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New arpen cap and dr of lvl70 mobs??

ibench200ibench200 Member Posts: 169 Arc User
edited April 2015 in PvE Discussion
So in mod 5 mobs had about 22%dr and bosses 24%. If that figure scales to level then its 26% for mobs and 28% for bosses at lv 70? cuz u get .4% per lvl?
Post edited by ibench200 on

Comments

  • suicidalgodotsuicidalgodot Member Posts: 2,465 Arc User
    edited April 2015
    Nope, that would be too nice. They got severely buffed, their own kind of new stat curves. But don't ask me for detailed numbers...

    ...let's just say there's a reason for 100 points gear ArPen having a 1% ResIgn yield, whereas for most* other stats it's 1% per 400 points bonus.


    *Recovery is the other exception, 1% Recharge Speed increase per 200 points invested.
  • blackxxwolf3blackxxwolf3 Member Posts: 1,539 Arc User
    edited April 2015
    Nope, that would be too nice. They got severely buffed, their own kind of new stat curves. But don't ask me for detailed numbers...

    ...let's just say there's a reason for 100 points gear ArPen having a 1% ResIgn yield, whereas for most* other stats it's 1% per 400 points bonus.


    *Recovery is the other exception, 1% Recharge Speed increase per 200 points invested.
    that is very messed up on the devs part.
  • gomok72gomok72 Member Posts: 616 Arc User
    edited April 2015
    that is very messed up on the devs part.

    The messed up part is the developers did not do this sooner. Again, every encounter should be a challenge in epic ,common or legendary gear. I'm happy with what they have done with this game, so far.

    The next step I am hoping developers take is make PvE gear worthless in PvP and PvP gear worthless in PvE (Stat wise, Full tenacity worthless for PvE and no tenacity = worthless for PvP.).
    I may not be considered by most the BEST PVP Warlock on the server but, I am the most HATED amongst them.

    -Kymos
  • senterionosenteriono Member Posts: 17 Arc User
    edited April 2015
    gomok72 wrote: »
    The messed up part is the developers did not do this sooner. Again, every encounter should be a challenge in epic ,common or legendary gear. I'm happy with what they have done with this game, so far.

    The next step I am hoping developers take is make PvE gear worthless in PvP and PvP gear worthless in PvE (Stat wise, Full tenacity worthless for PvE and no tenacity = worthless for PvP.).

    No way somebody who isn't cryinglike a little girl its a miracle i agree with everything u just said
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