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game disconects constantly

mrrb2000mrrb2000 Member, NW M9 Playtest Posts: 49 Arc User
edited January 2015 in Bug Reports (PC)
At the end of pvp at 999 the game disconnects.
Before the update everything worked fine.
Post edited by Unknown User on

Comments

  • zandurrrzandurrr Member Posts: 7 Arc User
    edited January 2015
    I concur COMPLETELY!! The lag has been absolutely horrible since maintenance few days ago. I never lagged at all till that maintenance. So bad I've given up playing all together. It is not me for sure. I contacted ISP, all is well. I am on a dedicated Fiber Optics connection at 1g speed, all other games play awesome & smooth, so I know for a fact it is not on my end. And it isn't graphic lag, cause I am running x2 GTX 980 4GB Graphics Cards In SLI with 32mb RAM, so NO WAY in heck it would be that. They need to address this issue & address it fast, I've seen better games empty for less. Just saying.
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  • lewstelamon01lewstelamon01 Member Posts: 7,415 Arc User
    edited January 2015
    zandurrr wrote: »
    I concur COMPLETELY!! The lag has been absolutely horrible since maintenance few days ago. I never lagged at all till that maintenance. So bad I've given up playing all together. It is not me for sure. I contacted ISP, all is well. I am on a dedicated Fiber Optics connection at 1g speed, all other games play awesome & smooth, so I know for a fact it is not on my end. And it isn't graphic lag, cause I am running x2 GTX 980 4GB Graphics Cards In SLI with 32mb RAM, so NO WAY in heck it would be that. They need to address this issue & address it fast, I've seen better games empty for less. Just saying.

    If you would take a moment to peruse the existing threads on latency and lag, as opposed to writing what appears to be little more than a rant, you would know that all of that means exactly jack squat in terms of a latency issue. Tell me, what results are you getting on your traceroute? No one can see exactly what's going on with the route from your PC to the game server without one.

    But it doesn't matter what your connection is because a large portion of it is marketing hooey--most internet traffic in this day and age is carried over fiberoptic lines, and once your data reaches portions not controlled by your ISP all bets about connection speed and whatnot are off. Also, you could connect to any other game on the planet and still have issues in your route to the Neverwinter server. Saying "I can connect to so-and-so just fine so I should be able to connect to NW" is like saying that--although there's possibly a traffic jam on the way to the NW server--because you can connect to, say, WoW just fine there should be no problems connecting to NW. Different route.

    Graphics and such don't help with network latency either because, bluntly, your video card has jack squat to do with your network transmission. That would be FPS lag and that's an entirely different animal with its own list of causes there.

    Bottom line: do the diagnostics specified in the lag sticky and post your findings.
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  • mmm1001mmm1001 Member, NW M9 Playtest Posts: 497 Arc User
    edited January 2015
    traceroute shows path, packets take from my PC to server. I can show you 2 traceroutes from 2 sources which after several hops are absolutely identical, down to lost packets in the end, but game works only through one of them. This is because path from server and my PC is not same as path from PC to server and it is different for different ISPs.
    There is no way to trace this from my end (ping -R works only for 9 hops totoal), unless cryptic provide tools (like other companies do) doing traceroute from their server to my PC. Of course that won't solve anything it will just show that cryptic's ISP have connection Issues, we all know that already.
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