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Is there currently a bug with CW armour?

nazghul22nazghul22 Member Posts: 407 Arc User
edited May 2015 in The Library
Is there currently a bug with CW armour?

I find my 80k HP CW being torn to shreds by the trash mobs of the devs-were-too-lazy-to-create-a-real-new-area-so-they-just-copypasted-gauntlgrym Fiery Pit. If I can't keep everything frozen/entangled 100% of the time, I get down in no time.
ToD = ..........
Tired of Dailies/Tyranny of Dailies/Timers of Doom/Tricked Or Duped/Tremendously Obnoxious Dailies/Try Otherwise, Devs
Post edited by nazghul22 on

Comments

  • umscheumsche Member, NW M9 Playtest Posts: 461 Arc User
    edited May 2015
    There is no bug, mobs just hit hard.
  • kemi1984kemi1984 Member Posts: 849 Arc User
    edited May 2015
    I'm sorry. You've been killed few times and you think that there's a bug in your armor?
    Wow...

    If you're new to Mod 6, than it's not a bug.

    Mobs are hitting way harder, that's why you need to get the new Mod gear stacking HP and get more tanky.
    Playstyle adjustment is also a must. Play a bit and you will learn that gathering 30+ mobs and hitting a daily as a CW will not work as good as it used to.
    Nancy - Dragonborn, SM Guardian Fighter
    A proud member of "mythical horde of DPS GFs"

    1). Is SW more dps or tank based?
    2). Yes. I am panzer!
    3). Get ACT if you want to celebrate your epeen.
    4). Horniness will not stand between me and what I believe - "MM"
  • edited May 2015
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  • nazghul22nazghul22 Member Posts: 407 Arc User
    edited May 2015
    kemi1984 wrote: »
    you need to get the new Mod gear stacking HP

    You may have failed to read the original post. 80k HP cannot possibly be the level-60 gear, High-Vizier or whatever.
    I still think there is a bug in the armour or scaling or whatever. Fiery Pit is not en endgame area, wearing endgame gear you should not instantly die to trash mobs.
    ToD = ..........
    Tired of Dailies/Tyranny of Dailies/Timers of Doom/Tricked Or Duped/Tremendously Obnoxious Dailies/Try Otherwise, Devs
  • aulduronaulduron Member, NW M9 Playtest Posts: 1,351 Arc User
    edited May 2015
    Take Entangling Force out of your rotation and use another AoE control power.
  • sliderhardcoresliderhardcore Member, NW M9 Playtest Posts: 52 Arc User
    edited May 2015
    nazghul22 wrote: »
    I still think there is a bug in the armour or scaling or whatever. Fiery Pit is not en endgame area, wearing endgame gear you should not instantly die to trash mobs.

    As long as you do not aggro more than 3-4 at any time you should be more than fine with that much HP (80 is huge, i am doing it with 51)
    If you aggro more, well - that is entirely your fault. With this new mod devs want to say - get good, fight smart of give us money/buy health stones (pots will not save you in battle). If you don't wanna give them money - don't get hit more than 2 times in any given fight if you are soloing ! As i said - fight smart and is doable with 29k less health and less than 1700 iLvl.
  • edited May 2015
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  • sangrinesangrine Member, NW M9 Playtest Posts: 575 Arc User
    edited May 2015
    My CW completed Fiery Pit in High Vizier (30-40k HP) with shield on tab and angel of protection.
    A CW with 80k HP should not experience difficulty in Fiery Pit, except for some heroic encounters.
  • sliderhardcoresliderhardcore Member, NW M9 Playtest Posts: 52 Arc User
    edited May 2015
    magenubbie wrote: »
    Agreed. I got through it with 32k HP wearing the templar draconic set and a purple alchemist summoned. The time of factanking is over. Find a good rotation and take it 1 mob at the time.

    The thing is - 99% you cannot take 1 mob at the time when they are in groups almost everywhere.
    In fact i was not actually talking about Fiery Pit because i have never been there (except for 10 sec talk quest once). My words were from experience in Shar, D Ring 3-4 mob groups and IWD 3 wolves/raiders or even 2 bears with that 51k HP and less than 1700 iLvL, but i know FP is way easier than these and somewhat like Spinward zone. I never use shield (except for some bosses and control resist enemies) because i would lose 1 encounter for it. Vs bears i cannot survive 2-nd hit so i do not let them hit me 2 times in the same battle while carefully evade front and back trying not to go near other mobs in the area.
  • aulduronaulduron Member, NW M9 Playtest Posts: 1,351 Arc User
    edited May 2015
    I went through Sipnward with 25K HP, and no shield. Didn't go through it as easily as my GWF, in AoW, but easier than my DC in HP.
  • hawkeyelhawkeyel Member Posts: 389 Arc User
    edited May 2015
    sangrine wrote: »
    My CW completed Fiery Pit in High Vizier (30-40k HP) with shield on tab and angel of protection.
    A CW with 80k HP should not experience difficulty in Fiery Pit, except for some heroic encounters.

    CW has a dodge. And a Shield. And Repel. Try using a healing pet and make some better use of your CC powers.
    I am sure that if I made it on my SW and having none of the things you got except a couple small CC powers.Well keep at it. Just go to AH and pick up some blue high hit point armor. All this mod did was turn up the damage and your only option is to have more hit points to take it.Good Hunting... Also you can make you an SW play it for a time then come back to your CW .You will then think it is the best thing since white bread.:cool:
  • random1selfrandom1self Member Posts: 34 Arc User
    edited May 2015
    Actually, there is a bug. My cw has an armor rating of 1858 and a resist of 12.1% compared to my warlock with a similar 1825 with 30% resist.
  • umscheumsche Member, NW M9 Playtest Posts: 461 Arc User
    edited May 2015
    I bet your CW has a level higher than 60 and your Warlock doesn't.
  • random1selfrandom1self Member Posts: 34 Arc User
    edited May 2015
    So if you're over 60, they nerf your resist?

    Those are from the invoking circle in the enclave if it matters.
  • aulduronaulduron Member, NW M9 Playtest Posts: 1,351 Arc User
    edited May 2015
    At lvl 70, I have 2420 defense and 9.6% DR. So you have that to look forward to.
  • eldartheldarth Member Posts: 4,494 Arc User
    edited May 2015
    So if you're over 60, they nerf your resist?

    Ha! Yep - that's the new mod6 "stat curve" -- every level you go above 60 you get weaker and weaker.
    I think it's because your character is getting old and infirm. Just can't keep up with those "young" heroes anymore.
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