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Devotion Paladin Ability Scores

aranfriararanfriar Member, Neverwinter Beta Users Posts: 4 Arc User
edited April 2015 in The Citadel
I plan to make a healing Paladin (Human) with the following starting stats:

Constitution: 16
Wisdom: 16+2
Charisma: 12

I am not sold on the HP/RI from Con so going more for the healing and crit from Wisdom. Charisma bonuses are useful but do not seem as important. These thoughts are from playing other classes, so I may have it very wrong for the Paladin. Anyone found more points in Charisma more helpful?

What do you think? Feedback welcome :)
Post edited by aranfriar on

Comments

  • exard3kexard3k Member Posts: 19 Arc User
    edited April 2015
    You could spend more feats on the charisma crit feat and only put 2/5 into constitution to get more crit. CHA also contributes to your AP gain. Valuable stat with 3/3 feat for both protection and devotion.
  • jaegernljaegernl Member, NW M9 Playtest Posts: 455 Arc User
    edited April 2015
    aranfriar wrote: »
    I plan to make a healing Paladin (Human) with the following starting stats:

    Constitution: 16
    Wisdom: 16+2
    Charisma: 12

    I am not sold on the HP/RI from Con so going more for the healing and crit from Wisdom. Charisma bonuses are useful but do not seem as important. These thoughts are from playing other classes, so I may have it very wrong for the Paladin. Anyone found more points in Charisma more helpful?

    What do you think? Feedback welcome :)

    Heya, I rolled a Dragonborn with 16con/14wis/14cha starting roll. I pushed those to 16/16/16 with the Dragonborn ability bonuses. The value of Con for a healer is significantly less, as the added DR is of lesser value (you shouldn't be getting hit), and the HP boost from Con is minimal, with all the HP on gear. The Crit and Bonus healing from Wis, and the Crit (when feated) and AP gain from Charisma are far more useful. I'm looking at well over 50% crit via ability rolls and +crit gear. This doesn't count in a Lathander's Belt yet, which could add another 4%. I might even touch the 60% in a while.

    High crit makes for some spectacular healing. I'm pretty sure HP will get pushed even higher in future mods, and I'm already pulling 180k heals via Divine Touch and Bond of Virtue.
    Isaac the Adequate - Level 70 Oath of Protection Paladin
    Aurelius the Awkward - Level 70 Pathfinder Ranger
    We have looked into reports of players experiencing connection problems and have been unable to identify any server, data center, or client-side issues. We believe this may be ISP related.
  • exard3kexard3k Member Posts: 19 Arc User
    edited April 2015
    jaegernl wrote: »
    The value of Con for a healer is significantly less, as the added DR is of lesser value (you shouldn't be getting hit), and the HP boost from Con is minimal, with all the HP on gear.

    HP boost from CON isn't minimal. It's a percentage bonus that scales linear with your total hp so CON is even more important with the amount of hp on every piece of gear. higher CON is very important for Aura of Courage which is probably the best aura both paladins can use.
  • jaegernljaegernl Member, NW M9 Playtest Posts: 455 Arc User
    edited April 2015
    Doesn't the Con bonus work off of base HP, and not of total HP?
    Isaac the Adequate - Level 70 Oath of Protection Paladin
    Aurelius the Awkward - Level 70 Pathfinder Ranger
    We have looked into reports of players experiencing connection problems and have been unable to identify any server, data center, or client-side issues. We believe this may be ISP related.
  • aranfriararanfriar Member, Neverwinter Beta Users Posts: 4 Arc User
    edited April 2015
    jaegernl wrote: »
    Doesn't the Con bonus work off of base HP, and not of total HP?
    That's my understanding thus my not going for a high role on CON. AP gain for dailies is always useful especially as you don't get AP from enchantments, but those Crit heals sound awesome.
    Dragonborn is certainly appealing for the stats although 3 extra feats is useful too. My choice of human is more a thing from my RP days - lawful good knightly Paladin, I will probably give it a "Sir" or "Lord" name ;)
  • s1lv3rdrgnforums1lv3rdrgnforum Member, NW M9 Playtest Posts: 264 Arc User
    edited April 2015
    I cant get into game to look at my pally - but i went with a dragon born 18/16/14 roll Con/Wis/Cha ... my thought was I wanted a Healadin not a DO Cleric and I wanted tankiness + heal. Paladin's aura's and abilities are fairly short range (most of them are 30'). I feated Wisdom and have taken all but 5 points (for stamina) in healing tree. During leveling I gave points to Con and equal points to Wis and Cha (+2 ea). I feated recovery so my go to gear stat is Crit (Cha).

    I tried to take a fairly balanced approach *and* give me the ability to change it later if I needed to. IMO your starting ability roll is one of the most important decisions of your build. I've had numerous characters that were "not optimized" because the starting score was just wrong (and most often this is because I've given too little thought to a particular stat and later wanted more of it and couldnt get it).

    I'm fairly certain (97%) Con works off of base HP and I agree it's HP affect is negligible during leveling but at 70 with full BiS gear, it's going to be the only thing giving you the HP edge over equally geared players.
    Bedlam: Creating chaos as a MI Exec TR
    Avariel Merilwen: Burn baby, MoF/Rene
    Aejun The Silver: Devoted to Healing, DevOP/Justice
    Mina Rosepetal: Super Natural, Pathfinder/Melee
    Frost: Benchwarmer, Soulbinder/Fury
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