Realy need to scale down the amount of adds during the last boss in LotMD as well as the dots and general spam attacks i know it should be tough but this is a bit much considering that the higher gear score epics are much easier by comparison also the random queue needs a mandatory party build i.e tank, healer, dps, dps, dps it work much better and you would see less abuse of the vote to kick function but i will make another post on that subject
The adds are boss health % based, when they spawn kill them, then no adds, then beat on the dragon, repeat. If you ignore them not only do the Eyrnes heal, but it a 100x harder unless your so over geared you don't need the loot.
Ohh and if you don't kill them you fight them all at once instead of "waves"
The adds are a lot, but Jarlax1 is right, you have to dedicate members to adds. As well as keeping them off your healer. It's frustrating at first, but once your team gets the hang of what adds to down first, it feels great when you final kill the dragon.
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Ohh and if you don't kill them you fight them all at once instead of "waves"