And where do you locate that increase? is it the Damage/Healing stat down by where the crit % is?
If so, and the value is lets say, 10k, would it now be 10.5k?
is that extra 500 worth having over Desperate Restoration or more ap increase/run stamina reduction
If it's like most other stat buffs it won't show up on your character sheet at all. You'd have to do some testing and run ACT logs to see the difference. And it should apply directly to outgoing damage. So if you had an attack that normally did 1000 damage per hit, with 5/5 Blood Pact it should do 1050 per hit.
Those numbers on your stat sheet are just component parts of your total Gear Score anyway.
If it's like most other stat buffs it won't show up on your character sheet at all. You'd have to do some testing and run ACT logs to see the difference. And it should apply directly to outgoing damage. So if you had an attack that normally did 1000 damage per hit, with 5/5 Blood Pact it should do 1050 per hit.
Those numbers on your stat sheet are just component parts of your total Gear Score anyway.
ah i understand, not so bad but might just not be worth it for SW since we only have 2 big single hits, not so sure it would be worth it with the dots etc.
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bajornorbertMember, NW M9 PlaytestPosts: 272Arc User
edited December 2014
Check your powers' tooltip, it shows the damage increase from BPoC and it's much easier to see then comparing damages in several minutes ACT logs. For every point invested in BPoC the tooltip damage increases by 1.x%.
It's working exactly the same way as CW's Learned Spellcaster works, it increases your powers' base damage by (1+((con-10)/100))% / point invested.
So for ex. if you have 30 Con, it increases you powers' base damage by 1.2% for every point invested in it, if you have 26 Con the damage increase is 1.16% / point.
Check your powers' tooltip, it shows the damage increase from BPoC and it's much easier to see then comparing damages in several minutes ACT logs. For every point invested in BPoC the tooltip damage increases by 1.x%.
It's working exactly the same way as CW's Learned Spellcaster works, it increases your powers' base damage by (1+((con-10)/100))% / point invested.
So for ex. if you have 30 Con, it increases you powers' base damage by 1.2% for every point invested in it, if you have 26 Con the damage increase is 1.16% / point.
I thought all these feats had been shown to be a flat 1% per point increase in damage and not related to the base stat at all? Unless they fixed that and I missed it. I'll check when I log in later.
Check your powers' tooltip, it shows the damage increase from BPoC and it's much easier to see then comparing damages in several minutes ACT logs. For every point invested in BPoC the tooltip damage increases by 1.x%.
It's working exactly the same way as CW's Learned Spellcaster works, it increases your powers' base damage by (1+((con-10)/100))% / point invested.
So for ex. if you have 30 Con, it increases you powers' base damage by 1.2% for every point invested in it, if you have 26 Con the damage increase is 1.16% / point.
so in the end you actually get slightly more than what the ability states, but were still talking about a tiny increase overall. Still good to know though, thanks!
Check your powers' tooltip, it shows the damage increase from BPoC and it's much easier to see then comparing damages in several minutes ACT logs. For every point invested in BPoC the tooltip damage increases by 1.x%.
It's working exactly the same way as CW's Learned Spellcaster works, it increases your powers' base damage by (1+((con-10)/100))% / point invested.
So for ex. if you have 30 Con, it increases you powers' base damage by 1.2% for every point invested in it, if you have 26 Con the damage increase is 1.16% / point.
I do not know if this correct the contents of this topic, this calculation is made on the power, based on the constitution. If Formula Correct:
(1+((28"CON"-10)/100))/5"BoodPact" = 0,236
5.000power * 1,236 = 6180 power
Then
5.0K power = 30,30% Damage
6.1K power = 37,45% Damage
Comments
And where do you locate that increase? is it the Damage/Healing stat down by where the crit % is?
If so, and the value is lets say, 10k, would it now be 10.5k?
is that extra 500 worth having over Desperate Restoration or more ap increase/run stamina reduction
Those numbers on your stat sheet are just component parts of your total Gear Score anyway.
Aelar Hawkwind - Archer
Karrin Feywinter - Mistress of Flame
Errin Duskwalker - Executioner
Darquess - Soulbinder
ah i understand, not so bad but might just not be worth it for SW since we only have 2 big single hits, not so sure it would be worth it with the dots etc.
It's working exactly the same way as CW's Learned Spellcaster works, it increases your powers' base damage by (1+((con-10)/100))% / point invested.
So for ex. if you have 30 Con, it increases you powers' base damage by 1.2% for every point invested in it, if you have 26 Con the damage increase is 1.16% / point.
Aelar Hawkwind - Archer
Karrin Feywinter - Mistress of Flame
Errin Duskwalker - Executioner
Darquess - Soulbinder
so in the end you actually get slightly more than what the ability states, but were still talking about a tiny increase overall. Still good to know though, thanks!
I do not know if this correct the contents of this topic, this calculation is made on the power, based on the constitution.
If Formula Correct:
(1+((28"CON"-10)/100))/5"BoodPact" = 0,236
5.000power * 1,236 = 6180 power
Then
5.0K power = 30,30% Damage
6.1K power = 37,45% Damage
Does it work that way?
http://nw-forum.perfectworld.com/showthread.php?802691-Blood-Pact-of-Cania-Tested-and-Working