So I played as an OP rogue on the PC when beta released. I don't know if you believe me but back then rogues were not nowhere near as strong as they currently are now and CW's dominated.
Anyways I came to the xbox version as a warlock and I thought I'd share some tips and tricks to other budding pvp warlocks.
I'm a Soulbinder with a fury build, I avoid using CC because I think I manage fine without it.
Vs Clerics :Stay at a distance and Build up stacks of Creeping death with you at wills whilst maxing out sparks. The two key things to look out for is when you see his health shoot straight back up to 100%. As soon as i see this I usually unleash my warlocks bargain and all my soul scorches and finish with Hellish Flames.
Vs Rogues : As soon as you see him stealth activate your shift/dodge ability, but DO NOT MOVE. Accept the first attack and as soon as he appears slam your warlock away from him and unclick your shift ability. Wait for him to dodge towards you and then shift in a triangle pattern whilst getting a few hits with at wills or time it so as soon as he is mid roll use an encounter.
The main idea is to just accept he's going to hit you from stealth regardless of what you do so your best bet is to just reduce the damage as much as possible. When he dodges shadow shift through him so you end up where he was a second ago. Most Rogues don't spin the camera quick enough when they dodge because they are spamming an encounter or melee attack mid dodge.
Vs Rangers : They melt too quickly but those few that are good you need to just keep on hitting and hitting and if you come across an insane rooter. Stand still and shift ability after using every encounter.
Vs GF: Lay into him whilst he blocks and then as he gets closer anticipate when he will hit you and use shift. They usually ALWAYS open up with some sort of CC and then follow up with another. So accept the first two hits whilst in shift and then move 10 meters away and then lay into him some more. I usually press an encounter power right after he hits me in my shift form since i know he can't block it.
Vs CW: They almost always use grasp as an opener. Simple tactic vs these guys is stand still, use your shift, wait for the "immune" to appear on your char, unleash some burst taking note he will most likely dodge so always use encounters after you see him dodge. After the initial engagement you use a skill and if you see any CC stacks or hear any cc noises immediately (ding ding is one) use your shift to migitate damage and avoid CC.
Vs Warlocks: Most us Harrow storm. I don't because it's stupidly easy to negate. If you see swirls on you black or smokey, use your shift, stand on the spot and unleash after you see the immune. You need to judge whether he's a quick CC Harrowstorm user or he times it so that he activates the push at the end. I usually shift as soon as i see the harrow storm and then use bargain and hellish flames in rapid succession. Afterwards I shift again or just punch holes him in with at wills.
I kept things as brief as I could and I didn't give offensive details because warlocks all use different skills so use the defensive knowledge which is pretty routine and standard for pretty much everything.
Standing still and shifting is a strong tactic against CC and big hits.
Plus it doesn't use any stamina.
The Best PVP Guild on Dragon/Neverwinter: YoloOldSkoolSwagLoveNeverGingersLuvDupStep even if it's just one of us, you might as well just afk.
Nice tips, will keep in mind for my lock when he hits 60, for the build, wouldn't the other paragon path b more usul? (name escapes me atm) the soulspark mechanic is meh imo, they take q bit to stack up and u lose them when out of combat, does the passives you get from soulbinder off set the fact it takes a bit to get going? Also guessing abilities are DT, WB, n KF yes? Also for HR, its not the roots you really need to worry about BC each root even if you are immune does 240% weapon damage, its the fox shift and the amount of roots, if u shift all my roots u will never hit me BC 3/6 of my encounters root 2thst don't make me dodge and give immunity frames, that plus disruptive shot when in mid cast then root (also have like no cds BC of feats) vs any other HR, its an ez win, archery blows and combat blows atm (I'm sure it will b impossible to kill at some point when I get full pvp gear...least I can hope lol). But again nice tips.
I play as a gf and if you don't mind I would like to add that hitting us lots while we block is a bad idea. It does little to no dmg and gives us lots of ap, usually making the fight easier for us.
The best tactic you can use on most gf's is keep your distance. Also Use harrostorm on the gf, it will make him scared to lower guard, resulting in low stamina and less defensive options in a fight, and if you have the skill/ speed then quickly sprint behined him and knock him down with harrostorms prone, then finish off with some heavy dmg.
Nice tips, will keep in mind for my lock when he hits 60, for the build, wouldn't the other paragon path b more usul? (name escapes me atm) the soulspark mechanic is meh imo, they take q bit to stack up and u lose them when out of combat, does the passives you get from soulbinder off set the fact it takes a bit to get going? Also guessing abilities are DT, WB, n KF yes? Also for HR, its not the roots you really need to worry about BC each root even if you are immune does 240% weapon damage, its the fox shift and the amount of roots, if u shift all my roots u will never hit me BC 3/6 of my encounters root 2thst don't make me dodge and give immunity frames, that plus disruptive shot when in mid cast then root (also have like no cds BC of feats) vs any other HR, its an ez win, archery blows and combat blows atm (I'm sure it will b impossible to kill at some point when I get full pvp gear...least I can hope lol). But again nice tips.
Cheers
Well I always say go with whatever build suits you best, as people play differently and most are viable depending on the situation.
But I go with the soulbinder over hellbringer because I can't remember how many times my lifesteal + soul spark healing has saved me.
I use Soul Scorch, Warlocks Bargain and Hellish Flames with the Fury build and it absolutely melts most people. It's very dependent on crits and the enemy not dodging since you have 0 cc but I find that if my team do that for me, I can obliterate most people very fast. http://xboxclips.com/l+Ellz+l/4a8c1d6d-df30-4112-b3ed-67266428cef0
Here's a little clip showing how effective it can be with 9k GS (pvp stuff) and a Lesser vorpal. It hurts. Alot.
Regarding the HR's I have seen a huge influx of highly threatening players so there's probably some guide out there showing people what to do or something. Almost every Archer i see now is hitting hard and impossible to hit.
I have resorted to just weaving my shadow slip every time I come across one and trying to avoid being rooted.
Remember the warlocks shadow slip is also a damage reduction so if you can reduce that damage you have a better chance.
I play as a gf and if you don't mind I would like to add that hitting us lots while we block is a bad idea. It does little to no dmg and gives us lots of ap, usually making the fight easier for us.
The best tactic you can use on most gf's is keep your distance. Also Use harrostorm on the gf, it will make him scared to lower guard, resulting in low stamina and less defensive options in a fight, and if you have the skill/ speed then quickly sprint behined him and knock him down with harrostorms prone, then finish off with some heavy dmg.
Thanks for the info - good solid advice, I'll be sure to use this next time I'm fighting.
The Best PVP Guild on Dragon/Neverwinter: YoloOldSkoolSwagLoveNeverGingersLuvDupStep even if it's just one of us, you might as well just afk.
Comments
Cheers
Aldren Boweing - 60 HR
The best tactic you can use on most gf's is keep your distance. Also Use harrostorm on the gf, it will make him scared to lower guard, resulting in low stamina and less defensive options in a fight, and if you have the skill/ speed then quickly sprint behined him and knock him down with harrostorms prone, then finish off with some heavy dmg.
[SIGPIC][/SIGPIC]
Well I always say go with whatever build suits you best, as people play differently and most are viable depending on the situation.
But I go with the soulbinder over hellbringer because I can't remember how many times my lifesteal + soul spark healing has saved me.
I use Soul Scorch, Warlocks Bargain and Hellish Flames with the Fury build and it absolutely melts most people. It's very dependent on crits and the enemy not dodging since you have 0 cc but I find that if my team do that for me, I can obliterate most people very fast.
http://xboxclips.com/l+Ellz+l/4a8c1d6d-df30-4112-b3ed-67266428cef0
Here's a little clip showing how effective it can be with 9k GS (pvp stuff) and a Lesser vorpal. It hurts. Alot.
Regarding the HR's I have seen a huge influx of highly threatening players so there's probably some guide out there showing people what to do or something. Almost every Archer i see now is hitting hard and impossible to hit.
I have resorted to just weaving my shadow slip every time I come across one and trying to avoid being rooted.
Remember the warlocks shadow slip is also a damage reduction so if you can reduce that damage you have a better chance.
Thanks for the info - good solid advice, I'll be sure to use this next time I'm fighting.