an ally has Gift of Faith on them, when they drop below 45% HP the Gift of Faith is expended to immediately heal them for the full amount of the Gift. Additionally Healing Word, Bastion of Health, and Divine Glow no longer apply a Regeneration effect, but instead grant the amount they would have healed directly to Gift of Faith.

Gift of Haste - 3rd level, Virtuous

Your Heal over time powers also grant the target 1/2/3/4/5% of their AP when they are applied


As I understand, Bastion of Health, Divine Glow and Healing Word all grant a heal over time effect, whereby Agent of the Divine 'stores' this amount in Gift of Faith, but are the spells still considered a 'Heal over time' power for the Gift of Haste feat? Can anyone confirm that they work together?
Vordon CW        Vordayn DC        Axel Wolfric GWF        Logain SW        Gawyn GF        Galad OP        Aspen Darkfire HR        Min TR
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  • vordaynvordayn Member, NW M9 Playtest Posts: 1,283 Arc User
    edited May 2015
    Furthermore, just another query with these two feats:


    Have Faith - 1st level, Virtuous

    Allies who are affected by your Heal Over Time effects have 1/2/3/4/5% more damage resistance.

    Urgent Prayers - 2nd level, Virtuous

    When one of your Heal Over Time effects heals a target below 10/20/30/40/50% Hit Points, it will heal for an additional 25% of your Weapon Damage.


    The wording on these two feats are slightly different, in that they mention HoT 'effects' rather than 'powers' so I would assume they do not work once Agent of the Divine is chosen (and only work when the HoT is active), but can anyone confirm if they work with Agent of the Divine or not? Would be much appreciated before I respec.
    Vordon CW        Vordayn DC        Axel Wolfric GWF        Logain SW        Gawyn GF        Galad OP        Aspen Darkfire HR        Min TR
  • angryspriteangrysprite Member Posts: 4,982 Arc User
    edited May 2015
    Gift of Faith is not HoT. It is a bucket where healing spells sit and wait. When released it's like a blast of healing HP going out and not an HoT - it's an Insta-heal. Therefore, in your examples these powers will not stack or work directly with each other, but they will very nicely compliment each other handsomely.
  • schietindebuxschietindebux Member Posts: 4,292 Arc User
    edited May 2015
    i read in any of these threads that faithfull capstone and gift of haste from virtous tree work together, thats what u ask for?
    as i remember the person wrote, that BoH and i think it was healing word, at least two spells, give AP to the teammates
    fell free to search for this thread , its somewhere arround :)

    found it
    http://nw-forum.perfectworld.com/showthread.php?906261-AP-Gain-and-mitigation-build&highlight=gift+haste
    by sellolk771
    Quote Originally Posted by diogene0 View Post
    If you're faithful you have no more heals over time, thus, to benefit from gift of haste, you have to go virtuous.

    As I say before, Gift of Haste procs on non-divine HW and BOH also with the Faithful capstone.
    Quote Originally Posted by tyrtallow View Post
    and among ACDCs I believe Anointed Army behaves in a different way from other persistent effect dailies. It might not be your go-to daily for challenging content, but I've noticed that sometimes my ACDCs would be able to regain AP just a few seconds after casting Anointed Army.

    For ACDCs: don't put 4 power points on Anointed Army, works only with 3 points.
  • fusionawesomefusionawesome Member, NW M9 Playtest Posts: 121 Arc User
    edited May 2015
    That timing :D I just wanted to make a topic to ask if going for agent of divine AND using gift of haste was a possibility.

    I really want to stick to the faithful tree, i simply like that more, but my guild mates are also eager for gift of haste.
    Given the amount of feat points it's possible and the description seems to say it should work (because it says heal over time "power").

    Hope to hear more clerics on this subject, meanwhile i'm going to the preview server to try out some things.
  • fusionawesomefusionawesome Member, NW M9 Playtest Posts: 121 Arc User
    edited May 2015
    Ok, so right now i'm am using the full faithful tree inspired by this build http://nw-forum.perfectworld.com/showthread.php?899681-Faithful-healing-in-pve-pve-in-module-6-as-a-cleric

    Right now i am a full on healer and to a ton of healing but i would like to go slightly more support at the cost of some healing. so going for anointed champion in stead of divine oracle made sense for me (going to try blessing of battle for some extra mitigation) and going for the gift of haste feat in Virtuous instead of going all faithful also seemed like a good idea.

    So i went on preview and tried something new:

    This is my ability score and i am using a AP cloak and greater wisdom belt if that's interesting to anyone.

    RIWcsC4.jpg

    I choose these feats:

    4kMZM9w.jpg

    Atwills:
    Blessing of battle – astral seal
    Encounters:
    Bastion of health – divine glow – astral shield
    Dailys:
    Divine armor – Hallowed ground
    Features:
    Hastening light – Annointed armor

    I choose hastening light for my offhand bonus.
    I choose astral seal bonus on my mainhand.

    All of this is NOT TESTED. is just picked things that made sense to me.
    I don't really know how to test this in a good way on the preview server so i'll wait for some feedback here and
    then will try it for real on the live server for proper testing.

    I would love too hear what others think and what might be better.
  • vordaynvordayn Member, NW M9 Playtest Posts: 1,283 Arc User
    edited May 2015
    Update: So the preview server testing was a good idea, fusionawesome, thanks.

    And yes, Agent of the Divine and Gift of Haste do work together nicely as angrysprite said. :D

    I also changed from a DO to AC and, wow, am I enjoying Anointed Army (immunity to hits*rank, and power gain!) and Blessing of Battle (fast divinity gain; even though it has a longer casting animation, with accelerated divine power feats I can fill up divinity in two hits).

    NB: I didn't try 'Have Faith' or 'Urgent Prayer' feats, as the BoB feat (+15% of your power to allies) is too good to pass up.
    i read in any of these threads that faithfull capstone and gift of haste from virtous tree work together, thats what u ask for?

    Yep sure does, personally tested. Thanks for confirming also :).

    (I'm going to respec on the live server now. This build (ACDC Faithful dipped in Virtuous) will primarily be a buff/healing spec with fast divinity and legitimate AP gain for self and allies).
    Vordon CW        Vordayn DC        Axel Wolfric GWF        Logain SW        Gawyn GF        Galad OP        Aspen Darkfire HR        Min TR
  • equilamequilam Member Posts: 37 Arc User
    edited May 2015
    Hi there,

    am I right that Agent of the Divine only heals a character if he would survive the incoming damage anyway? So does it work like character HP minus Damage, then if you are still alive the healing of Agent of the Divine is applied. If the character dies or triggers the soulforged the healing of Agent of the Divine is lost/ vanished.
  • fusionawesomefusionawesome Member, NW M9 Playtest Posts: 121 Arc User
    edited May 2015
    I tried my posted build out on live and really like it. Never tried anointed champion so also got some new stuff to play with. Agent of the divine and gift of haste does indeed work together.

    I seem to be healing just as well BUT with added buffs. I give over 3.000 power to nearby allies with blessing of battle and the virtuous feat (plus the damage reduction of course), hastening light and the offhand bonus also seems nice and of course gift of haste.
    vordayn wrote: »
    This build (ACDC Faithful dipped in Virtuous) will primarily be a buff/healing spec with fast divinity and legitimate AP gain for self and allies).
    ^ this pretty much.

    My conclusion would be if you run with a good group and still want to be the healer putting some feat points outside the faithful tree is a great addition.

    I do have 2 question i would like to have some thoughts on:
    1: astral shield isn't always necessary especially on some boss battles so i like to slot a buff/debuff instead and always used prophecy of doom but i can't use that anymore. What buff/debuff encounter would you suggest me?
    2: my first feature is hastening light and want to keep that for now but the second one (annointed armor) i am not so sure of. What other features would you suggest me?
  • schietindebuxschietindebux Member Posts: 4,292 Arc User
    edited May 2015
    (I'm going to respec on the live server now. This build (ACDC Faithful dipped in Virtuous) will primarily be a buff/healing spec with fast divinity and legitimate AP gain for self and allies).
    that exactly the build i wanted to go before I decided to test AC faithfull full heal, except one thing I am not sure about: test of faith or united by face
    did someone check how good test of faith performs? ist passive healing, anyone run ACT and has an idea of this feat
    I do have 2 question i would like to have some thoughts on:
    1: astral shield isn't always necessary especially on some boss battles so i like to slot a buff/debuff instead and always used prophecy of doom but i can't use that anymore. What buff/debuff encounter would you suggest me?
    2: my first feature is hastening light and want to keep that for now but the second one (annointed armor) i am not so sure of. What other features would you suggest me?
    1. in the thread i pointed it is said that Healing word and BoH is working with gift of haste
    so never tried it but in case HW can be castes 3 times its 3x5% AP for teammates, so my loadout would be HW, Breaking the spirit (empowered version is +30% damage to allies and 50% damage debuff to target at least normal version, right?)
    and BoH or Devine Glow
    2.hastening light and by sure holy fervor in case your healing is sufficient, since Ap gain is really much faster, otherwise healers lore 20%+ heal
    how strong hastening light is? can´t say, but its a good synergize effect with holy fervor, the more AP the more daily the more hastening light effect
  • vordaynvordayn Member, NW M9 Playtest Posts: 1,283 Arc User
    edited May 2015
    equilam wrote: »
    Hi there,

    am I right that Agent of the Divine only heals a character if he would survive the incoming damage anyway? So does it work like character HP minus Damage, then if you are still alive the healing of Agent of the Divine is applied. If the character dies or triggers the soulforged the healing of Agent of the Divine is lost/ vanished.

    Yes there does seem to be a ~1 second delay before Gift of Faith from Agent of the Divine is applied. I'm not certain if it persists through death though, usually I'm frantically trying to heal up I don't notice it.

    Gift of Faith won't withstand one-shots. If a party member stands in a red one-shot zone (and isn't blocking or dodging), then you can't heal through that. It is useful when they take a big hit and are a bit far away for you to heal, then GoF works really well as a clutch heal.

    It is also very useful in PvP, as most players do not one-shot you if you are prepared.
    Vordon CW        Vordayn DC        Axel Wolfric GWF        Logain SW        Gawyn GF        Galad OP        Aspen Darkfire HR        Min TR
  • vordaynvordayn Member, NW M9 Playtest Posts: 1,283 Arc User
    edited May 2015
    I tried my posted build out on live and really like it. Never tried anointed champion so also got some new stuff to play with. Agent of the divine and gift of haste does indeed work together.

    I seem to be healing just as well BUT with added buffs. I give over 3.000 power to nearby allies with blessing of battle and the virtuous feat (plus the damage reduction of course), hastening light and the offhand bonus also seems nice and of course gift of haste.

    ^ this pretty much.

    My conclusion would be if you run with a good group and still want to be the healer putting some feat points outside the faithful tree is a great addition.

    I do have 2 question i would like to have some thoughts on:
    1: astral shield isn't always necessary especially on some boss battles so i like to slot a buff/debuff instead and always used prophecy of doom but i can't use that anymore. What buff/debuff encounter would you suggest me?
    2: my first feature is hastening light and want to keep that for now but the second one (annointed armor) i am not so sure of. What other features would you suggest me?

    1) Yes, for certain bosses where mobility is more of an issue and/or it's a DPS race (Valindra, Dragon Heralds, Tiamat) I usually slot Break the Spirit instead of Astral Shield. Break the Spirit gives nearby allies +10% damage for each empowered stack consumed, so a fully empowered BtS gives +30% damage to allies. At fully empowered and rank 4, it reduces target enemy's damage by 50% for 8 seconds.

    I spam Divine Glow in divinity mode to give the buff/debuffs to party members: 3 stacks of divine glow at rank 4 increases target allies damage by 22.5% for 8 seconds, and reduces enemy damage by 15%.

    The cooldown for Break the Spirit (with an Alliance armor set) is quite short ~8-9s, so you can keep this up continually usually.

    2) For my first feature I use Divine Fortune (only have 3 ranks so far). With the feats Bountiful Fortune (+15% divinity at 5/5) and Gift of the Gods (+25% divinity at 5/5) I have hit the sweet spot for Divinity gain: 2 shots of Blessing of Battle and I've filled my divinity bar.

    For my second feature, I change depending on the situation.

    For PvE I would have used Anointed Holy Symbol (Divinity empowered encounter spells grant allies temp HP) and I slotted 4 power points into this, but currently it is broken. It doesn't give allies temp HP. I hope this gets fixed - it would help so much in T2 dungeons.

    If my team is good and I don't take many hits, then I slot Holy Fervor for the AP gain (+5% AP gain per rank) as the aim for my DC is fast AP/divinity gain, and keeping Anointed Army up is excellent.

    If I'm taking hits, and want added protection I run with Anointed Armor (increased AC + deflect); I also use this one for PvP.

    Hastening light with the Off-hand bonus I thought was OK at first, but a Bastion of Health gives about 8-10%AP gain anyway, so I don't see a lot of value in Hastening light with the off-hand bonus if I can't spam daily spells quickly.

    Anyway, those are my thoughts. Any other cleric have any other set-ups they like using?
    Vordon CW        Vordayn DC        Axel Wolfric GWF        Logain SW        Gawyn GF        Galad OP        Aspen Darkfire HR        Min TR
  • vordaynvordayn Member, NW M9 Playtest Posts: 1,283 Arc User
    edited May 2015
    that exactly the build i wanted to go before I decided to test AC faithfull full heal, except one thing I am not sure about: test of faith or united by face
    did someone check how good test of faith performs? ist passive healing, anyone run ACT and has an idea of this feat

    Test of Faith is very useful. Although it only procs when you get hit, it can stack up to 20 times, and heals for about 4-5K every 3 seconds (and can crit to about 12-14k). The good thing about it is that it seeks a damaged ally (or yourself), so the heals are useful and doesn't overheal. It's a set-and-forget feat, as opposed to United by Faith which is conditional by having allies near.

    United by Faith I have read somewhere is capped at 15% in dungeons, though in open areas, who knows what the cap is? I usually don't have a problem with healing people to their max HP with a 1 or 2 stacked empowered Bastion of Health, so the additional healing won't be as useful for me. (I have already chosen the earlier feats for their healing bonus though, so that might explain it).

    Addendum: below is an output of my healing during on ELoL run. Test of Faith did well with 13% of my total output.

    8wjy1m1.png
    1. in the thread i pointed it is said that Healing word and BoH is working with gift of haste
    so never tried it but in case HW can be castes 3 times its 3x5% AP for teammates, so my loadout would be HW, Breaking the spirit (empowered version is +30% damage to allies and 50% damage debuff to target at least normal version, right?)
    and BoH or Devine Glow
    2.hastening light and by sure holy fervor in case your healing is sufficient, since Ap gain is really much faster, otherwise healers lore 20%+ heal
    how strong hastening light is? can´t say, but its a good synergize effect with holy fervor, the more AP the more daily the more hastening light effect

    1) I find Healing Word is limited in its reach and it's hard to position yourself optimally in some dungeons or skirmishes when everyone is running around. Hence my load out is BoH, AS/BtS and DG.

    Sometimes for wicked AP gain, I use Sunburst instead of DG and spam in divinity; you need a heal over time effect for Gift of Haste, hence Sunburst is only useful in divine mode for this purpose.

    Addit 31/5/15: Having said all that, I'm using Healing Word now. It fits in better with an AP gain cleric.

    2) Hastening light with the off-hand bonus only gifts allies 10% of their AP. I'll need to run some parses on ACT to see if this contributes to a lot of their AP gain.
    Vordon CW        Vordayn DC        Axel Wolfric GWF        Logain SW        Gawyn GF        Galad OP        Aspen Darkfire HR        Min TR
  • vordaynvordayn Member, NW M9 Playtest Posts: 1,283 Arc User
    edited May 2015
    how strong hastening light is? can´t say, but its a good synergize effect with holy fervor, the more AP the more daily the more hastening light effect

    So I ran some tests with ACT during a Tiamat run with Hastening Light slotted with the off-hand feature giving allies +10%AP when a daily is cast. The tables show the incoming Action Point gain for selected classes:

    46EaL5x.png

    The CW received 8% of their total AP gain from Gift of Haste
    GWF received 36% of the total AP (high here because was not using an AP cloak or Sigil)
    The HR did not receive anything (was probably hitting from a distance and not receiving GoH)
    The DPS DC had 33% AP of total (but she was likely generating her own GoH also)
    The TR received 8% of their total AP from GoH
    The OP received 20% of their total.

    However, there is no mention of Hastening Light AP gain. I think the Hastening Light off-hand feature is broken. It should have an effect 'Hastening Light' in the combat logs, but there is none :confused:

    Despite this, during one round at a Tiamat head, I could pop around ~3 dailies, which would only equate to 30% of a person's AP bar.
    Vordon CW        Vordayn DC        Axel Wolfric GWF        Logain SW        Gawyn GF        Galad OP        Aspen Darkfire HR        Min TR
  • schietindebuxschietindebux Member Posts: 4,292 Arc User
    edited May 2015
    Sometimes for wicked AP gain, I use Sunburst instead of DG and spam in divinity; you need a heal over time effect for Gift of Haste, hence Sunburst is only useful in divine mode for this purpose.
    as i remember gift of haste only procs in non devine mode, and about sunburst i thought i read that is doesn proc gift of haste, it only gives you a lots of AP in case you heal and deal damage at once and it works as tooltip says, devine sunburst does not gain AP as i remember
    2) Hastening light with the off-hand bonus only gifts allies 10% of their AP. I'll need to run some parses on ACT to see if this contributes to a lot of their AP gain.
    in case hastening light worked as it should, it would gain more AP for your teammates than occasionally cast of BoH all 15 sec (5% AP), so in case you are able to cast all 30 seconds a daily, most of us do it all 15 sec i guess, hastening light will be the double effective than BoH and has a bigger radius
    so its broken as you said and as someone posted in the bug section time ago, since one of the last patches.... sad
  • vordaynvordayn Member, NW M9 Playtest Posts: 1,283 Arc User
    edited May 2015
    as i remember gift of haste only procs in non devine mode, and about sunburst i thought i read that is doesn proc gift of haste, it only gives you a lots of AP in case you heal and deal damage at once and it works as tooltip says, devine sunburst does not gain AP as i remember

    Gift of Haste procs with divine Sunburst (divine meaning the tabbed or 'blue' version of the spell which uses up a divinity pip) - I see it over my companion whenever I cast it.

    Normal Sunburst does not proc gift of haste (as it's not heal over time).
    in case hastening light worked as it should, it would gain more AP for your teammates than occasionally cast of BoH all 15 sec (5% AP), so in case you are able to cast all 30 seconds a daily, most of us do it all 15 sec i guess, hastening light will be the double effective than BoH and has a bigger radius
    so its broken as you said and as someone posted in the bug section time ago, since one of the last patches.... sad

    That is true. I've been rethinking it, and hastening light with the off-hand bonus would be quite good in say, Tiamat, if it were working. Hopefully they will fix it someday.
    Vordon CW        Vordayn DC        Axel Wolfric GWF        Logain SW        Gawyn GF        Galad OP        Aspen Darkfire HR        Min TR
  • araneaxaraneax Member, NW M9 Playtest Posts: 639 Arc User
    edited June 2015
    Did anyone test how gift of haste + divine glow + divine guidance? is working in tia? Lag wise?
    d7d81448-df6b-48cf-94a0-cf1ba87d861a_zpsish6zr2v.jpg

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