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The game is unplayable

blorkvonlubbblorkvonlubb Member, NW M9 Playtest Posts: 72 Arc User
edited April 2015 in Bug Reports (PC)
The massive server lag is just completely ridiculous. It takes up to five minutes to load a board and then when you finally get to play the server just randomly stops responding. If you are in the middle of combat you are automatically killed when the server finally starts responding again because the ten seconds or so that you were just standing there didn't just go away, the game apparently was tracking them on the server but not your computer.

Kits should and potions should be massively reduced in price until these major issues are resolved.
Post edited by blorkvonlubb on

Comments

  • eritheyleritheyl Member Posts: 12 Arc User
    edited April 2015
    Some of us haven't been able to so much as start the game client for hours now, your pain is our pleasure.

    (...and also our pain, there's SO MUCH PAIN)

    :(
  • haelrahaelra Member Posts: 220 Arc User
    edited April 2015
    I'm presently unable to complete login, apparently due to server performance, possibly from volume. I logged out an hour or so ago, and since, trying to log back in is very slow, then I start to zone in, get a message about how I can't connect to the server, and then eventually, I get the zone to render around me, but with many elements missing, like NPC's and my quest list. Maybe it's just high load, I don't know.
  • awdgvawdgv Member Posts: 2 Arc User
    edited April 2015
    My game client crashes right after the Cryptic loading then the material files loaded i cant get into the character screen cause it crashes.
  • apristanaapristana Member Posts: 2 Arc User
    edited April 2015
    awdgv wrote: »
    My game client crashes right after the Cryptic loading then the material files loaded i cant get into the character screen cause it crashes.

    I'm getting the same error and then have to restart my computer because it messes with the colors. Have never had this happen before this update.
  • eritheyleritheyl Member Posts: 12 Arc User
    edited April 2015
    Going to concede to the fact that it was a poorly-managed patch, considering hours later we still don't have so much as confirmation that a problem exists on their end. I'll just work on a new Foundry storyboard in Notepad, I may have something worth pursuing for the next time I can open the game...maybe next month. Next year. Who can say, dev silence 2 stronk.

    Edit: Well. Realistically, I'm sure all available hands are tied with the problems of those who are -actively playing the game- since the new module went live. Those lucky HAMSTER are finding all sorts of bugs that I'm sure take precedence - after all, I'm sure they'd want us moving into a more stable environment if we were to get in at all.

    I'm okay with that.

    ...kinda.
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