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RNG more broke than ever.

volchitsavolchitsa Member, NW M9 Playtest Posts: 64 Arc User
edited May 2015 in Player Feedback (PC)
All players know how bad the RNG is, i have never had it as bad as today.

I was trying to upgrade to a rank 7 enchantment, 30% chance (supposedly), and used 10 pres wards and all failed. Are we being pushed to buy coals because the RNG seems so bad that I don't know how many stacks of pres it will take to go to a 7?
Post edited by volchitsa on

Comments

  • robrobsonrobrobson Member, NW M9 Playtest Posts: 42 Arc User
    edited May 2015
    What's weird about it? It's really simple math that (0.7)^10 is roughly 3% chance that you will waste at least 10 pres wards. So 3 times per 100 upgradings to r7 you will probably see that happens.
  • blackylukeblackyluke Member Posts: 261 Arc User
    edited May 2015
    volchitsa wrote: »
    All players know how bad the RNG is, i have never had it as bad as today.

    If you want a game without RNG play Chess.
    This is nothing special what happened to you and in fact people did "RNG Tests" before and the 30% chance is actually a 30% CHANCE, means on average you will success in 3 out of 10 tries. There are outliers obviously sometimes you might get it on the first try and sometimes you might burn 10 wards. I've seen people use close to 100 pres wards on 30%.
    Btw. with 10 Preservation Wards used its still 10% of what a coal costs you.
    I made enchants every day r10s r12s whatever...
    Also a tip do not make r7s, the new lockbox only drops r7s and higher now so the prices are insanely low. Unless you literally get the Ingredients for free the 40k AD and less to buy a r7 will be a better deal.
  • quspivquspiv Member, NW M9 Playtest Posts: 1,087 Arc User
    edited May 2015
    That's nothing, I've failed 3 times at 90% heh.
  • dragoness10dragoness10 Member, NW M9 Playtest Posts: 780 Arc User
    edited May 2015
    volchitsa wrote: »
    All players know how bad the RNG is, i have never had it as bad as today.

    I was trying to upgrade to a rank 7 enchantment, 30% chance (supposedly), and used 10 pres wards and all failed. Are we being pushed to buy coals because the RNG seems so bad that I don't know how many stacks of pres it will take to go to a 7?

    Only 10? It does say a CHANCE to upgrade, and the preservation wards only prevent the marks from being destroyed.

    You don't need to buy coal wards either. I have already gotten TWO with the 11 day invocation chests. It's a chance, but a fairly good one. Those invocation chests also give preservation wards. You can get what you want/need for free, and all you pay is effort and time.
    " I tried to figure out the enigma that was you, and then I realized mastering Wild Magic was easier." - Old Wizard in Waterdeep

    "Why is it dragons only use ketchup? I'd like a little wasabi please. Us silvers like a variety of condiments."

    "Don't call them foolish mortals. One, they don't learn from it. Two, It just ticks them off." - An Ancient Red Dragon
  • marnivalmarnival Member Posts: 1,432 Arc User
    edited May 2015
    Only 10? It does say a CHANCE to upgrade, and the preservation wards only prevent the marks from being destroyed.

    You don't need to buy coal wards either. I have already gotten TWO with the 11 day invocation chests. It's a chance, but a fairly good one. Those invocation chests also give preservation wards. You can get what you want/need for free, and all you pay is effort and time.

    It is broken and the % do not add up. I trade in doing combines and done so for since start of this game.

    Good example 5% chanse to combine 73 1rst 69 2nd and 83 3rd is example of what happend the other day run that though your statistics,

    I stopped bother with getting upset as I make AD in the end any way but RNG is not working as the number says.
  • dragoness10dragoness10 Member, NW M9 Playtest Posts: 780 Arc User
    edited May 2015
    marnival wrote: »
    It is broken and the % do not add up. I trade in doing combines and done so for since start of this game.

    Good example 5% chanse to combine 73 1rst 69 2nd and 83 3rd is example of what happend the other day run that though your statistics,

    I stopped bother with getting upset as I make AD in the end any way but RNG is not working as the number showed.

    The % is not supposed to "add up" as it has only that much of a % chance EACH TIME you attempt an upgrade.

    It seems to work better if you don't sit there feeding it preservation wards CLICK CLICK CLICK in a row immediately trying to upgrade. You're probably not letting the line of code cycle through reading how much % chance it should be when you do that.

    If you get a fail wait a few minutes, and then try again. It's not broken. It's just not working how you want it to.
    " I tried to figure out the enigma that was you, and then I realized mastering Wild Magic was easier." - Old Wizard in Waterdeep

    "Why is it dragons only use ketchup? I'd like a little wasabi please. Us silvers like a variety of condiments."

    "Don't call them foolish mortals. One, they don't learn from it. Two, It just ticks them off." - An Ancient Red Dragon
  • marnivalmarnival Member Posts: 1,432 Arc User
    edited May 2015
    The % is not supposed to "add up" as it has only that much of a % chance EACH TIME you attempt an upgrade.

    It seems to work better if you don't sit there feeding it preservation wards CLICK CLICK CLICK in a row immediately trying to upgrade. You're probably not letting the line of code cycle through reading how much % chance it should be when you do that.

    If you get a fail wait a few minutes, and then try again. It's not broken. It's just not working how you want it to.

    I am working with statistics in RL I have done combine since start of the game let me be clear on this i t i s n o t w o r k i n g they way % i presented mkay.

    The offscale often goes below 1 million of a % chance and I mean often and truse I have not done millions of combines.

    (and ofc i wait between clicks but that is just a sigen of it not working.
    ""You're probably not letting the line of code cycle through reading how much % chance it should be when you do that"" if the chance is scaling its not RNG is it. ).
  • rversantrversant Member Posts: 896 Arc User
    edited May 2015
    Thats not really bad. I was ecstatic when I get legendary to mythic in under 30 wards on 2 of my artifacts.

    pres wards are cheap, coal wards are expensive. I'd rather use 20 pres wards from 7-8 than 1 coal.
    People are way too negative, Why cant we just all get along.


    Drunken Goose of MidNight Express. - 3.3k Paladin , 3.6k GWF , 3.1k GF,
  • edited May 2015
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  • marnivalmarnival Member Posts: 1,432 Arc User
    edited May 2015
    jimmyhar wrote: »
    If you really do work in stats in RL then you will know that you can fail an INDEPENDENT 30% chance pretty much forever and also that you have nowhere near enough samples to be statistically significant and to draw any proper conclusions.

    To make a high-confidence statement about the refining RNG behaviour you would need many samples of results from many different players. And I think if you did that you would find that, statistically, the RNG does exactly what it says on the tin.

    But if it makes you happy to be unhappy, then crack on matey.

    Right you are but statistic can also work with probability and if I have dont this since start of this game on a very regular bases comming up with below 1 of a million chanse quite often I take my chanses saying its broken and is not working according to the information of the % that is given us.

    As I said I still make alot of AD do dont matter to me in the end but if put my money on it I wouldent hesitate to bet against that it works with given % chanse.
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