Can't finish an epic dungeon because of this vote kick system. It's cool to play with friends but I like randoms at time instead... not kicked because I suck (9.7k just doing tier one tonight kicked 5x) or afk or need cleric which i could understand... it's always last boss. Like I said I like the game but this flaw is really killing everything about it for me.
Ruined it for me as well. Don't even really play much anymore. I like to post to see the game do well so other MMOs can prosper on console. But there is too much wrong here. Between the UI, the VTK system, the forum not allowing trade threads when chat channels on Xbox are a joke, the lack of PvP(seriously, how long has this been out, 2 maps, one game mode?!?! That's a joke, my phone has better multiplayer then this game), and much more.
Its sad to think I had so much more fun leveling up, doing those dungeons, then after I hit level 60. I wish this game the best of luck, and if the problems get fixed you bet your sweet *** ill be back to play. But until then, I'm just waiting for ESO (I know keyboard warriors, it sucked on PC, that's why the reviews of the beta say PC got short end of stick and console version is by far the better). But to each their own.
Unfortunatley, if you want to not get kicked much you have to play a class you didn't intend to, or you have to join a guild. Neither of which should be needed, especially with a queue system for every dungeon.
So its not the game but the community of players that have ruined it for you. Just keep trying, yes you will probably get kicked but dont let a few idiots ruin your experience. This game is all about farming. So keep farming that instance until you get the chance to finish it, and hopefully you get your drop from the boss. Cant recall how many times i have cleared a dungeon not to get the item im after. Rather have gotten kicked then suffered 30+ minutes for nothing
If I should die on some far, far away battlefield
Know I answered the call
For a grand principle of freedom to yield.
My fervent prayer is that death
May not have been in vain
Fighting for peace and right for the world to attain
This is the epiphany of a bad game developent team. To let something like this go onto a community where the XBOX mentality is that of a spoiled child. I don't have enough fingers and toes to count the times I've been kicked on the XBOX version, simply because someone is GREEDY and wants boss loot. People try to justify it when you call them on it, or they flat out lie, or tell you " I never kick ". Sometimes, they may not kick, however, if they ignore that vote, it is basically a YES vote. In short, 1 person can kick out an entire group, not the majority of 3. If everyone ignores it thinking.. " I won't vote so I wont look the bad guy "... its no better off than just hitting kick themselves. This game mechanic needs removed. I no longer buy this wrong group debate, because a good guild leader or group leader will get the CORRECT group together before going on a 4 hour journey. Guilds are purposely running 2 or 3 person groups, and using 2 or 3 people as sacrificial lambs before a loot drop by kicking them.
Cryptic SUPPORT this. If they don't change their mindset, people are not going to pay money for things, and it can only lose them customers.
This is the epiphany of a bad game developent team. To let something like this go onto a community where the XBOX mentality is that of a spoiled child. I don't have enough fingers and toes to count the times I've been kicked on the XBOX version, simply because someone is GREEDY and wants boss loot. People try to justify it when you call them on it, or they flat out lie, or tell you " I never kick ". Sometimes, they may not kick, however, if they ignore that vote, it is basically a YES vote. In short, 1 person can kick out an entire group, not the majority of 3. If everyone ignores it thinking.. " I won't vote so I wont look the bad guy "... its no better off than just hitting kick themselves. This game mechanic needs removed. I no longer buy this wrong group debate, because a good guild leader or group leader will get the CORRECT group together before going on a 4 hour journey. Guilds are purposely running 2 or 3 person groups, and using 2 or 3 people as sacrificial lambs before a loot drop by kicking them.
Cryptic SUPPORT this. If they don't change their mindset, people are not going to pay money for things, and it can only lose them customers.
In all fairness, it's not the team but mostly the players. the game has been out for just over a month. I know it gets annoying being kicked but there are other players out there like myself who will run with randoms and not just kicked. In reality people kick because "They need a cleric or a tank" sure they're helpful but a lot of people know now that you don't need them at all to do things. I've solo'd a few as a trickster rogue and sometimes I've ran with a team of maybe 2 hunter rangers too and still completed dungeons easily. I agree though that it should be removed or at best tweaked to majority not the current 2/4 system kick. Either way not everyone is a moron and I'm sure given time they will address the issues more. currently though it's at a lose/lose state because if people aren't constantly whining about the lag there's always something else.
I am a DC and just turned 60. I plan on trying to do better dungeons but am terrified because of all of the threads about kicking people! I don't want to be kicked. Usually I also say "hi" to people even though nobody ever answers me back. I do know they hear me because I will say things like, hmmmm, wait for the healer if you don't want to die? And then I see them wait lol.
I don't even know if I am a good DC. Sometimes people die, but its usually because somebody ran too far away from me and pulled a bunch of mobs on themselves. I used to try to run over and save them until I realized I would die too.
I see people say they can get through T2 dungeons without a tank or healer...
Maybe if you're running Pirate King. If you're doing Caverns of Karrundax or the Ice Dungeon or Spellplague you do need a Cleric, and lots of times a Cleric-Tank set up, to do it quicker without some deaths.
Check out the Neverwinter/ESO guild Rogue's Gallery! While you're at our forums, submit an application and join our glorious regime!
i totally agree. had a blast with the game up to level 60. now every time i queu for a dungeon i get kicked, so i cant play level 60 content. its frustrating and yes it does start to become irritating and even hurtful after a time of it constantly happening. its even worse to be able to hear bits and pieces of the other group players mock the one they are about to kick but offer no constructive advice to them AND not be able to reply because of some sort of apparent mic glitch. (my mic works fine outside the game...maybe other players are just not responding on purpose???) this is why im here on the forums today...to inform the game makers of the issue and to refuse to waste any more time or money on a game thats unplayable and filled with rude people...at least untill they fix the issue. its very unfortunate to see so many threads on the topic on this forum as it means its definitely happening to a vast number of people. hopefully they will do the ethical thing and fix the vote kick. i understand that the game makers cant scold the players themselves about their bad behavior but fixing the vote kick would at least reduce the incidents of illegit kicking and frustration. if they dont fix it i predict they will lose half their player base as no one likes being treated like <font color="orange">HAMSTER</font>, and no one especially likes to pay money into a game that is supposed to be fun and relaxing but instead makes them feel like losers.
Ruined it for me as well. Don't even really play much anymore. I like to post to see the game do well so other MMOs can prosper on console. But there is too much wrong here. Between the UI, the VTK system, the forum not allowing trade threads when chat channels on Xbox are a joke, the lack of PvP(seriously, how long has this been out, 2 maps, one game mode?!?! That's a joke, my phone has better multiplayer then this game), and much more.
Its sad to think I had so much more fun leveling up, doing those dungeons, then after I hit level 60. I wish this game the best of luck, and if the problems get fixed you bet your sweet *** ill be back to play. But until then, I'm just waiting for ESO (I know keyboard warriors, it sucked on PC, that's why the reviews of the beta say PC got short end of stick and console version is by far the better). But to each their own.
Unfortunatley, if you want to not get kicked much you have to play a class you didn't intend to, or you have to join a guild. Neither of which should be needed, especially with a queue system for every dungeon.
i agree...thats why iu tried to stick it out after reaching level 60 as well...hoping they would improve the game or that other decent mmos might come to the console...last real subscription fantasy mmo i know about and played on console was everquest 2 for the ps2. they had a wonderful in game world and the community was generally great too. only flaw for the times was the lack of in game map. but that was 15 YEARS ago!!! so when this game came to console i was estatic and gave it a try and wanted badly to support it. even speant some money on it so far in order to support it...but if this isnt fixed...thats gonna have to be the end of it.
P.S.
sorry about double posting but saw this other entry after the first.
I see people say they can get through T2 dungeons without a tank or healer...
Maybe if you're running Pirate King. If you're doing Caverns of Karrundax or the Ice Dungeon or Spellplague you do need a Cleric, and lots of times a Cleric-Tank set up, to do it quicker without some deaths.
We ran those specific three with no healer last night. There were four of us (Ranger, Wizard, Thief and fighter- and the fighter was well under-geared). Joining us in our dungeon were a Thief, a ranger and a thief respectively. No healer.
We blitzed all three. Totally destroyed them. My girlfriend (the thief) captured video of us nuking both the first and second bosses in Caverns in under 40 seconds.
Turns out that sometimes the best defense is murdering everything before it can touch you.
And again, the fighter was woefully under-equipped (he was wearing one single T1 armor... he was still wearing the blue pirate hat, for pity's sake).
The problems arise when five under-equiped people all turn up at the same time, hoping the others will carry them through. That's when things run into roadblocks.
Casual Gamers
Join us brothers and sisters and distant relations and confused onlookers.
Join us in the shadows where we stand mostly vigilant... although slightly distracted by our inventories. "In war, unqualified. In peace, disorganised. In death, mild irritation."
I am a DC and just turned 60. I plan on trying to do better dungeons but am terrified because of all of the threads about kicking people! I don't want to be kicked. Usually I also say "hi" to people even though nobody ever answers me back. I do know they hear me because I will say things like, hmmmm, wait for the healer if you don't want to die? And then I see them wait lol.
Clerics are almost immune to kicking. They should list '+92% resistance to kicks' as a class feature.
I normally play DC when I'm not working on my ranger, and while the ranger is kick-bait, the cleric is almost always welcome.
Sometimes people die, but its usually because somebody ran too far away from me and pulled a bunch of mobs on themselves.
Yeah, that happens. No reflection on you.
I like to tell people up front - "See the pretty yellow circle? That's where the tank is, that's where the healing is, that's where the buffs are and that's where you should try to stay next to. Wonder away from it, and you'll die - and I won't even pretend to try saving you."
Casual Gamers
Join us brothers and sisters and distant relations and confused onlookers.
Join us in the shadows where we stand mostly vigilant... although slightly distracted by our inventories. "In war, unqualified. In peace, disorganised. In death, mild irritation."
Can't finish an epic dungeon because of this vote kick system. It's cool to play with friends but I like randoms at time instead... not kicked because I suck (9.7k just doing tier one tonight kicked 5x) or afk or need cleric which i could understand... it's always last boss. Like I said I like the game but this flaw is really killing everything about it for me.
I thought it was just me....
Start a new character, that's what I did. Sooner or later tho, this will get old (read moving on).
We ran those specific three with no healer last night. There were four of us (Ranger, Wizard, Thief and fighter- and the fighter was well under-geared). Joining us in our dungeon were a Thief, a ranger and a thief respectively. No healer.
We blitzed all three. Totally destroyed them. My girlfriend (the thief) captured video of us nuking both the first and second bosses in Caverns in under 40 seconds.
Turns out that sometimes the best defense is murdering everything before it can touch you.
And again, the fighter was woefully under-equipped (he was wearing one single T1 armor... he was still wearing the blue pirate hat, for pity's sake).
The problems arise when five under-equiped people all turn up at the same time, hoping the others will carry them through. That's when things run into roadblocks.
This is exactly the mentality that will make players (such as yourself) fail at end game content. Anybody can get through nuking a boss. It's been in MMO's for a while now, nothing new.
The thing is, this mentality will make people quit playing support classes and go DPS. Than, once a new Mod drops or when you attempt Castle Never and can't beat the dragon, or cannot successfully get through Lostmauth, you'll be begging for a tank-cleric duo. I say good job to what you can do in T2 dungeons- Now try the same thing in Castle Never.
When Mod 6 is out and all of us tanks are gone because we get bashed through the entire game you'll be begging us to come back........
Check out the Neverwinter/ESO guild Rogue's Gallery! While you're at our forums, submit an application and join our glorious regime!
0
zephyriahMember, NW M9 PlaytestPosts: 2,980Arc User
The thing is, this mentality will make people quit playing support classes and go DPS. Than, once a new Mod drops or when you attempt Castle Never and can't beat the dragon, or cannot successfully get through Lostmauth, you'll be begging for a tank-cleric duo. I say good job to what you can do in T2 dungeons- Now try the same thing in Castle Never.
You may be right about changes introduced by new Mods (time will tell), but all current content, including CN and Epic Shores and Lair (when it works), can be and has been beaten with DPS only groups.
NW isn't a Trinity MMO.
It's not.
No... stop... don't say it is because it's not. Literally any party composition can run all content. Some parties have an easier time than others, but there's a reason there are no in-game requirements for specific class distribution within parties. (Hint: It's because no party requires any specific class or classes to be successful, or to put it another way, NW isn't a Trinity MMO.)
And I disagree with your argument that people will stop playing support classes. Support classes are the least played classes in every MMO; it's not unique to Neverwinter. People who play support classes play them because they like them and have fun playing them. That doesn't change just because DPS groups can run without support classes. People who like support roles will continue to play support roles. Also, just because DPS groups can beat all content in NW (and they definitely can), doesn't mean good GFs and DCs aren't welcome. The bashing you reference is limited to the people who don't know how to play their chosen class, such as tanks who run DPS builds or don't mark/pull aggro/kite, or DCs who don't heal/kite. I've not seen anyone bash any class without the caveat that its player was no good.
The game is unplayable with the kick system..I literally dont even.bother any more
I.had a wizard, couldn't ever do an.epic, started a cleric and bo.trouble in t1 but t2 I keep getting kicked due to loot hoggers, who vote kick to better their roll odds
So its not always about class..its about cheating the kick system to get better loot odds, which happened to me 4 times today
You may be right about changes introduced by new Mods (time will tell), but all current content, including CN and Epic Shores and Lair (when it works), can be and has been beaten with DPS only groups.
NW isn't a Trinity MMO.
It's not.
No... stop... don't say it is because it's not. Literally any party composition can run all content. Some parties have an easier time than others, but there's a reason there are no in-game requirements for specific class distribution within parties. (Hint: It's because no party requires any specific class or classes to be successful, or to put it another way, NW isn't a Trinity MMO.)
And I disagree with your argument that people will stop playing support classes. Support classes are the least played classes in every MMO; it's not unique to Neverwinter. People who play support classes play them because they like them and have fun playing them. That doesn't change just because DPS groups can run without support classes. People who like support roles will continue to play support roles. Also, just because DPS groups can beat all content in NW (and they definitely can), doesn't mean good GFs and DCs aren't welcome. The bashing you reference is limited to the people who don't know how to play their chosen class, such as tanks who run DPS builds or don't mark/pull aggro/kite, or DCs who don't heal/kite. I've not seen anyone bash any class without the caveat that its player was no good.
People WILL stop if they feel unneeded. I GUARANTEE you. I've played MANY MMO's for YEARS. I've played a few where support classes felt unneeded and just quit, I'm talking about DC Universe Online & Guild Wars. Both these had little need for support- Guild Wars only need a healer, no tank was viable after vanilla.
I know people can nuke stuff in current stuff, its a matter of your damage output. Tanks and Clerics do make things easier. Hardly ANYBODY plays them because they're 'fun'. Of course, all support classes just want to hop over to Paladin when they drop...
I'm not going to argue with an obvious DPS player... It's simply that my past experience on games like this have seen numbers in support role drop due to players like you
Check out the Neverwinter/ESO guild Rogue's Gallery! While you're at our forums, submit an application and join our glorious regime!
Comments
Its sad to think I had so much more fun leveling up, doing those dungeons, then after I hit level 60. I wish this game the best of luck, and if the problems get fixed you bet your sweet *** ill be back to play. But until then, I'm just waiting for ESO (I know keyboard warriors, it sucked on PC, that's why the reviews of the beta say PC got short end of stick and console version is by far the better). But to each their own.
Unfortunatley, if you want to not get kicked much you have to play a class you didn't intend to, or you have to join a guild. Neither of which should be needed, especially with a queue system for every dungeon.
Know I answered the call
For a grand principle of freedom to yield.
My fervent prayer is that death
May not have been in vain
Fighting for peace and right for the world to attain
Game is dead to me
Hopefully ESO doesnt have stupid kick system and one lame repeating daily dungeon
Cryptic SUPPORT this. If they don't change their mindset, people are not going to pay money for things, and it can only lose them customers.
In all fairness, it's not the team but mostly the players. the game has been out for just over a month. I know it gets annoying being kicked but there are other players out there like myself who will run with randoms and not just kicked. In reality people kick because "They need a cleric or a tank" sure they're helpful but a lot of people know now that you don't need them at all to do things. I've solo'd a few as a trickster rogue and sometimes I've ran with a team of maybe 2 hunter rangers too and still completed dungeons easily. I agree though that it should be removed or at best tweaked to majority not the current 2/4 system kick. Either way not everyone is a moron and I'm sure given time they will address the issues more. currently though it's at a lose/lose state because if people aren't constantly whining about the lag there's always something else.
I don't even know if I am a good DC. Sometimes people die, but its usually because somebody ran too far away from me and pulled a bunch of mobs on themselves. I used to try to run over and save them until I realized I would die too.
Maybe if you're running Pirate King. If you're doing Caverns of Karrundax or the Ice Dungeon or Spellplague you do need a Cleric, and lots of times a Cleric-Tank set up, to do it quicker without some deaths.
i agree...thats why iu tried to stick it out after reaching level 60 as well...hoping they would improve the game or that other decent mmos might come to the console...last real subscription fantasy mmo i know about and played on console was everquest 2 for the ps2. they had a wonderful in game world and the community was generally great too. only flaw for the times was the lack of in game map. but that was 15 YEARS ago!!! so when this game came to console i was estatic and gave it a try and wanted badly to support it. even speant some money on it so far in order to support it...but if this isnt fixed...thats gonna have to be the end of it.
P.S.
sorry about double posting but saw this other entry after the first.
We ran those specific three with no healer last night. There were four of us (Ranger, Wizard, Thief and fighter- and the fighter was well under-geared). Joining us in our dungeon were a Thief, a ranger and a thief respectively. No healer.
We blitzed all three. Totally destroyed them. My girlfriend (the thief) captured video of us nuking both the first and second bosses in Caverns in under 40 seconds.
Turns out that sometimes the best defense is murdering everything before it can touch you.
And again, the fighter was woefully under-equipped (he was wearing one single T1 armor... he was still wearing the blue pirate hat, for pity's sake).
The problems arise when five under-equiped people all turn up at the same time, hoping the others will carry them through. That's when things run into roadblocks.
Join us brothers and sisters and distant relations and confused onlookers.
Join us in the shadows where we stand mostly vigilant... although slightly distracted by our inventories.
"In war, unqualified. In peace, disorganised. In death, mild irritation."
JOIN US.
I normally play DC when I'm not working on my ranger, and while the ranger is kick-bait, the cleric is almost always welcome.
Yeah, that happens. No reflection on you.
I like to tell people up front - "See the pretty yellow circle? That's where the tank is, that's where the healing is, that's where the buffs are and that's where you should try to stay next to. Wonder away from it, and you'll die - and I won't even pretend to try saving you."
Join us brothers and sisters and distant relations and confused onlookers.
Join us in the shadows where we stand mostly vigilant... although slightly distracted by our inventories.
"In war, unqualified. In peace, disorganised. In death, mild irritation."
JOIN US.
I thought it was just me....
Start a new character, that's what I did. Sooner or later tho, this will get old (read moving on).
Everyone is moving to elderscrolls online...
This is exactly the mentality that will make players (such as yourself) fail at end game content. Anybody can get through nuking a boss. It's been in MMO's for a while now, nothing new.
The thing is, this mentality will make people quit playing support classes and go DPS. Than, once a new Mod drops or when you attempt Castle Never and can't beat the dragon, or cannot successfully get through Lostmauth, you'll be begging for a tank-cleric duo. I say good job to what you can do in T2 dungeons- Now try the same thing in Castle Never.
When Mod 6 is out and all of us tanks are gone because we get bashed through the entire game you'll be begging us to come back........
Wow, just wow. Are you a paid shill? Is it possible for you to post without mentioning ESO?
NW isn't a Trinity MMO.
It's not.
No... stop... don't say it is because it's not. Literally any party composition can run all content. Some parties have an easier time than others, but there's a reason there are no in-game requirements for specific class distribution within parties. (Hint: It's because no party requires any specific class or classes to be successful, or to put it another way, NW isn't a Trinity MMO.)
And I disagree with your argument that people will stop playing support classes. Support classes are the least played classes in every MMO; it's not unique to Neverwinter. People who play support classes play them because they like them and have fun playing them. That doesn't change just because DPS groups can run without support classes. People who like support roles will continue to play support roles. Also, just because DPS groups can beat all content in NW (and they definitely can), doesn't mean good GFs and DCs aren't welcome. The bashing you reference is limited to the people who don't know how to play their chosen class, such as tanks who run DPS builds or don't mark/pull aggro/kite, or DCs who don't heal/kite. I've not seen anyone bash any class without the caveat that its player was no good.
I.had a wizard, couldn't ever do an.epic, started a cleric and bo.trouble in t1 but t2 I keep getting kicked due to loot hoggers, who vote kick to better their roll odds
So its not always about class..its about cheating the kick system to get better loot odds, which happened to me 4 times today
People WILL stop if they feel unneeded. I GUARANTEE you. I've played MANY MMO's for YEARS. I've played a few where support classes felt unneeded and just quit, I'm talking about DC Universe Online & Guild Wars. Both these had little need for support- Guild Wars only need a healer, no tank was viable after vanilla.
I know people can nuke stuff in current stuff, its a matter of your damage output. Tanks and Clerics do make things easier. Hardly ANYBODY plays them because they're 'fun'. Of course, all support classes just want to hop over to Paladin when they drop...
I'm not going to argue with an obvious DPS player... It's simply that my past experience on games like this have seen numbers in support role drop due to players like you