Game is going to take 3 hours, you're a DPS? Too bad, the paladin you're fighting is immortal, and he's going to stay on the node the whole game without dying, even with 5 dps on his face. And you will all die and he will make fun of you because why? he's playing a broken class. Cleric is pretty bad too, but not quite as bad as paladins, at least clerics don't one shot your face and you roflstomp you to the ground because guess what? Warlock and GWFs can't dodge, and when you take 300k base damage to the face you're dead, nothing you can do about it.
Is this class balance? Just take a step back and consider the ENORMOUS GAP between the worst and the best class. Warlock and Paladin.
Hilarious at best
I am the monk, martial skill transcends the battlefield
It is my my life style, my doctrine and my state of mind,
You fight well, but without focus and discipline, you will fall.
I know the reflection damage and aura of vengeance bug. Clearly not working as intended though, If I was gunna start talking about bugs the paladin would be dealing no damage to me anyways
So that's besides the point
Just seems to me like cryptic balanced the class in green gear, because thats the only time my geared player feels like it's any fair and acceptable
I am the monk, martial skill transcends the battlefield
It is my my life style, my doctrine and my state of mind,
You fight well, but without focus and discipline, you will fall.
icyphishMember, NW M9 PlaytestPosts: 1,255Arc User
edited May 2015
yes unfortunately it takes about 3~5 BiS DPS class to have the chance to down 1 single BiS OP... and if the OP has another healer/partner u might as well just sit at the campfire cus you wont be able to kill anything.... the 2~3k OP might not understand, but once they go up to 4~5K gear level, they become stupidly tanky....
yes unfortunately it takes about 3~5 BiS DPS class to have the chance to down 1 single BiS OP... and if the OP has another healer/partner u might as well just sit at the campfire cus you wont be able to kill anything.... the 2~3k OP might not understand, but once they go up to 4~5K gear level, they become stupidly tanky....
Lucky for everyone, im one of those paladins that goes dps and hunting. I usually don't stay on a node unless I need to defend it.
IGN: Granzon
军医骑士 超过三千水平 突破极限释放开
Daily: Granworm Sword
Enounter: Vow of Enmity | Worm Smasher | 縮退砲
Class Feature: Kabbalah System
Aura: Warp Field
IGN: Faluzure 19k Tenebrous Soulbinder Scourge Warlock
(The Corrupted) (Retired)
HG + WS + HoH + no curse + HOB = stalemate that stupid broken ****.
Why did both HR and OP came out overpowered for pvp and our ended up being an utter **** anyway .
First 10 pages of leaderboard sorted under kills to get the most deadly players ranking and numbers.
(Dc and Pal has been left out for obvious reasons even if pal is getting there when they are finished gearing up)
• Cw....numbers page 1-10./56 Total kills 87404 death 44203 kd/ratio 1.98
• Tr.....numbers page 1-10./52 Total kills 77 680 death 21546 kd/ratio 3.60
• Gf.....numbers page 1-10./29 Total kills 39932 death 21362 kd/ratio 1.87
• Gwf...numbers page 1-10./27 Total kills 43993 death 20431 kd/ratio 2.15
• Hr.....numbers page 1-10./22 Total kills 28419 death 17198 kd/ratio 1.65
5 dps doesnt kill 1 op? lol, they should change game.
Who told you to hit hard to kill an op? is that the real way to do it?
1) 2 player can kill any op as long as they use the right skill ( i'm paladin, i know how i can die, and i know that people always use the wrong skill against me)
2) game is boring? no, it's tactical, so, maybe you don't like it that way, but it's not boring at all
3) op + healer on same spot? so it means there is only 3 ppl left outside of it, i wont teach you how to do pvp, but...
4) Sw who kill me in 2 sec? no way, unfortunatly, even with the best gears, on 1 vs1 , a sw cannot kill me, as long as i don't use binding oath ( i agree, a sw who cannot kill me isnt fair, like i cant really kill some classes if they are smart player )
5) any player that goes 4/5k gears become a real pain to fight; not only the op, and any player with 4/5k gears will not die against an op on 1vs1 ( like he will probably not kill him )
6) op 1 shot you? if you have the right gears, it will not happen, if you can dodge it, it will not happen ( for some kind of reason i saw an sw dodging my my DJ 2 times yesterday, i don't know how, but he did it)
7) what is hilarious? maybe the fact that most of you are still playing in mod6 like you was playing in mod5 ( i was tr, i perfectly know how i could kill a paladin with a tr, or at least how i could bug him)
8) when most of you will understand that to kill somebody sometime you dont have to be the one who hits the hardest..
9) for the one who will say that because i'm paladin i'm defending it, you are wrong, but think about it, if a supposed tanky class die as easily as any other class, would it still be a tanky class? without DJ, a paladin is only a tank which deals no damage to no one, so, if they die fast and deals no damage, what can they do?
Im not going to discuss details about how many/how well geared and skilled players it takes to kill a full tank Paladin or how dodge'able/strong DJ is but I would like to point out that if Paladin wastes his daily to cast DJ he becomes WAY more squishy without DP. Paladin tanking 5 dps AND casting 300k DJ in same fight (which means he is built around 1 shot dmg) to kill them 1 by 1 is just a completely unprobable story, unless we compare 5k ilvl OP to 5 fresh 70 dps, but even then it doesnt sound too reasonably
Just to be clear, if u take that kind of damage, it only means that you don't have the right build/gears
As far as i remember most i did was 150k to a single guy, but when i start to fight somebody with pvp gears damage are about 30k to 90k ( depending of classes im fighting )
I'm using perfect vorpal, with buff to make me hit harder.
30k to 90k, there are lot of classes who can do that on a single guy
Im not going to discuss details about how many/how well geared and skilled players it takes to kill a full tank Paladin or how dodge'able/strong DJ is but I would like to point out that if Paladin wastes his daily to cast DJ he becomes WAY more squishy without DP. Paladin tanking 5 dps AND casting 300k DJ in same fight (which means he is built around 1 shot dmg) to kill them 1 by 1 is just a completely unprobable story, unless we compare 5k ilvl OP to 5 fresh 70 dps, but even then it doesnt sound too reasonably
Not an option in premade but if you pug and dont run premade and team up with a dc its another storry.
Atm with dc+justice path+dc artifact you can do things I dont think should be doeble but future will tell its still not many fully geared pals running around am sure we get a better fix about pals in future.
So many things that isent wai running around its hard to keep track really....
Atm with dc+justice path+dc artifact you can do things I dont think should be doeble but future will tell its still not many fully geared pals running around am sure we get a better fix about pals in future.
This, i agree, this should not exists, i don't use that artifact, like my parangon isen't justice, so i can't really talk about it
Like this artifact has always been too op ( remember Shadow ex. for tr) on pvp, but usefull on pve
Not an option in premade but if you pug and dont run premade and team up with a dc its another storry.
Atm with dc+justice path+dc artifact you can do things I dont think should be doeble but future will tell its still not many fully geared pals running around am sure we get a better fix about pals in future.
So many things that isent wai running around its hard to keep track really....
Justice + dc artifact is currently bugged and allows to regain AP much more often than intended... Probably this is why OPs are THAT hard to kill (or that deadly with multiple DJ), because it allows for very very long maintenance of Divine Protector. Perhaps it would be better to 1st fix this bug, then look at the class again
so yesterday a mediocre geared pally (no legendary, no top enchant) survived against faithfull DC, GWF and think it was a CW for a very very long time, reflecting everything, healing up him self in one second multiple times, no oneshot he did, but even without any healer or support from other classes he walked from one node to the next, not able to cap since his teammates were complete useless
sometime giggeling like : hahaha or gg or other meningless things, even thromwing all cc i could as DC BtS + Sunburst + buffing teammates, he went down i think....two time in the hole game all time followed by at least 3 player
what is the purpose of this class? and don´t say anything aout L2P, please i can´t stand this crappy comment any more
it´s the perfect nodeholder, this oneshoting thing is not as problematic as the fact that you can´t kill him with 3 mates
warlock can´t get him down either, contest these guys they deflect like hell, only killing yourself by passive procs or whatever that is
in former times before cryptic decided to break harrowstorm because warlock was "too powerfull" in PVP i could HG-WS-HS-prone these guys, only way to get them cc like hell, and some undefined interaction from wraith shadow and one of their class features i guess
@marnival , every thread that pops up you post offtopic things, always poiting out that HR is weakest class atm
btw there is one Hunter at least who does not abuse that bug you defend, his K/D ratio is 4:1, raz...@gwid..., he postetd in previous threads that he does not support and like these buggy perma things and thats it, he handles the game without it, go ask him what his secret is, that would be wise but please calm down a bit and stop repeating same stuff
Non hr that dont play premade can hold a 4-1 ratio and actually help team to win by capping, i gladly take a lesson from him in iwd and he can show me his moves.
When peeps demand that the weakest class ingame that I happend to play among others are OP and should get a nerf I glady point out the reality that is not hard to find out due to facts ingame.
Gush´+dott = bug daze+root wai as long as devs dont say otherwise.
Nm how you put it all in all Hr is the worst class in nw to play atm and qqing like womans about the worst class ingame when there are so many broken things beside this so imho you should all calm down in this hunt of the Hrs....
When peeps demand that the weakest class ingame that I happend to play among others are OP and should get a nerf I glady point out the reality that is not hard to find out due to facts ingame.
Gush´+dott = bug daze+root wai as long as devs dont say otherwise.
Nm how you put it all in all Hr is the worst class in nw to play atm and qqing like womans about the worst class ingame when there are so many broken things beside this so imho you should all calm down in this hunt of the Hrs....
i play warlock since mod 4, my main, and in lots of cases it sucks, i don´t feel very powerfull meeting classes like OP/TR and some others, I always get mad beeing twoshotted by MI exec builds in PVP lots of times in some games, looking up for them in gateway i get aware some of them are blue equipped and they own my class with ease....
I hope for improvements, but these hopes are small, I don´t invest in T negation T feytouched or broken artifacts like wheel of elements or others
I try to handle it, camp in case i meet premade-exploit-parties, and in case you don´t come along in PVP without gashing wounds and permalock feel free, but don´t yell at the ppl who complain about it since its a bug that does play a role in PVP, and its really anoying playing and beeing completely "out of function for ages" but thats offtopic
this thread is about Pally a class that dominates PVP most imo
i play warlock since mod 4, my main, and in lots of cases it sucks, i don´t feel very powerfull meeting classes like OP/TR and some others, I always get mad beeing twoshotted by MI exec builds in PVP lots of times in some games, looking up for them in gateway i get aware some of them are blue equipped and they own my class with ease....
I hope for improvements, but these hopes are small, I don´t invest in T negation T feytouched or broken artifacts like wheel of elements or others
I try to handle it, camp in case i meet premade-exploit-parties, and in case you don´t come along in PVP without gashing wounds and permalock feel free, but don´t yell at the ppl who complain about it since its a bug that does play a role in PVP, and its really anoying playing and beeing completely "out of function for ages" but thats offtopic
this thread is about Pally a class that dominates PVP most imo
(I play a SW)
I think the 2 classes are intertwined, Paladin and Warlock. It seems as though the power and creativity were given to the paladin, but the warlock was left half created. There was a match today where were all joked about not being able to kill a paladin. We did a 5v1 and we didn't kill before time ran out.
Some paladins will say that they need to be killed using specific skills and tactics. But you can kill others by turtling, and then hitting your daily. You can also hit Lay on Hands to turtle even more. It takes 3-4 players to kill a paladin, but I've played matches today with 4 paladins on a team.
I'm a pure dps build, specced totally glass cannon. I cannot even scratch the surface of a paladin. Why would anyone want to play a dps build in pvp? They cannot heal, they cannot kill, they cannot tank, they cannot cc.
Playing pally right now is just easy mode, and if you have gear you're a god. This just makes the game less fun. It makes people feel like their class is inferior, and that they cannot even fill their role.
Comments
So that's besides the point
Just seems to me like cryptic balanced the class in green gear, because thats the only time my geared player feels like it's any fair and acceptable
It is my my life style, my doctrine and my state of mind,
You fight well, but without focus and discipline, you will fall.
More threads by me / Click on it
My Support Warlock/Temptation Thread
Author of GWF Speed Demon PvP Build (Mod 11) <- Click to reveal the Speedy Beast! >:)
Lucky for everyone, im one of those paladins that goes dps and hunting. I usually don't stay on a node unless I need to defend it.
军医骑士 超过三千水平 突破极限释放开
Daily: Granworm Sword
Enounter: Vow of Enmity | Worm Smasher | 縮退砲
Class Feature: Kabbalah System
Aura: Warp Field
IGN: Faluzure 19k Tenebrous Soulbinder Scourge Warlock
(The Corrupted) (Retired)
Why did both HR and OP came out overpowered for pvp and our ended up being an utter **** anyway .
WTB Class Reroll please
(Dc and Pal has been left out for obvious reasons even if pal is getting there when they are finished gearing up)
• Cw....numbers page 1-10./56 Total kills 87404 death 44203 kd/ratio 1.98
• Tr.....numbers page 1-10./52 Total kills 77 680 death 21546 kd/ratio 3.60
• Gf.....numbers page 1-10./29 Total kills 39932 death 21362 kd/ratio 1.87
• Gwf...numbers page 1-10./27 Total kills 43993 death 20431 kd/ratio 2.15
• Hr.....numbers page 1-10./22 Total kills 28419 death 17198 kd/ratio 1.65
• Sw...numbers page 1-10-./7 Total kills 11806 deaths 6836 kd/ratio 1.72
Hr kd ratio worst even worse then Sw Tr ratio Best.
Cw almost 3 times as common as HR and Tr almost 2.5 times as common as Hr.
Of all these classes Hr kills less and dies more including Sw who all agree is in bad need of being buffed in pvp.
Hr overpowered in NW pvp what server are you playing on if I may ask because this is how it looks on Dragon....
Who told you to hit hard to kill an op? is that the real way to do it?
1) 2 player can kill any op as long as they use the right skill ( i'm paladin, i know how i can die, and i know that people always use the wrong skill against me)
2) game is boring? no, it's tactical, so, maybe you don't like it that way, but it's not boring at all
3) op + healer on same spot? so it means there is only 3 ppl left outside of it, i wont teach you how to do pvp, but...
4) Sw who kill me in 2 sec? no way, unfortunatly, even with the best gears, on 1 vs1 , a sw cannot kill me, as long as i don't use binding oath ( i agree, a sw who cannot kill me isnt fair, like i cant really kill some classes if they are smart player )
5) any player that goes 4/5k gears become a real pain to fight; not only the op, and any player with 4/5k gears will not die against an op on 1vs1 ( like he will probably not kill him )
6) op 1 shot you? if you have the right gears, it will not happen, if you can dodge it, it will not happen ( for some kind of reason i saw an sw dodging my my DJ 2 times yesterday, i don't know how, but he did it)
7) what is hilarious? maybe the fact that most of you are still playing in mod6 like you was playing in mod5 ( i was tr, i perfectly know how i could kill a paladin with a tr, or at least how i could bug him)
8) when most of you will understand that to kill somebody sometime you dont have to be the one who hits the hardest..
9) for the one who will say that because i'm paladin i'm defending it, you are wrong, but think about it, if a supposed tanky class die as easily as any other class, would it still be a tanky class? without DJ, a paladin is only a tank which deals no damage to no one, so, if they die fast and deals no damage, what can they do?
Just to be clear, if u take that kind of damage, it only means that you don't have the right build/gears
As far as i remember most i did was 150k to a single guy, but when i start to fight somebody with pvp gears damage are about 30k to 90k ( depending of classes im fighting )
I'm using perfect vorpal, with buff to make me hit harder.
30k to 90k, there are lot of classes who can do that on a single guy
Not an option in premade but if you pug and dont run premade and team up with a dc its another storry.
Atm with dc+justice path+dc artifact you can do things I dont think should be doeble but future will tell its still not many fully geared pals running around am sure we get a better fix about pals in future.
So many things that isent wai running around its hard to keep track really....
This, i agree, this should not exists, i don't use that artifact, like my parangon isen't justice, so i can't really talk about it
Like this artifact has always been too op ( remember Shadow ex. for tr) on pvp, but usefull on pve
Justice + dc artifact is currently bugged and allows to regain AP much more often than intended... Probably this is why OPs are THAT hard to kill (or that deadly with multiple DJ), because it allows for very very long maintenance of Divine Protector. Perhaps it would be better to 1st fix this bug, then look at the class again
And it becomes the most ridiculous class in domination, literally godmode.
I would understand the logic if you were forced to go glass cannon to be 1 shot wonder, but having BOTH? silly.
sometime giggeling like : hahaha or gg or other meningless things, even thromwing all cc i could as DC BtS + Sunburst + buffing teammates, he went down i think....two time in the hole game all time followed by at least 3 player
what is the purpose of this class? and don´t say anything aout L2P, please i can´t stand this crappy comment any more
it´s the perfect nodeholder, this oneshoting thing is not as problematic as the fact that you can´t kill him with 3 mates
warlock can´t get him down either, contest these guys they deflect like hell, only killing yourself by passive procs or whatever that is
in former times before cryptic decided to break harrowstorm because warlock was "too powerfull" in PVP i could HG-WS-HS-prone these guys, only way to get them cc like hell, and some undefined interaction from wraith shadow and one of their class features i guess
Non hr that dont play premade can hold a 4-1 ratio and actually help team to win by capping, i gladly take a lesson from him in iwd and he can show me his moves.
When peeps demand that the weakest class ingame that I happend to play among others are OP and should get a nerf I glady point out the reality that is not hard to find out due to facts ingame.
Gush´+dott = bug daze+root wai as long as devs dont say otherwise.
Nm how you put it all in all Hr is the worst class in nw to play atm and qqing like womans about the worst class ingame when there are so many broken things beside this so imho you should all calm down in this hunt of the Hrs....
i play warlock since mod 4, my main, and in lots of cases it sucks, i don´t feel very powerfull meeting classes like OP/TR and some others, I always get mad beeing twoshotted by MI exec builds in PVP lots of times in some games, looking up for them in gateway i get aware some of them are blue equipped and they own my class with ease....
I hope for improvements, but these hopes are small, I don´t invest in T negation T feytouched or broken artifacts like wheel of elements or others
I try to handle it, camp in case i meet premade-exploit-parties, and in case you don´t come along in PVP without gashing wounds and permalock feel free, but don´t yell at the ppl who complain about it since its a bug that does play a role in PVP, and its really anoying playing and beeing completely "out of function for ages" but thats offtopic
this thread is about Pally a class that dominates PVP most imo
(I play a SW)
I think the 2 classes are intertwined, Paladin and Warlock. It seems as though the power and creativity were given to the paladin, but the warlock was left half created. There was a match today where were all joked about not being able to kill a paladin. We did a 5v1 and we didn't kill before time ran out.
Some paladins will say that they need to be killed using specific skills and tactics. But you can kill others by turtling, and then hitting your daily. You can also hit Lay on Hands to turtle even more. It takes 3-4 players to kill a paladin, but I've played matches today with 4 paladins on a team.
I'm a pure dps build, specced totally glass cannon. I cannot even scratch the surface of a paladin. Why would anyone want to play a dps build in pvp? They cannot heal, they cannot kill, they cannot tank, they cannot cc.
Playing pally right now is just easy mode, and if you have gear you're a god. This just makes the game less fun. It makes people feel like their class is inferior, and that they cannot even fill their role.
Indeed, so much imbalance.
What would be the point of playing prot pally if 1 DPS would be able to kill it?
Devotion pallies have good group survivability, but go down quickly when left alone.
Replace "Paladin" with "Guardian Fighter" and tell me how much sense that makes.
Go Cryptic!
PS - I quit.
Not sure what your point is? Conq GF still sustains huge amount of defense, but will control and kill you in 1-2 rotation if you're striker.