The pure/Transcend version of Bark are bugged , the perfect version ( normal version) works fine.
The bug in question is that absorbs all damage , And ignores all hits under 16 000 damage.
And it is permanent stacked ( 4 hits should remove bark , Tested...50 hits at will did not remove bark)
Easy way to check : compare how many hits takes to off a Perfect Bronze.
And how many hits takes to off a Pure/Trans Bark.
You will notice diference : Pure not only ignores all damage , BUT it will constantly have the bark effect on
Sometimes i maybe see some damage . but then it gets back to the previous state.
Pure/T bark Dose not respect the damage value/and dose not go off after 4 hits either, i can hit over 50 times until i remove it.)
Here is a sample ( a tr friend..using duelist flury nonstop , and all i get is : 0 damage.
Comments
they look like they need help