Anyone else notice getting the same 4th invocation award every time? Has anyone gotten a different 4th invocation award on the same toon at a given level?
Post edited by cornflakes2014 on
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darkstarcrashMember, NW M9 PlaytestPosts: 1,382Arc User
edited April 2015
I always get the same potion and RP item on my characters -- different for each character, but same item each day for any given character.
It's mostly a good thing, because otherwise your bags would be overflowing with 20 new refining stones - but it kind of sucks on the one who gets a lesser Mark of Potency every day.
Same thing happening to me. Surprised they didn't fix it yet. Probably not too many people getting the lesser mark annoyed enough to report the bug. The reward from the mechanical alter seems correctly randomized
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torontodaveMember, NW M9 PlaytestPosts: 992Arc User
edited April 2015
You guys get green ones? =X I think all of my chars get grey minor ones. =((
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darkstarcrashMember, NW M9 PlaytestPosts: 1,382Arc User
edited April 2015
Why do people think it's broken or needs to be fixed?
I'm pretty sure it is a deliberate choice on the devs' part: randomly assign a potion and an RP stone to each character upon first invocation after Mod 6, then keep the potion and stone constant from then on (except that after 66ish you get a Superior potion rather than a Major potion, but still the same type).
As I said above, it prevents clogging up your bag with 6 different potions and dozens of RP stones.
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plasticbatMember, NW M9 PlaytestPosts: 12,481Arc User
Why do people think it's broken or needs to be fixed?
I'm pretty sure it is a deliberate choice on the devs' part: randomly assign a potion and an RP stone to each character upon first invocation after Mod 6, then keep the potion and stone constant from then on (except that after 66ish you get a Superior potion rather than a Major potion, but still the same type).
As I said above, it prevents clogging up your bag with 6 different potions and dozens of RP stones.
Because some of my char get 500 RP refinement everyday, one of my chars get 2500 RP refinement everyday, one of my char gets 500 RP Artifact of Power refinement everyday (this is not bad but I think it can be suck if I get Artifact of Stability everyday), ...
It is good that one of mine get 2500 RP one everyday. However, I don't think it is fair as what he gets in one day when others needs to do that in 5 days (for the same RP).
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"If if that was the case, if it was something then I probably was chasing. I would have never gotten it. That was the whole point, if you chase something, then sometimes you never get it. uh huh if you put forth to work and all the attitude, next you know it's bestowed upon you." -- Michael Jordan
Maybe the reward is related to the deity you picked for your character ? Just thinking out loud.
They are, I have 2 characters with the same deity and they get the same white thaumaturgic stone every time. It's really unfair. Worse is the stones are bound to character. So some characters are gonna get realy high level enchants, others high level artifacts, etc.
Here is a partial list of deity vs stones for new players:
Selune = Enchants and Runestones (Thaumaturgic)
Silvanus = Enchants and Runestones (Thaumaturgic)
Moradin =All (Marks of Potency)
Torm = Artifacts (Marks of Power)
Sune = Artifacts (marks of Union)
Corellon= Artifacts (Resonance)
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darkstarcrashMember, NW M9 PlaytestPosts: 1,382Arc User
edited April 2015
If you don't like that some of your characters get a crappy reward, maybe make a suggestion that the rewards are re-rolled once a month, or once a mod -- but then don't come complaining to the forums if every character ends up with lesser Mark of Potency. :P
And from my limited experience (11 characters), only the alts with a stability artifact got a Stability stone. And I have two Leadership alts with no artifacts, and one gets a minor Thaum stone and the other gets lesser Mark of Potency. So it seems like you only get items you can use -- again, from my limited experience.
This might mean you'd better equip some gems and an artifact before you invoke the first time, to maximize your chance of getting better RP stones.
They are, I have 2 characters with the same deity and they get the same white thaumaturgic stone every time. It's really unfair. Worse is the stones are bound to character. So some characters are gonna get realy high level enchants, others high level artifacts, etc.
Here is a partial list of deity vs stones for new players:
Selune = Enchants and Runestones (Thaumaturgic)
Silvanus = Enchants and Runestones (Thaumaturgic)
Moradin =All (Marks of Potency)
Torm = Artifacts (Marks of Power)
Sune = Artifacts (marks of Union)
Corellon= Artifacts (Resonance)
No, it is not based on deity. My chars invoke to every deity but Torm, and my results don't necessarily agree with yours.
For me:
Amaunator - artifact
Chauntea - thaum
Corellon - Mark of Potency
Kelemvor - artifact
Moradin - Mark of Potency
Oghma - thaum
Selune - artifact
Silvanus - thaum
Sune - thaum
Tempus - thaum
Tymora - thaum
They are, I have 2 characters with the same deity and they get the same white thaumaturgic stone every time. It's really unfair. Worse is the stones are bound to character. So some characters are gonna get realy high level enchants, others high level artifacts, etc.
Here is a partial list of deity vs stones for new players:
Selune = Enchants and Runestones (Thaumaturgic)
Silvanus = Enchants and Runestones (Thaumaturgic)
Moradin =All (Marks of Potency)
Torm = Artifacts (Marks of Power)
Sune = Artifacts (marks of Union)
Corellon= Artifacts (Resonance)
This does not match with what I've been getting.
My Moradin cleric has been only getting minor union stones.
My Sune cleric has been getting old minor Resonance stones
My Torm character gets only minor union stones
My Kelemvor gets only minor power stones.
And my Oghma character only gets minor stability stones.
So it seems it's restricted to character not their faith.
No, it is not based on deity. My chars invoke to every deity but Torm, and my results don't necessarily agree with yours.
For me:
Amaunator - artifact
Chauntea - thaum
Corellon - Mark of Potency
Kelemvor - artifact
Moradin - Mark of Potency
Oghma - thaum
Selune - artifact
Silvanus - thaum
Sune - thaum
Tempus - thaum
Tymora - thaum
That's weird maybe level has something to do with it aswell??? AnywayI think the account bound suggestion would be a good idead since characters seem to be stuck with one kind of reward.
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darkstarcrashMember, NW M9 PlaytestPosts: 1,382Arc User
That's weird maybe level has something to do with it aswell??? AnywayI think the account bound suggestion would be a good idead since characters seem to be stuck with one kind of reward.
Deity, character level, first letter of your character's name: none of these are controlling the RP reward, It is random.
And it's not worth stressing over. It's a freebie, and character-bound really only affects artifact stones - since you can just ship enchantments around.
I'm not saying this because I have really great rolls I want to protect, either. Only two get lesser stones, the rest get minor stones, and my two unluckiest get lesser Mark of Potency.
The starting choice of what RP stone you get is random; after that you always get the same one. I think that was pretty clear.
And if your HR already has 4 mythic artifacts Magenubbie, you are obviously very well-off, so you really don't need the boost of these RP stones.
He said, he did not NEED artifacts on that character may be he's fine with epic or legendary, You might Need mythic, I don't, Legendary will be fine for me and currenlty got 3 epic on 6 toons and for now that's all I NEED, do I want all mythic, sure but I don't NEED it. Do I NEED Rank 6 enchantments on all those 6 toons, yes I do. You seem to think what YOU NEED/WANT should apply to all players.
I think making it random every time you invoke or BtA would satisfy the majority of players with little effort from the Devs.
Comments
It's mostly a good thing, because otherwise your bags would be overflowing with 20 new refining stones - but it kind of sucks on the one who gets a lesser Mark of Potency every day.
So I like it.
NW-DC9R4J5EH - 'The Black Pearl' - Spelljammer! Phlo Riders and Space Orcs
Thanks for all the fish.
I'm pretty sure it is a deliberate choice on the devs' part: randomly assign a potion and an RP stone to each character upon first invocation after Mod 6, then keep the potion and stone constant from then on (except that after 66ish you get a Superior potion rather than a Major potion, but still the same type).
As I said above, it prevents clogging up your bag with 6 different potions and dozens of RP stones.
Because some of my char get 500 RP refinement everyday, one of my chars get 2500 RP refinement everyday, one of my char gets 500 RP Artifact of Power refinement everyday (this is not bad but I think it can be suck if I get Artifact of Stability everyday), ...
It is good that one of mine get 2500 RP one everyday. However, I don't think it is fair as what he gets in one day when others needs to do that in 5 days (for the same RP).
They are, I have 2 characters with the same deity and they get the same white thaumaturgic stone every time. It's really unfair. Worse is the stones are bound to character. So some characters are gonna get realy high level enchants, others high level artifacts, etc.
Here is a partial list of deity vs stones for new players:
Selune = Enchants and Runestones (Thaumaturgic)
Silvanus = Enchants and Runestones (Thaumaturgic)
Moradin =All (Marks of Potency)
Torm = Artifacts (Marks of Power)
Sune = Artifacts (marks of Union)
Corellon= Artifacts (Resonance)
And from my limited experience (11 characters), only the alts with a stability artifact got a Stability stone. And I have two Leadership alts with no artifacts, and one gets a minor Thaum stone and the other gets lesser Mark of Potency. So it seems like you only get items you can use -- again, from my limited experience.
This might mean you'd better equip some gems and an artifact before you invoke the first time, to maximize your chance of getting better RP stones.
No, it is not based on deity. My chars invoke to every deity but Torm, and my results don't necessarily agree with yours.
For me:
Amaunator - artifact
Chauntea - thaum
Corellon - Mark of Potency
Kelemvor - artifact
Moradin - Mark of Potency
Oghma - thaum
Selune - artifact
Silvanus - thaum
Sune - thaum
Tempus - thaum
Tymora - thaum
This does not match with what I've been getting.
My Moradin cleric has been only getting minor union stones.
My Sune cleric has been getting old minor Resonance stones
My Torm character gets only minor union stones
My Kelemvor gets only minor power stones.
And my Oghma character only gets minor stability stones.
So it seems it's restricted to character not their faith.
That's weird maybe level has something to do with it aswell??? AnywayI think the account bound suggestion would be a good idead since characters seem to be stuck with one kind of reward.
Deity, character level, first letter of your character's name: none of these are controlling the RP reward, It is random.
And it's not worth stressing over. It's a freebie, and character-bound really only affects artifact stones - since you can just ship enchantments around.
I'm not saying this because I have really great rolls I want to protect, either. Only two get lesser stones, the rest get minor stones, and my two unluckiest get lesser Mark of Potency.
And if your HR already has 4 mythic artifacts Magenubbie, you are obviously very well-off, so you really don't need the boost of these RP stones.
He said, he did not NEED artifacts on that character may be he's fine with epic or legendary, You might Need mythic, I don't, Legendary will be fine for me and currenlty got 3 epic on 6 toons and for now that's all I NEED, do I want all mythic, sure but I don't NEED it. Do I NEED Rank 6 enchantments on all those 6 toons, yes I do. You seem to think what YOU NEED/WANT should apply to all players.
I think making it random every time you invoke or BtA would satisfy the majority of players with little effort from the Devs.