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SW pointless annoying slow class

doriangreighdoriangreigh Member, NW M9 Playtest Posts: 707 Arc User
edited January 2015 in The Nine Hells
Why is the SW powers SO SLOW in activating and doing anything, the only powers worth using at ALL and you pretty much don't ever see any other powers are dread theft fiery burst and killing flame. There is a dot intensive version of the warlock that is pretty nasty especially with tyrannical threat but it is so slow to use it takes like 30 full seconds to set up your curses your dots and then activate your powers. Harrow storm is great but the the time the SW points at something and actually activates a power everything is dead, blade of vanquished is great but everytime you get hit it stops working as does tyranncial threat if you get hit while you squat like you are taking a constipated dump. The number of slow powers is amazing even from at wills.

The only reason to play SW is to get a cleric artifact and pop your daily at every major encounter and hopefully its not wasted because something hit you.

I am trying to enjoy this class but how powers activates is just so slow and I absolutley detest the fact that you are given an array of powers and really truly there are only 3 viable useful options ... why bother giving anything but a set of powers per class if any other ability you use is so pointless.

I hate dreadtheft because of how it works, not only beacuse if you get hit it also stops working but the fact that if your target dies its near impossible to get onto another one ... why can't it just follow the mouse cursor? Just shoot a straight beam infront of you?

The at will hellish rebuke so excruciatingly slow, it has potential to be a decent power espeically if you can ever fire off your other dotish abilities but by the time I fire it off at three targets after taking time to mark 3 targets they are either already dead from other players doing massive damage or you are swarmed by aggroing the mobs and you can't even get to your encounters.

Dreadthreft is supposed to be something of a controlish power so it should at least hit the targets with slow so you have something to potentially keep yourself from getting swarmed by mobs.

Overall the class I have seen played well but there doesn't seem to be any way to play this calss with any diversity ... just use the same setup as everyone else or walk around with tones of lifesteal and respect to tempatation.
Post edited by doriangreigh on

Comments

  • doriangreighdoriangreigh Member, NW M9 Playtest Posts: 707 Arc User
    edited January 2015
    OH yeah and tab curse keeps disappearing right after I mark a target with it even if I don't have any other targets marked. Annoying to say the least. And the delay of tab curse is terrible ... maybe you aren't meant to spam it but in most fights you are trying to mark what you can you don't have time to count to 3 everytime you want to mark something ...
  • burkaancburkaanc Member Posts: 2,186 Arc User
    edited January 2015
    Tab is a curse, some encounters consume curses, like dreadtheft
    Paladin Master Race
  • charononuscharononus Member Posts: 5,715 Arc User
    edited January 2015
    Not every class is for everyone. I enjoy it, and find that hitting the most targets I can with DT is a matter of skill. you pick the toughest enemy to target initially and swing round to hit everything else. Yes WB, DT, KF are the best powers but can anyone really say that most classes don't have the 3 best powers that almost everyone uses? The attacks are slow but if they buffed them up speed wise we'd honestly be doing way to much damage and get nerfed into the ground the next mod.
  • aggrv8dasltaggrv8daslt Member Posts: 4 Arc User
    edited January 2015
    charononus wrote: »
    Not every class is for everyone. I enjoy it, and find that hitting the most targets I can with DT is a matter of skill. you pick the toughest enemy to target initially and swing round to hit everything else. Yes WB, DT, KF are the best powers but can anyone really say that most classes don't have the 3 best powers that almost everyone uses? The attacks are slow but if they buffed them up speed wise we'd honestly be doing way to much damage and get nerfed into the ground the next mod.

    I agree with you 100% not every class is for everyone, TR makes no sense to me at all, but i LOVE my sw's!(yes, plural) I have to disagree with dreadtheft being the best power for a lock though, any little glitch it ends, how many times have u hit it and boom, KB, DT is over. So how can this be one of the best powers? Because of TT right? yeah.... I take full advantage of TT without feeling like i have to get that constant DT flow to make it worth while. For a templock, yeah... DT is a good idea, its their bread and butter for healing. But if you're out for damage, ditch DT.

    I absolutely detest the fact that you are given an array of powers and really truly there are only 3 viable useful

    See above statement, try some new encounters, don't just take someones word for it. There are several ways to go with the lock builds, and all skills have their time and place.

    But overall, if u don't like the class, don't play it, please don't complain about it and ruin it for those of us who know how to use them. Just as Charononus said, they will change it, the nerf it to the point of uselessness due to complaints of OP.
  • charononuscharononus Member Posts: 5,715 Arc User
    edited January 2015
    I agree with you 100% not every class is for everyone, TR makes no sense to me at all, but i LOVE my sw's!(yes, plural) I have to disagree with dreadtheft being the best power for a lock though, any little glitch it ends, how many times have u hit it and boom, KB, DT is over. So how can this be one of the best powers? Because of TT right? yeah.... I take full advantage of TT without feeling like i have to get that constant DT flow to make it worth while. For a templock, yeah... DT is a good idea, its their bread and butter for healing. But if you're out for damage, ditch DT.




    See above statement, try some new encounters, don't just take someones word for it. There are several ways to go with the lock builds, and all skills have their time and place.

    But overall, if u don't like the class, don't play it, please don't complain about it and ruin it for those of us who know how to use them. Just as Charononus said, they will change it, the nerf it to the point of uselessness due to complaints of OP.

    No DT is the best for damage and I'll explain why. It's a long channeled bolt of necrotic damage, that means it can proc lots of creeping death. Unfortunately it consumes a curse when it hits, so you have to fire off warlock's bargain first. That means you now procced 5 stacks of it's defense buff on yourself, debuffed the enemy, made dt hit for 2x the normal damage because of creeping death, each tick of dt also throws on hellfire building up stacks of that with the AD set. There is no encounter rotation that will give you more damage than the combination of WB and DT.
  • aggrv8dasltaggrv8daslt Member Posts: 4 Arc User
    edited January 2015
    Im well aware of that technique, still insist DT is not one of the best 3 encounters for a SW, I'm not saying its not good for some things. How much DPS are you putting out? how often does DT get interrupted in the middle of a battle? How may times has someone pulled aggro a diff way and you are left hitting only 1 or 2 things with this wondrous beam of necrotic damage because you are moving too slow to swing around and get them back into the beam? My Hellbringer Fury used DT for quite a while... from 1-60. But, to be fair, i dont follow these cookie cutter builds, and tend to see things in a different light than most, but ill put my fury's damage output against yours any day of the week, without using DT.
  • charononuscharononus Member Posts: 5,715 Arc User
    edited January 2015
    Im well aware of that technique, still insist DT is not one of the best 3 encounters for a SW, I'm not saying its not good for some things. How much DPS are you putting out? how often does DT get interrupted in the middle of a battle? How may times has someone pulled aggro a diff way and you are left hitting only 1 or 2 things with this wondrous beam of necrotic damage because you are moving too slow to swing around and get them back into the beam? My Hellbringer Fury used DT for quite a while... from 1-60. But, to be fair, i dont follow these cookie cutter builds, and tend to see things in a different light than most, but ill put my fury's damage output against yours any day of the week, without using DT.

    I'd love to see it, as I think you would be 50% below me from my testing no matter what you did at equal gear levels.
  • schietindebuxschietindebux Member Posts: 4,292 Arc User
    edited January 2015
    for me DT (SB) is only a Trash mob killer in PVE, no us in PVP, no use against bosses, but as Hellbringer u don´t have anything better in PVE i guess
    WB misses 50% or more in PVP--> always play against two TR´s reflecting almost everything, remember?

    PVP going WB ist like selfdestruction, if u hit the target WB doesn´t heal u for the amount you sacrificed life, DT is more interruppted than anything else, or player just dodges out of sight
    there are far better things to use
  • mirrorballsmirrorballs Member Posts: 877 Bounty Hunter
    edited January 2015
    In PvP, my opinion is that SWs should be working as a direct opposite-counter of what DCs are.

    I would love to see SWs being able to deal about as much defense / DR / healing debuffs so that whenever a DC buffs someone through powers like AS, then the SW can debuff-cast a spell to counteract the effects to make it null&void, and vice versa.

    I would also deem it interesting if SWs were given more special utilities to also act as a counter to TRs. Already, some of SW skills are almost naturally advantageous against TRs in that SWs have quite the arsenal of persistent DoTs which is a serious threat to maintaining stealth, as well as automatically firing attacks that track stealth. DT is also a very interesting power against TRs.

    To this, if I were given creative control, I'd probably consider adding a debuff that acts against deflection chances, as well as perhaps a "sapper" type of stamina siphon that would either noticeably reduce the rate of stamina regeneration or perhaps even block it for a short time. The moment this happens any class -- most noticeably the TR -- that relies on dodges are immediately threatened.

    This way, the SWs are still weak as they are, fragile, but in its hands its also got very powerful and meaningful debuffs that would bring a whole new depth to the PvP game. Imagine the SW, a class once thought to be most helpless and weak, in turn holds the key to defeating the strongest class in the game -- in which case any smart PvP player will naturally think of more team coordination. DCs concentrating on keeping the SWs alive, GFs with KV also forming up on the SW, and then the SW making sure the TR is suppressed...

    ...not this is a PvP I'd like to see.
  • charononuscharononus Member Posts: 5,715 Arc User
    edited January 2015
    for me DT (SB) is only a Trash mob killer in PVE, no us in PVP, no use against bosses, but as Hellbringer u don´t have anything better in PVE i guess
    WB misses 50% or more in PVP--> always play against two TR´s reflecting almost everything, remember?

    PVP going WB ist like selfdestruction, if u hit the target WB doesn´t heal u for the amount you sacrificed life, DT is more interruppted than anything else, or player just dodges out of sight
    there are far better things to use

    Yeah I wasn't mentioning this in terms of pvp. PvP is a different beast.
  • animalustanimalust Member, Neverwinter Beta Users Posts: 573 Bounty Hunter
    edited January 2015
    charononus wrote: »
    I'd love to see it, as I think you would be 50% below me from my testing no matter what you did at equal gear levels.

    I agree, I just dont see it being possible. DT crits often and puts u in Combat Advantage nearly the whole time. If you are not able to use DT on the trash mobs, then that means you are not getting there fast enough.

    Also, where are these guys having all these issues in PvE with getting Interrupted by Mobs effectively stoping DT/TT/BoVA ?

    the only place i can think of that DT is a tough sell is PK... those mobs do alot of knock backs, but for whatever you decide to go there, just roll with BoVA, Fiery Bolt and Killing Flames. BoVA will not disengage like DT unless you get stunned.

    otherwise you are wasting your groups time in places such as eSOT or eLOL and Especially Tiamat. there is a highly Time-able double Stunn that happens, if you cant learn the timing to that then Tough Luck i suppose.
  • vasdamasvasdamas Member Posts: 2,461 Arc User
    edited January 2015
    People often tend to forget DT grants us extra DR and increases damage the target takes. Curse > WB > DT = 5 stacks. With my 3k defense, that has always been a good combo for PvE. In PvP it's not bad either, but it's very punishing as it requires good timing and focus on opponent's rotation. And slow cast time does not make it any better...
  • hadestemplar#9918 hadestemplar Member, NW M9 Playtest Posts: 1,184 Arc User
    edited January 2015
    charononus wrote: »
    No DT is the best for damage and I'll explain why. It's a long channeled bolt of necrotic damage, that means it can proc lots of creeping death. Unfortunately it consumes a curse when it hits, so you have to fire off warlock's bargain first. That means you now procced 5 stacks of it's defense buff on yourself, debuffed the enemy, made dt hit for 2x the normal damage because of creeping death, each tick of dt also throws on hellfire building up stacks of that with the AD set. There is no encounter rotation that will give you more damage than the combination of WB and DT.
    DT do not stack creeping death. It consume them. If you want to build stack, you have to use BoVA, WB.
    ========================================================================
    “The masses have never thirsted after truth. Whoever can supply them with illusions is easily their master; whoever attempts to destroy their illusions is always their victim.
    Gustave Le Bon.

    ==================================================
  • hadestemplar#9918 hadestemplar Member, NW M9 Playtest Posts: 1,184 Arc User
    edited January 2015
    animalust wrote: »
    I agree, I just dont see it being possible. DT crits often and puts u in Combat Advantage nearly the whole time. If you are not able to use DT on the trash mobs, then that means you are not getting there fast enough.

    Also, where are these guys having all these issues in PvE with getting Interrupted by Mobs effectively stoping DT/TT/BoVA ?

    the only place i can think of that DT is a tough sell is PK... those mobs do alot of knock backs, but for whatever you decide to go there, just roll with BoVA, Fiery Bolt and Killing Flames. BoVA will not disengage like DT unless you get stunned.

    otherwise you are wasting your groups time in places such as eSOT or eLOL and Especially Tiamat. there is a highly Time-able double Stunn that happens, if you cant learn the timing to that then Tough Luck i suppose.
    In epic dungeons i use BoVA, DT and Killing flames. In mass group of mobs i use BoVA> TT > DT >KF. Trust me, its looks nice.. But in same time you have to avoid incoming hits... And also 5 stacks of Creeping death is joke.. I usually stack 50 of creeping death then hit with KF and only then use DT.. because it consume curse which lead to point that skill take down all stacks...
    ========================================================================
    “The masses have never thirsted after truth. Whoever can supply them with illusions is easily their master; whoever attempts to destroy their illusions is always their victim.
    Gustave Le Bon.

    ==================================================
  • charononuscharononus Member Posts: 5,715 Arc User
    edited January 2015
    DT do not stack creeping death. It consume them. If you want to build stack, you have to use BoVA, WB.

    Yes it does on targets with wb or tt curse on them. Please read what I said about it consuming a curse. Also nothing consumes creeping death, cd is a dot.
  • hadestemplar#9918 hadestemplar Member, NW M9 Playtest Posts: 1,184 Arc User
    edited January 2015
    charononus wrote: »
    Yes it does on targets with wb or tt curse on them. Please read what I said about it consuming a curse. Also nothing consumes creeping death, cd is a dot.
    Well I using WB + DT on bosses. And it didn't stack at all.
    ========================================================================
    “The masses have never thirsted after truth. Whoever can supply them with illusions is easily their master; whoever attempts to destroy their illusions is always their victim.
    Gustave Le Bon.

    ==================================================
  • charononuscharononus Member Posts: 5,715 Arc User
    edited January 2015
    Well I using WB + DT on bosses. And it didn't stack at all.

    Then either you read it wrong or you have a bug that somehow only effects you. You decide which is more likely.
  • hadestemplar#9918 hadestemplar Member, NW M9 Playtest Posts: 1,184 Arc User
    edited January 2015
    charononus wrote: »
    Then either you read it wrong or you have a bug that somehow only effects you. You decide which is more likely.

    hmm. When I get time, I will log in to NW and test it... maybe its bug...
    ========================================================================
    “The masses have never thirsted after truth. Whoever can supply them with illusions is easily their master; whoever attempts to destroy their illusions is always their victim.
    Gustave Le Bon.

    ==================================================
  • animalustanimalust Member, Neverwinter Beta Users Posts: 573 Bounty Hunter
    edited January 2015
    In epic dungeons i use BoVA, DT and Killing flames. In mass group of mobs i use BoVA> TT > DT >KF. Trust me, its looks nice.. But in same time you have to avoid incoming hits... And also 5 stacks of Creeping death is joke.. I usually stack 50 of creeping death then hit with KF and only then use DT.. because it consume curse which lead to point that skill take down all stacks...


    I hope u dont often go around telling people to "trust" you when you provide them false information.

    No abilities "consume" Stacks of CD, they can only ADD to stacks of CD. each Stack of CD is a Single Damage Tick and they consume themselves by procing the single damage hit.. Each CD Stacks has a specific amount of damage it will do based on the Damage done by its Parent hit, which is why you see 1 damage tick often when using at wills or Fury Feats such as Executioners Gift.

    BoVA with TT is a fantastic choice for simplicity especially if you have bad timing and tend to die when you start TT.. BovA+ TT is more like a choice for low end runs, like solo Dailies and boring stuff.

    Places like ELOL however, you will be doing a disservice to your team by not using the better combos
    Example

    Scorpions, Easily Solo the scorpions with Warlocks Bargain Killing Flames, and DreadTheft.

    I find this Combo to also work best with Lostmouth, the Dragon Heralds, and especially Tiamat Heads. There are occasions where DT, Fiery Bolt and Killing Flames is the better combo, but that Synergy between WB and DT is difficult for me to give up especially since you simply cannot die while Bargain is in effect.

    One of the best things u can do in this game is a TT + Fiery Bolt + Killing Flames.. Psychotically big numbers ;p
  • vasdamasvasdamas Member Posts: 2,461 Arc User
    edited January 2015
    hmm. When I get time, I will log in to NW and test it... maybe its bug...
    It won't stack CD if you don't curse your target before you cast WB.
  • animalustanimalust Member, Neverwinter Beta Users Posts: 573 Bounty Hunter
    edited January 2015
    vasdamas wrote: »
    It won't stack CD if you don't curse your target before you cast WB.

    This was SW's best kept secret and the reason why there are soo many subpar SW's lol
  • vasdamasvasdamas Member Posts: 2,461 Arc User
    edited January 2015
    animalust wrote: »
    This was SW's best kept secret and the reason why there are soo many subpar SW's lol
    Some people just don't pay attention to the icons under mobs/players hp bar.
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