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Boss Dynamics: Are they still limited to Add-Bashing?

[Deleted User][Deleted User] Posts: 0 Arc User
edited April 2015 in PvE Discussion
Is there new boss dynamics or are they still just Add-Bash sessions?
Post edited by [Deleted User] on

Comments

  • ghoulz66ghoulz66 Member, NW M9 Playtest Posts: 3,748 Arc User
    edited April 2015
    They're 1-shot sessions now:P
  • cloud990plcloud990pl Member Posts: 16 Arc User
    edited April 2015
    I heared Cragmire Crypts boss got minor overhaul (his fires have to be extinguished) but I wasn't there yet so can't say for sure.
    VT&LoL are the same as they were, except everything has more HP, CC resist and hits harder.
  • tankinatorfrtankinatorfr Member, Neverwinter Beta Users, Neverwinter Knight of the Feywild Users Posts: 107 Bounty Hunter
    edited April 2015
    In some way, it is player-bash sessions now.
    Do-able, but not on the first try. Also, more "strategy" (do you prefer insta-kill or burning ?)
  • [Deleted User][Deleted User] Posts: 0 Arc User
    edited April 2015
    I'd like to see some dynamics, for example, every minute or so, you can click/use/attack a rock wall for instance, and boulders fall on the boss and/or the adds doing some damage or slowing them down.

    The ideas are endless, they just need to put them in; maybe start a thread with player's ideas on boss dynamics.
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