It does not appear to be giving temporary hit points correctly. It appears to give the temporary hit points off the tooltip value rather than the amount healed. Anything that increases incoming heals does not appear to affect it.
It does appear to double correctly on a critical heal.
Posting random things without context seems to be popular nowadays. Such numbers are only achievable in Dragon Heralds HE where there are 30+ ppl fighting. If tank paladin targets himself with Cleansing Touch, he also heals those around him in 15' radius. That heal number x3 and the fact that cleansing touch has no target limit is the cause of such numbers.
And this is not a bug.
@OP, as far as I'm aware cleansing touch temp hp benefits from crit. The moment I went from PF back to Vorpal I noticed a huge increase to the temp HP.
Posting random things without context seems to be popular nowadays. Such numbers are only achievable in Dragon Heralds HE where there are 30+ ppl fighting. If tank paladin targets himself with Cleansing Touch, he also heals those around him in 15' radius. That heal number x3 and the fact that cleansing touch has no target limit is the cause of such numbers.
And this is not a bug.
@OP, as far as I'm aware cleansing touch temp hp benefits from crit. The moment I went from PF back to Vorpal I noticed a huge increase to the temp HP.
Thanks.
I may have not been clear with what I'm calling a bug.
I assume heal calculations follow something similar to this:
Outgoing heal * Target's Incoming heal modifier = total heal
Cleansing Tough only appears to give temporary hit points based on "outgoing heal." A very simple and easy way to test this is by using Burning Light. I also tested by significantly increasing my bonus to incoming heals. In both scenarios, there was no impact on the temporary hit points.
@openforbreakfast, I paid more attention to the healing it did to others after you responded. I think you are correct about it healing others for more than it is should be. Also, the way I read the ability description, overhealing would be counted towards the temporary hit points.
I would best describe its effect as sporadic. Sometimes I get 100-200k Temp HP without any healing done, other times I get ~30k Temp HP with crit healing for more than that. Also I notice I heal others with it for much more than I heal myself. I've done ~50-60k crit heals with CT in a GG match on another player. On myself I havent gotten more than 15k heal.
I figured this out tonight. When you are not targeting anyone or an enemy, Cleansing Touch values heal for X to Y. When you target an ally or an NPC, Cleansing Touch values for heals are 2x to 2Y. In other words, you heal others for double the amount you heal yourself. That was a good catch.
Edit: You do not gain more temporary hit points when you heal someone else; you gain it as if you were healing yourself.
Oh, so thats why he got so much of it. I know CT does an aoe heal and I have indeed healed multiple targets at once but never got a number even remotely close to that, regardless of crit.
I've got 850k+ temp hp during one heralds run. The trick is to aim at the sky when using it so you don't target another player. For tankadin the heal spreads in an aoe only if he heals himself.
Comments
...
But , seriously now, i lol'd so hard on this one..
Posting random things without context seems to be popular nowadays. Such numbers are only achievable in Dragon Heralds HE where there are 30+ ppl fighting. If tank paladin targets himself with Cleansing Touch, he also heals those around him in 15' radius. That heal number x3 and the fact that cleansing touch has no target limit is the cause of such numbers.
And this is not a bug.
@OP, as far as I'm aware cleansing touch temp hp benefits from crit. The moment I went from PF back to Vorpal I noticed a huge increase to the temp HP.
Thanks.
I may have not been clear with what I'm calling a bug.
I assume heal calculations follow something similar to this:
Outgoing heal * Target's Incoming heal modifier = total heal
Cleansing Tough only appears to give temporary hit points based on "outgoing heal." A very simple and easy way to test this is by using Burning Light. I also tested by significantly increasing my bonus to incoming heals. In both scenarios, there was no impact on the temporary hit points.
@openforbreakfast, I paid more attention to the healing it did to others after you responded. I think you are correct about it healing others for more than it is should be. Also, the way I read the ability description, overhealing would be counted towards the temporary hit points.
I figured this out tonight. When you are not targeting anyone or an enemy, Cleansing Touch values heal for X to Y. When you target an ally or an NPC, Cleansing Touch values for heals are 2x to 2Y. In other words, you heal others for double the amount you heal yourself. That was a good catch.
Edit: You do not gain more temporary hit points when you heal someone else; you gain it as if you were healing yourself.
I've got 850k+ temp hp during one heralds run. The trick is to aim at the sky when using it so you don't target another player. For tankadin the heal spreads in an aoe only if he heals himself.