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Third and Maybe 4th Class Feature addition

pufy2010pufy2010 Member, NW M9 Playtest Posts: 301 Arc User
Hi guy's A.A here.


I would love to have mod 6 the following : a third and maybe 4th Class feature.

ATM we have ONLY 2.


I vote yes for 1 or 2 more class feature adition.


May the Bacon Bless.
Post edited by Unknown User on

Comments

  • knallkooopfknallkooopf Member Posts: 9 Arc User
    edited February 2015
    A new daily power would be nice too :)
  • burkaancburkaanc Member Posts: 2,186 Arc User
    edited February 2015
    yea allow everybody to use all features same time, and monsters die just when u enter aggro range
    Paladin Master Race
  • zekethesinnerzekethesinner Member, NW M9 Playtest Posts: 805 Arc User
    edited February 2015
    Sorry Alizea, but hell no...

    (Sin)cerely
    Kain


  • katbozejziemikatbozejziemi Member, NW M9 Playtest Posts: 856 Arc User
    edited February 2015
    Instead of adding 4th rank to powers they should've added 3rd class feature slot.

    By adding 4th rank to existing features they only made the already good ones better and made the gap between the good and not-as-good ones bigger.
  • rayrdanrayrdan Member Posts: 5,410 Arc User
    edited February 2015
    100% cw will vote yes for some reasons....
  • cococyacococya Member Posts: 162 Arc User
    edited February 2015
    No new class features needed, tyvm.
  • koalazebra1koalazebra1 Member Posts: 1,173 Bounty Hunter
    edited February 2015
    rayrdan wrote: »
    100% cw will vote yes for some reasons....

    eye of the storm, orb of imposition, storm spell, chilling presence
  • umscheumsche Member, NW M9 Playtest Posts: 461 Arc User
    edited February 2015
    CW here, voted no for obvious reasons : eye of the storm, orb of imposition, storm spell, chilling presence
  • thedemienthedemien Member Posts: 830 Arc User
    edited February 2015
    I d love to see 3rd class feature and 4th encounter. 2 dailies are fine for me
  • silverkeltsilverkelt Member, NW M9 Playtest Posts: 4,235 Arc User
    edited February 2015
    umsche wrote: »
    CW here, voted no for obvious reasons : eye of the storm, orb of imposition, storm spell, chilling presence

    o.O That would be insane.. TRs would have loads to choose from as well.

    Of course alot of classes would barely see any difference even with 4, I cant come up with 4 for my DC, I could go to zero and feel almost the same frankly.
  • koalazebra1koalazebra1 Member Posts: 1,173 Bounty Hunter
    edited February 2015
    thedemien wrote: »
    I d love to see 3rd class feature and 4th encounter. 2 dailies are fine for me

    no way for fourth encounter, I'm guessing you want it because you play a HR which means its 2 MORE encounters!
  • emilemoemilemo Member Posts: 1,718 Arc User
    edited February 2015
    pufy2010 wrote: »
    Hi guy's A.A here.


    I would love to have mod 6 the following : a third and maybe 4th Class feature.

    ATM we have ONLY 2.


    I vote yes for 1 or 2 more class feature adition.


    May the Bacon Bless.

    As cool as it would be to have a third passive on my GWF you gotta acknowledge that some classes will become too OP with another class feature ON. Which will create further imbalance, bring more changes/nerfs and ultimately screw up the game even more.

    So, I vote NO
    Row, row, row your boat, Gently down the stream.
    Merrily, merrily, merrily, merrily, Life is but a dream.
  • meiramimeirami Member, NW M9 Playtest Posts: 423 Arc User
    edited February 2015
    No. The current system is good as it is, because now you have to make choices.

    There is no need to make pve even easier and pvp more imbalanced, and some classes don't even have more than four decent features to slot (if even that, compared to the overkill that CWs would be using).
  • katbozejziemikatbozejziemi Member, NW M9 Playtest Posts: 856 Arc User
    edited February 2015
    meirami wrote: »
    No. The current system is good as it is, because now you have to make choices
    I wonder what choices you have to make in terms of class features as SW or GWF.
  • burkaancburkaanc Member Posts: 2,186 Arc User
    edited February 2015
    trample the fallen, wms, destroyers, the 2 new ones
    Paladin Master Race
  • meiramimeirami Member, NW M9 Playtest Posts: 423 Arc User
    edited February 2015
    I wonder what choices you have to make in terms of class features as SW or GWF.

    Had you read past the first sentence, you might have realized that was what I too said. Some classes have better choices than the others.
  • rversantrversant Member Posts: 896 Arc User
    edited March 2015
    I wonder what choices you have to make in terms of class features as SW or GWF.

    Yeah, Bravery (dat deflect, rank 4 is like 10% :D) , Weapon master (Crit stat with this) , Destroyer ( dat dmg) , Trample the fallen (dat dmg) or that new lower hp one. (dat fat tank)
    People are way too negative, Why cant we just all get along.


    Drunken Goose of MidNight Express. - 3.3k Paladin , 3.6k GWF , 3.1k GF,
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