test content
What is the Arc Client?
Install Arc

Stop putting 2 clerics in the same dungeons....

projectdannyprojectdanny Member Posts: 23 Arc User
I've spent 2 hours now trying to do a t2 only to be put into a group wth another cleric... why?.... Every dungeon I join had an already cleric in it... and I get kicked... or I'm in a dungeon another cleric joins and everyone vote kicks him only... to get another join... rinse repeat... is there too many clerics? Or is the instance bugged....

This is getting really annoying...
Post edited by projectdanny on

Comments

  • firesforever2firesforever2 Member Posts: 22 Arc User
    edited May 2015
    Yeah is starting to happen quite a lot now in T2 dungeons, I enter one and there is already a cleric then they vote kick me. Again biggest problem is people are so quick to vote kick since 2 clerics in a group is actually a good combo especially if one is going to debuff. I think it's more the other cleric starting the kick though so they don't have to share any cleric loot drops.
  • wanderingkyngwanderingkyng Member Posts: 280 Arc User
    edited May 2015
    This is getting on my nerves too, and the worst part is it's the queues being messed up not that there are too many Clerics. I never have an issue finding a Cleric-free group after a couple attempts. They should stick me where I'm needed in the first place...
  • gaanjaa81gaanjaa81 Member Posts: 0 Arc User
    edited May 2015
    i have a cleric and hunter...

    recently when ever i play my cleric i get grouped with another cleric and when i play my hunter we never seem to get a cleric =/

    its becoming annoying, they need to add a new que system.
    Devoted cleric rule number one = We cant cure stupidity so no heals for fools ^.^
  • draven165draven165 Member Posts: 255 Arc User
    edited May 2015
    I think it's more the other cleric starting the kick though so they don't have to share any cleric loot drops.

    I don't understand this. When I look at the drop lists for most Dungeons there are few "drops" for Clerics or most classes. And I thought the chest at the end had stuff just for your character. Why do people feel that having more than one class will hinder their "drops". Are they talking about all the green and blue trash? Or is the chest at the end some how affected by having more than one of the same class in the group? I am confused by this.
  • reallyreconreallyrecon Member Posts: 170 Bounty Hunter
    edited May 2015
    draven165 wrote: »
    I don't understand this. When I look at the drop lists for most Dungeons there are few "drops" for Clerics or most classes. And I thought the chest at the end had stuff just for your character. Why do people feel that having more than one class will hinder their "drops". Are they talking about all the green and blue trash? Or is the chest at the end some how affected by having more than one of the same class in the group? I am confused by this.

    Certain bosses have a chance to drop Tier 1 or Tier 2 gear, and unlike the version you receive from the Reward Chest, this dropped Tier gear is BoE and can be sold on the Trade House for a hefty profit. If BoE Tier gear for your class drops and you're the only (insert class) in the group, you just got a guaranteed 200k AD or more.

    I think there's a certain dogma too about having more than one class being a bad thing. I'm not too sure why, considering having two Clerics means your group can literally just stand in one place and steamroll the entire dungeon without having to worry about red circles.

    The majority of console players are childish idiots, and it's been that way for a long time.
    Recon - 60 Cleric
    Gamertag: ReallyRecon
  • mrtehpuppymrtehpuppy Member Posts: 168 Arc User
    edited May 2015
    I like having a second healer in the party. Will never ever kick if I get one, means I can either be lazy or reslot the skills real quick to do more DPSu. I DO however get very annoyed when I get another DC in my group and they don't pay attention during thier skill rotations and constantly overlap Astral Shield...
    Member of Look Good Play Good
    Pup - Level 70 4.2k Buff/Debuff AC DC
    XBL GT: TehPuppy
  • anyolname716anyolname716 Member Posts: 47
    edited May 2015
    I've spent 2 hours now trying to do a t2 only to be put into a group wth another cleric... why?.... Every dungeon I join had an already cleric in it... and I get kicked... or I'm in a dungeon another cleric joins and everyone vote kicks him only... to get another join... rinse repeat... is there too many clerics? Or is the instance bugged....

    This is getting really annoying...

    Depending on the strat, some groups like to run with 2 cleric....
  • jood87jood87 Member Posts: 37
    edited May 2015
    When my friends and I group as 3, and we get two clerics, we don't kick them. Rogue,Cw,Gf,dc,dc is a really good combo for pulling almost the entire spell plague, and we still wreck the bosses within 2 minutes, except last boss. Two clerics isn't a bad idea except on temple last boss and Draco.
  • traumapaladintraumapaladin Member Posts: 31
    edited May 2015
    You think two clerics is annoying? try joining a group as a Guardian and then staring two other guardians square in the eye sockets like WTF.
  • trappy1026trappy1026 Member Posts: 147 Bounty Hunter
    edited May 2015
    Two clerics in PUGs isn't a great idea.

    two clerics specced differently however is a different story. You won't be able to kill the harder T2 stuff fast enough with two healers. My opinion anyway. the other healer would have to be all buff/debuff and dps.
  • telprydaintelprydain Member Posts: 545 Arc User
    edited May 2015
    As a cleric, I can hardly think of a less pressing issue.
    Casual Gamers
    Join us brothers and sisters and distant relations and confused onlookers.
    Join us in the shadows where we stand mostly vigilant... although slightly distracted by our inventories.
    "In war, unqualified. In peace, disorganised. In death, mild irritation."

    JOIN US.
Sign In or Register to comment.