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Issue with Trapper Cooldown

marky37marky37 Member Posts: 7 Arc User
edited February 2015 in The Wilds
I recently respece'd my archery HR to a trapper and first i noticed the awesome cooldown reduction due to the Swiftness of the Fox feat, allowing to spam encounters all over the time.

But it happens now and then, that my range encounters just dont reduce the melee cooldowns and vice versa, so its messing up my whole rotation, cause the encounters are not ready to be used again. I noticed it in dungeons, skirmishes and in the Trade of Blades with the puppets and i tested it out many times. Sometimes the cooldowns are reduced, sometimes not.

I dont know if its a bug or something else.
Does anyone has the same problem or can explain it?
Any useful comments are appreciated :)
Post edited by marky37 on

Comments

  • tantivetyrelltantivetyrell Member Posts: 180 Arc User
    edited February 2015
    Do you happen to wear the royal guard set, or its tier 1 equilavent? I can't think of anything that would make it so irregular, however you do need to hit targets for the cooldown reduction to set in.
  • marky37marky37 Member Posts: 7 Arc User
    edited February 2015
    Im wearing a 2/2 set Grand Warden and Draconic Templar.
    But when playing today I tried to always land a hit with every encounter and i havent noticed any problems with the cooldown reductions, so I guess that was it^^
    Thanks alot, Im glad i wasnt a bug :D
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