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new cw encounters?

dodgododgo Member, NW M9 Playtest Posts: 870 Arc User
can someone please post screen shots of the 2 x new encounters or at least state what they are/ do?
Post edited by dodgo on

Comments

  • angrymanagementangrymanagement Member Posts: 487 Arc User
    edited February 2015
    Don't get excited about the listed damage for Disentigrate. It seems to regularly be hitting for around 7k instead of the 28 - 34k in the tooltip. As is, not much use.
    Imprisonment is cool, but since it has nearly a 30second cooldown, not sure I would ever want to slot it. (you can cancel it early)
    2s9oq5d.png
  • dodgododgo Member, NW M9 Playtest Posts: 870 Arc User
    edited February 2015
    hahahah gg
  • nathyielnathyiel Member, NW M9 Playtest Posts: 340 Arc User
    edited February 2015
    Emprisonment is clearly designed for pvp but I fear that the 4s control will result in a lot of QQ.
    It's best part is the Arcane Mastery stacking. it will synergies with spell that have increased effect with them. It will increase the value of Arcane Presence too.

    Disintegrate is what was lacking : an execute spell. Death is the best control. ��
    It's difficult to judge its values (op or not) as neither health nor weapon damage are know at level 70. If it kill its targets at 10k hp or below, the question will be : will the target have 100k, 200k or more hp?

    At the same time, it can't be badder than one-shooting TR.
  • nazghul22nazghul22 Member Posts: 407 Arc User
    edited February 2015
    Imprisonment is cool, but since it has nearly a 30second cooldown

    It's a daily.
    ToD = ..........
    Tired of Dailies/Tyranny of Dailies/Timers of Doom/Tricked Or Duped/Tremendously Obnoxious Dailies/Try Otherwise, Devs
  • thefabricantthefabricant Member, NW M9 Playtest Posts: 5,248 Arc User
    edited February 2015
    They got imprisonment all wrong, it needs to work like it used to ages ago :p It shoukd trap opponents in a little bubble deep in the earth where they will reside for all eternity...essentially a 1 hit kill :p
  • schweifer1982schweifer1982 Member, NW M9 Playtest Posts: 1,662 Arc User
    edited February 2015
    I have only 3 q:
    Disintegrate how can we resurrected after this skill ? Cuz if someone kill me with it i am falling into atoms .
    What will happen with us and what will happen with our gear ??
    DCs will get us up from atom pices like puzzle?
    GWF 3700Ilvl Éjsötét & ProPala 3200Ilvl Menydörgés (main) & Szürkefarkas 2600 ilvl
  • katamaster81899katamaster81899 Member Posts: 1,157 Arc User
    edited February 2015
    This is for both MoF and SS Paragons?
    dulopa4e1d9.png
    || Axios Guild Leader || Neverwinter Trade Forum Moderator || Infernal Paragons ||
    Check out my foundry, titled "Akro's Gone Wacko", featuring our ex-CM Akromatik!: NW-DL8J7BY5T
    Erza Moonstalker | Lara Moonstalker | Julie Marvell | Erza Moonhunter | Annie Hellangel | Jenn Moonstalker
  • truescramblestruescrambles Member Posts: 111 Arc User
    edited February 2015
    This is for both MoF and SS Paragons?

    Those powers don't have the border around them that is unique to paragon powers. And I did go to preview to respec to MoF. Both of powers are available to both paragons.
  • katamaster81899katamaster81899 Member Posts: 1,157 Arc User
    edited February 2015
    Those powers don't have the border around them that is unique to paragon powers. And I did go to preview to respec to MoF. Both of powers are available to both paragons.

    Ok, thanks for checking. I do have to admit, I was hoping for more variety in AoE spells, but it seems like they are hesitant to throw us any more decent spells for PvE. PVP already has its pick of decent spells to slot... PvE... not so much...
    dulopa4e1d9.png
    || Axios Guild Leader || Neverwinter Trade Forum Moderator || Infernal Paragons ||
    Check out my foundry, titled "Akro's Gone Wacko", featuring our ex-CM Akromatik!: NW-DL8J7BY5T
    Erza Moonstalker | Lara Moonstalker | Julie Marvell | Erza Moonhunter | Annie Hellangel | Jenn Moonstalker
  • kieranmtornkieranmtorn Member, NW M9 Playtest Posts: 382 Arc User
    edited February 2015
    Pretty much my problem. We got 2 totally pointless class passive skills and 2 nice pvp single target skills. What I'd really like is a decent ranged AOE control/damage skills to replace one of the point blank AOE's we depend on. Something like a ball lightning spell or real a fireball.
  • nathyielnathyiel Member, NW M9 Playtest Posts: 340 Arc User
    edited February 2015
    Pretty much my problem. We got 2 totally pointless class passive skills and 2 nice pvp single target skills. What I'd really like is a decent ranged AOE control/damage skills to replace one of the point blank AOE's we depend on. Something like a ball lightning spell or real a fireball.

    It may come. We only see class feature and encounter, both shared. We still need to see new daily and paragon power. There's room for 4 power. Just wait and see.
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