...that everyone who complains about mod 6 difficulty plays a ranged character? They've never been used to being hit, and now they are in denial that they cannot stand a mile away and spam spells anymore.
...that everyone who complains about mod 6 difficulty plays a ranged character? They've never been used to being hit, and now they are in denial that they cannot stand a mile away and spam spells anymore.
Clearly not true at all. People that are tossing complains left and right really never had to worry about dmg toward them due to the build they had passed down to em before mod6. You might have known that if u played a mod or 2 before mod6 dropped. Although, lots of ppl are also waiting for people to post they builds so they can copy it and what not. Instand of getting out in the field and testing out a build tht would fit their needs in this mod.
warlock, no complaining, in case of all die a lot atm, no diffenrence, only prob for warlock, no real mitigation as in pvp, no dodge no unstoppable, i die a lot, since the encounter can´t be tanked in the classic way, imo
i don´t want eay peasy dungeon
btw elol, vt, mb, kessel is all easy to go imo, cause if all player can have acces to epic gear that fast it has to be called "easy"
even a tank is not needed in some cases, so nothing to complain, T2 is another story, as far as i see only playable with broken DC, if they fix DC, this runs will get much more problematic
in former days other mmo i liked this: "putting coloured marks above mobs head" raid leader gives order: " The CW/Hunter has to take care about the mob xy, and don´t let him run ammok, kite him this or that direction, but don´t kill him because incase of killing him its a wipe, whatever...
0
thefabricantMember, NW M9 PlaytestPosts: 5,248Arc User
edited April 2015
CW here and I fully support mod 6 with the exception of the grind to 70.
aulduronMember, NW M9 PlaytestPosts: 1,351Arc User
edited April 2015
Have you noticed...
...that everyone who complains about mod 6 difficulty plays a ranged character? They've never been used to being hit, and now they are in denial that they cannot stand a mile away and spam spells anymore.
No. I never noticed that. In fact, I don't believe there to be any truth in that statement at all.
...that everyone who complains about mod 6 difficulty plays a ranged character? They've never been used to being hit, and now they are in denial that they cannot stand a mile away and spam spells anymore.
uhh no.. its melee classes that complain that ranged class are tankier and can survive better
...that everyone who complains about mod 6 difficulty plays a ranged character? They've never been used to being hit, and now they are in denial that they cannot stand a mile away and spam spells anymore.
You should take a peek at the Mod 6 preview GWF feedback thread. The river of tears was LEGENDARY. In all my time on these boards I've never seen its equal.
[SIGPIC][/SIGPIC]
0
thefabricantMember, NW M9 PlaytestPosts: 5,248Arc User
You should take a peek at the Mod 6 preview GWF feedback thread. The river of tears was LEGENDARY. In all my time on these boards I've never seen its equal.
Go back to the library abaddon, you making too much noise Don't want to bring those GWF's running in here complaining
You should take a peek at the Mod 6 preview GWF feedback thread. The river of tears was LEGENDARY. In all my time on these boards I've never seen its equal.
And then they went on live and understood that they did just fine as long as someone was there to control(CW) and heal(DC). The same CWs and DCs who do nothing but complain that they are not a 1-button wonder like before.
i did not read anything in DC forum about demanding anything? more or less a dead tree from this forum
same before mod 5 , the class was near "not existent", everbody knew it but since nothing changed, nobody cared any more, even the DC´s
this game is more or less a lottery, 5 calsses lose in a row x-times, than the lucky win -becomes a nightmare , espec. in case of doing pvp - cause the hate is endlessly
Ranged?? I have seen a lot of GWFs complaining about being too squishy now, and a lot of GFs complaining about getting one or two hitted through their blocks. The complaints about mob damage coupled with lack of in combat heals has been pretty even throughout the classes
I'm a GF and I think the damage is stupid in many cases. With my massive cast times on key powers - I'm looking at you, Fighter's Recovery - even the most innocuous enemy can blow my doors clean off. If I am at 50 - 60% HP I have to be wary of Black Dragonwings in their small form.
Sure, I can solo WOD but I have to do it like a turtle and this is while wearing Burning PVP gear and wearing a P.Negation. I use Fighter's Recovery like a crutch and have my Angel of Protection summoned.
PSA: You don't need to grind Spinward Rise for your Elemental artifact main hand if you have some AD lying around. You can craft it via the Tyranny of Dragon's campaign screen.
0
silverkeltMember, NW M9 PlaytestPosts: 4,235Arc User
...that everyone who complains about mod 6 difficulty plays a ranged character? They've never been used to being hit, and now they are in denial that they cannot stand a mile away and spam spells anymore.
This is wrong, your entire view point seems out of whack.
SW probably has the most to complain about in the game.. their survive line was nerfed to heck, they had reduced damage (which was a head scratch-er, the dps was entirely deceptive, with a broken daily that provided the majority of it) and have less CC then the other cloth wearer. In addition, even though HV is /was second most best t2 armour (behind hp) AD was a super solo damage t2, without it, its a pretty heavy dps loss. Then they nerfed more damage overal from the class..
Then its the GFs, GWFs and TRS that feel the full brunt of the insane damage, not the range classes.
I play every class , I see the need for a scaling down of damage overall, I mean for goodness sake, GFS are dying with shield up , sitting with rank 4 mitigation lines like hg, foresight, ashield and feats .. and still cant take a hit from some bosses.. that seems over the top.
Comments
Clearly not true at all. People that are tossing complains left and right really never had to worry about dmg toward them due to the build they had passed down to em before mod6. You might have known that if u played a mod or 2 before mod6 dropped. Although, lots of ppl are also waiting for people to post they builds so they can copy it and what not. Instand of getting out in the field and testing out a build tht would fit their needs in this mod.
i don´t want eay peasy dungeon
btw elol, vt, mb, kessel is all easy to go imo, cause if all player can have acces to epic gear that fast it has to be called "easy"
even a tank is not needed in some cases, so nothing to complain, T2 is another story, as far as i see only playable with broken DC, if they fix DC, this runs will get much more problematic
in former days other mmo i liked this: "putting coloured marks above mobs head" raid leader gives order: " The CW/Hunter has to take care about the mob xy, and don´t let him run ammok, kite him this or that direction, but don´t kill him because incase of killing him its a wipe, whatever...
No. I never noticed that. In fact, I don't believe there to be any truth in that statement at all.
uhh no.. its melee classes that complain that ranged class are tankier and can survive better
regards
i share these thiughts as well
regards
You should take a peek at the Mod 6 preview GWF feedback thread. The river of tears was LEGENDARY. In all my time on these boards I've never seen its equal.
Go back to the library abaddon, you making too much noise Don't want to bring those GWF's running in here complaining
warlocks cried also, but it did not work that good,
same before mod 5 , the class was near "not existent", everbody knew it but since nothing changed, nobody cared any more, even the DC´s
this game is more or less a lottery, 5 calsses lose in a row x-times, than the lucky win -becomes a nightmare , espec. in case of doing pvp - cause the hate is endlessly
Sure, I can solo WOD but I have to do it like a turtle and this is while wearing Burning PVP gear and wearing a P.Negation. I use Fighter's Recovery like a crutch and have my Angel of Protection summoned.
This is wrong, your entire view point seems out of whack.
SW probably has the most to complain about in the game.. their survive line was nerfed to heck, they had reduced damage (which was a head scratch-er, the dps was entirely deceptive, with a broken daily that provided the majority of it) and have less CC then the other cloth wearer. In addition, even though HV is /was second most best t2 armour (behind hp) AD was a super solo damage t2, without it, its a pretty heavy dps loss. Then they nerfed more damage overal from the class..
Then its the GFs, GWFs and TRS that feel the full brunt of the insane damage, not the range classes.
I play every class , I see the need for a scaling down of damage overall, I mean for goodness sake, GFS are dying with shield up , sitting with rank 4 mitigation lines like hg, foresight, ashield and feats .. and still cant take a hit from some bosses.. that seems over the top.