It's really easy to lose track of how many wards you are burning through when your upgrade chance is only 5%, and if you run out the game does not warn you (which it should!) that you ran out of wards. You can just mindlessly keep clicking ''upgrade'' realize you have no wards left, then fail and lose your 5 Greater Marks of Potency and Marks of Power/Union/Stability. Simple mistake that cost me about 600-650k AD. Be careful!
Or you could have happen what happened to me. I had one of my toons buy the 5 purple marks of potency from the WB and put them in the shared bank. I logged into my other toon that needed them and pulled them out of the bank and dropped them in to the bag. Right before my eyes those 5 Greater Marks of Potency turned into Greater marks of Power. I was livid. Now I had a stack of 6 power marks and a stack of 5 power marks. I realize that all that these items are in the game is an item number and a bug like this could happen any time, but I had just lost 500K at a time when my AD reserves were already low. I thought about contacting support but if its not something off the zen store, they really don't care and I would have a hard time proving it. Was certainly a crappy way to lose 500K.
At 5% you should be using coalescent wards not preservation wards.
That's not a pro tip, its just common sense.
Common sense? 5% = on average 20 tries, that is 200z compared to 1000 zen. Now there's every chance you get a bad streak, but it's pretty unlikely to use more than 5 times the average, and if you do, chances are you're gonna be lucky on another fusion to make it worth while.
Personally I find marks to be more brutal and ever needing more until you find out that you spend more than you first though.
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thefabricantMember, NW M9 PlaytestPosts: 5,248Arc User
Common sense? 5% = on average 20 tries, that is 200z compared to 1000 zen. Now there's every chance you get a bad streak, but it's pretty unlikely to use more than 5 times the average, and if you do, chances are you're gonna be lucky on another fusion to make it worth while.
Personally I find marks to be more brutal and ever needing more until you find out that you spend more than you first though.
Actually, 1-0.95^13 is 50%. Overall you have a greater then 50% chance from the 13th try onwards and there is no..."on average you should succeed once out of every 20." If you do the same probability check but with 20 its a 65% chance to succeed by the 20th try, which is only 15% more then if it was try number 13. Mathematically, you should even be using pres wards with a 1% chance, as from a large number of tries you should find them succeeding for less then coal wards.
not all of us can afford 1 mil per legendary artifact.
Im not saying that everyone can afford the cost of coalescent wards (which give you a 100% success rate) but I am saying that you cant be surprised or even mad when you blow through many preservation wards (which do not raise the rate of success at all) with a 5% chance of success. Hell, with the way things are in the game just be glad you don't lose any items when you fail with preservation wards.
I mean come on, who hasn't had 4-5 in a row fail with skill node kits? (which have a 75% success rate) Now if you can (sometimes) fail that many times in a row with 75%, how can you expect to not have a massive failure rate with only 5%? I've had fails with a 90% success rate. Bottom line is, like it or not this is how RNG works and it doesn't always work in your favor. Also, remember, you never notice how often it works in your favor, only when it works against you.
Actually, 1-0.95^13 is 50%. Overall you have a greater then 50% chance from the 13th try onwards and there is no..."on average you should succeed once out of every 20." If you do the same probability check but with 20 its a 65% chance to succeed by the 20th try, which is only 15% more then if it was try number 13. Mathematically, you should even be using pres wards with a 1% chance, as from a large number of tries you should find them succeeding for less then coal wards.
I said on average, surely 5% chance is as simple as that? You may be more likely to get it within that range (as you were saying and possibly thought that was what I was saying), but given the data of all players on all of the 5% fusions they do, 20 should be the amount of wards consumed. Some will be lucky, some will be really unlucky but it's very unlikely to spend as much as a coal ward on pres wards for a 5% chance. Just keeping things simple.
how can you expect to not have a massive failure rate with only 5%?
You'd need to fail over 100 times to make a coal ward worth it. It'd very unlikely to happen once let alone the multiple times you'll hopefully use the refining interface. I'd only use it for a guarantee for 1%. Of course you can make your own choices, but in the end you'd be spending more than necessary. I die inside a little when I hear people using coal wards for stuff over 1%.
the chance to fail doing it 99 time with a 5 % chance is <1% but exists
doing it 20 time is 65% success
doing it 40 times is 87%
doing it 60 times is 95,4%
doing it 80 times is 98, 4%
i would go the cheaper way and try it with 99 green wards, its cheaper since you need to invest are 13-14 to get a 50-50 chance instead of 1 blue
in other word 50 player from 100 will have success spending 14 green wards...but I am sure cryptics math is not correct so far since it happend to be too often being one of the poor 1 % loser
At 5% you should be using coalescent wards not preservation wards.
That's not a pro tip, its just common sense.
Err, no - please don't comment on maths topics if you haven't done the calculation.
Pres Wards are 10 ZEN each while Coals are 1000 ZEN each so the breakeven point is 1% success rate. So at 5% you will be much better off using Pres Wards even if the 'real' success rate is as much as 5 times lower than stated. And I am by no means certain that the success rate is less than given, as opposed to the RNG just being streaky.....
At 5% you should be using coalescent wards not preservation wards.
That's not a pro tip, its just common sense.
With Cryptic's track record, nobody should be spending money (real money or otherwise) on upgrading any artifacts. Chances are they will be completely obsolete in a mod or two.
With Cryptic's track record, nobody should be spending money (real money or otherwise) on upgrading any artifacts. Chances are they will be completely obsolete in a mod or two.
please make this into a post words of wisdom right here.
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onegaki101Member, NW M9 PlaytestPosts: 327Arc User
edited May 2015
Based on the posts, this seems to be a user error where many are blindly clicking and not paying attention to what they are doing. You do get a warning message, but many just blow through it, hence the blind clicking.
Comments
/10char
That's not a pro tip, its just common sense.
not all of us can afford 1 mil per legendary artifact.
This.
I burned through 96 pres wards upgrading my artifact belt and one of my artifacts to legendary, the 10% chance was brutal.
Common sense? 5% = on average 20 tries, that is 200z compared to 1000 zen. Now there's every chance you get a bad streak, but it's pretty unlikely to use more than 5 times the average, and if you do, chances are you're gonna be lucky on another fusion to make it worth while.
Personally I find marks to be more brutal and ever needing more until you find out that you spend more than you first though.
Actually, 1-0.95^13 is 50%. Overall you have a greater then 50% chance from the 13th try onwards and there is no..."on average you should succeed once out of every 20." If you do the same probability check but with 20 its a 65% chance to succeed by the 20th try, which is only 15% more then if it was try number 13. Mathematically, you should even be using pres wards with a 1% chance, as from a large number of tries you should find them succeeding for less then coal wards.
Im not saying that everyone can afford the cost of coalescent wards (which give you a 100% success rate) but I am saying that you cant be surprised or even mad when you blow through many preservation wards (which do not raise the rate of success at all) with a 5% chance of success. Hell, with the way things are in the game just be glad you don't lose any items when you fail with preservation wards.
I mean come on, who hasn't had 4-5 in a row fail with skill node kits? (which have a 75% success rate) Now if you can (sometimes) fail that many times in a row with 75%, how can you expect to not have a massive failure rate with only 5%? I've had fails with a 90% success rate. Bottom line is, like it or not this is how RNG works and it doesn't always work in your favor. Also, remember, you never notice how often it works in your favor, only when it works against you.
I said on average, surely 5% chance is as simple as that? You may be more likely to get it within that range (as you were saying and possibly thought that was what I was saying), but given the data of all players on all of the 5% fusions they do, 20 should be the amount of wards consumed. Some will be lucky, some will be really unlucky but it's very unlikely to spend as much as a coal ward on pres wards for a 5% chance. Just keeping things simple.
You'd need to fail over 100 times to make a coal ward worth it. It'd very unlikely to happen once let alone the multiple times you'll hopefully use the refining interface. I'd only use it for a guarantee for 1%. Of course you can make your own choices, but in the end you'd be spending more than necessary. I die inside a little when I hear people using coal wards for stuff over 1%.
Your common sense is amazing....
There were times where common sense was indeed common..
doing it 20 time is 65% success
doing it 40 times is 87%
doing it 60 times is 95,4%
doing it 80 times is 98, 4%
i would go the cheaper way and try it with 99 green wards, its cheaper since you need to invest are 13-14 to get a 50-50 chance instead of 1 blue
in other word 50 player from 100 will have success spending 14 green wards...but I am sure cryptics math is not correct so far since it happend to be too often being one of the poor 1 % loser
Err, no - please don't comment on maths topics if you haven't done the calculation.
Pres Wards are 10 ZEN each while Coals are 1000 ZEN each so the breakeven point is 1% success rate. So at 5% you will be much better off using Pres Wards even if the 'real' success rate is as much as 5 times lower than stated. And I am by no means certain that the success rate is less than given, as opposed to the RNG just being streaky.....
The Holy Crusaders guild leader ♚ Mod 10 PVE Destroyer GWF guide ♚ Founding member of the Relentless Alliance
That's 1.5M AD. Come on.
Don't give them the stereotype that us GWF's are dumb.
With Cryptic's track record, nobody should be spending money (real money or otherwise) on upgrading any artifacts. Chances are they will be completely obsolete in a mod or two.