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Epic LoL mechanic question

doriangreighdoriangreigh Member, NW M9 Playtest Posts: 707 Arc User
edited January 2015 in PvE Discussion
Does anyone know about the eye beam lostmauth uses? As a CW I can dodge it super easy, HR can be done but the timing has to be really spot on which I find hard. My GWF and SW well pretty much die every time although my GWF can survive if unstopple is up when it starts.

I'm wondering if there is supposed to be something done like does the damage divide between players? Meaning all the players should get in the line of site so that they all take a small porotion of damage instead of the insane one shot amount if one player is just trying to dodge it?

I ask because one time someone right right into me and another player and when it hit I survived only lost maybe half health from full and I think it hit me, the guy targeted and one other player.

Can anyone confirm or deny this theory?

Is there some other mechanic that needs to be used? I find it odd that basically cryptic is saying that one person must die every time the eyes are used or is cryptic also saying that at all times a GF is required so that he can possibly be the one to get targeted some how?


On a side note, I mostly enjoy LoL its a pretty dungeon kinda fun to run, I think the 3 paths are a bit short and not really all that versatile, I remember the promotions saying players will have a different experience but the paths are short and don't really change that much not even one that makes you go "oh no not that door". Shores of Turen makes me dread everytime I see the barbarian looking mobs show up, OMG they one shot nearly every toon I have that has access to it. The best runs are with CWs that can make good use of IT freeze them in place and OF to help widdle them down before they charge or swing at you.

As I was saying I enjoy the dungeon but I have one major issuse with the final fight, it seems nearly totally random that you can win, nothing really skill based. One roar that stuns you as a stalagtite is dropping on you can lead to stun prone prone dead and NOTHING can be done about it. I have been literally stunned stalagtited and while in the air I get hit by (so far up three times) fireballs that also keep me prone in the air til I hit the ground dead ... or if I managed to live through that then where it drops me is usually where the floor is filled with lava and I die before I can take a pot or dodge to get out of it or get tail slapped because people are running around and somehow manage to face the tail at me every time i'm proned or stunned.

I know the frontal attack of dragons hurt but its survivable, tail slaps in my experience are not unelss you are a gwf or gf or CW with shield up.

IS there anyway way someone can suggest that maybe the fireballs timing can be adujusted or slowed down a bit? Or maybe make the stalagtites come up a little less often? I have been targeted by them 3 times in I think less than 15 seconds (the time of one of my powers CD or pot CD) only to also be knocked around by that big circle on the ground that knocks you into the air and does a HAMSTER ton of damage.

Don't get me wrong the fight can be challenging but the stun prone prone prone dead is basically PVP in a dungeon and that part is annoying as all get out.

Also I find that the fireballs are invisible on my screen most of the time, the only time I can see them is when they are far away ... if they are nearing me they vanish and I can't tell where I need to be to avoid them or more often I can't see what is hitting me after I get knocked into the air from something else and then all of a sudden i'm being hit by things I can't see that continue to prone me.
Post edited by doriangreigh on

Comments

  • checkmatein3checkmatein3 Member, NW M9 Playtest Posts: 525 Arc User
    edited January 2015
    Best way to survive the Epic LoL Lostmaught fight is to have a GF in the party running Into the Fray and Knight's Valor.

    Knight's Valor will soak up 50% of your damage and apply it to the GF, and will grant you more Damage Resistance.
    Into the Fray will provide you with a % of the GFs maximum hit points as temp hit points and will increase your damage by a % of the GF's damage resistance.

    This takes skill on the part of the GF, but makes Lostmauth very easy.

    As a 24k GF, I run ITF and KV in Lostmauth. My party gets 10k in temp hit points, 30% DR boost, and 40% damage boost. I also pop the Lantern for an extra 16% damage for my dps friends. I also mark the dragon to keep his eye on me. Boss melts like butter.
    LEVIATHAN--19.3k Metallic Dragonborn Guardian Fighter Swordmaster Loadouts

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  • aulduronaulduron Member, NW M9 Playtest Posts: 1,351 Arc User
    edited January 2015
    When I get targeted, I count to 5 then dodge.

    I try to stay right under him and I get hit by fewer fireballs. At least, I have a better chance of seeing them coming. It seems that the farther away you are from the dragon, the bigger the chance of chain prones.
  • silence1xsilence1x Member Posts: 1,503 Arc User
    edited January 2015
    aulduron wrote: »
    At least, I have a better chance of seeing them coming. It seems that the farther away you are from the dragon, the bigger the chance of chain prones.

    very true. I have seen this as well. As to the OP's question, I can get away from the laser eye on my SW if I shadow slip just before he starts it (counting to 5 does seem to help) but you have to time it right. My DC wasn't so lucky the other night but it only hit with reduced damage as I dodged part of it. I think the fireballs, laser eye, and whatever his "invisible" attack is are far worse than him in terms of damage.
    I aim to misbehave
  • doriangreighdoriangreigh Member, NW M9 Playtest Posts: 707 Arc User
    edited January 2015
    i've done this on my CW again my point was on a GF and SW who dont' really have a "dodge" they run basically but get reduced damage while running ... i'm wondering how you survive at least without a GF as it seems those are rare and rarer still are ones that KNOW how to tank ... must just run in circles stabbing I have no idea why they seem to think they are helping but they are not, I will post a thread about that next.

    I can dodge fine on my DC and CW but SW I have no clue what to do other than hope I don't get targeted. Shadow slip does not seem to help but then again my timing might be off, i'm much better on my cw, but since this stuff is BoP I NEED to run it on other toons.

    OH and it just sucks that people are now requiring 18k+ gs to party with people for it ... that is stupid, when I first unlocked it I was running with a 14k DC and a 14 - 16k CW and did just fine. Now that i'm back from a break trying to work other toons I have up to that dungeon for gear .. .people are now just using stupidly geared people who don't even need anything from there (other than I guess trying to farm for the artifact or hope it drops BoE gear that is actually purple and NOT BLUE.
  • isaintify1isaintify1 Member, NW M9 Playtest Posts: 414 Arc User
    edited January 2015
    Does anyone know about the eye beam lostmauth uses? As a CW I can dodge it super easy, HR can be done but the timing has to be really spot on which I find hard. My GWF and SW well pretty much die every time although my GWF can survive if unstopple is up when it starts.

    I'm wondering if there is supposed to be something done like does the damage divide between players? Meaning all the players should get in the line of site so that they all take a small porotion of damage instead of the insane one shot amount if one player is just trying to dodge it?

    I ask because one time someone right right into me and another player and when it hit I survived only lost maybe half health from full and I think it hit me, the guy targeted and one other player.

    Can anyone confirm or deny this theory?

    Is there some other mechanic that needs to be used? I find it odd that basically cryptic is saying that one person must die every time the eyes are used or is cryptic also saying that at all times a GF is required so that he can possibly be the one to get targeted some how?


    On a side note, I mostly enjoy LoL its a pretty dungeon kinda fun to run, I think the 3 paths are a bit short and not really all that versatile, I remember the promotions saying players will have a different experience but the paths are short and don't really change that much not even one that makes you go "oh no not that door". Shores of Turen makes me dread everytime I see the barbarian looking mobs show up, OMG they one shot nearly every toon I have that has access to it. The best runs are with CWs that can make good use of IT freeze them in place and OF to help widdle them down before they charge or swing at you.

    As I was saying I enjoy the dungeon but I have one major issuse with the final fight, it seems nearly totally random that you can win, nothing really skill based. One roar that stuns you as a stalagtite is dropping on you can lead to stun prone prone dead and NOTHING can be done about it. I have been literally stunned stalagtited and while in the air I get hit by (so far up three times) fireballs that also keep me prone in the air til I hit the ground dead ... or if I managed to live through that then where it drops me is usually where the floor is filled with lava and I die before I can take a pot or dodge to get out of it or get tail slapped because people are running around and somehow manage to face the tail at me every time i'm proned or stunned.

    I know the frontal attack of dragons hurt but its survivable, tail slaps in my experience are not unelss you are a gwf or gf or CW with shield up.

    IS there anyway way someone can suggest that maybe the fireballs timing can be adujusted or slowed down a bit? Or maybe make the stalagtites come up a little less often? I have been targeted by them 3 times in I think less than 15 seconds (the time of one of my powers CD or pot CD) only to also be knocked around by that big circle on the ground that knocks you into the air and does a HAMSTER ton of damage.

    Don't get me wrong the fight can be challenging but the stun prone prone prone dead is basically PVP in a dungeon and that part is annoying as all get out.

    Also I find that the fireballs are invisible on my screen most of the time, the only time I can see them is when they are far away ... if they are nearing me they vanish and I can't tell where I need to be to avoid them or more often I can't see what is hitting me after I get knocked into the air from something else and then all of a sudden i'm being hit by things I can't see that continue to prone me.
    GWF=Slam=Cancels all attacks=done
  • marnivalmarnival Member Posts: 1,432 Arc User
    edited January 2015
    You can also hide between his hind leggs when gaze hits.
    As a gwf i run close to his hind legs when i get gaze making him turn around in a circle and when gaze goes of he stops for a second and if you are right at his hind leg you will be between his legs when it hits and safe.
  • valwrynvalwryn Member, NW M9 Playtest Posts: 1,620 Arc User
    edited January 2015
    The lazer eye doesn't bother me anymore as long as I'm the original target. Count to 5 then dodge or run between his legs.

    The problem is that I always get zapped when the original target dodges across me, then I'm toast. So if ya dispise someone, stand in front of them while you are the target of the EVIL eye then move out of the way. ;)
  • alkemist80alkemist80 Member Posts: 957 Arc User
    edited January 2015
    The second before the lasers meet, dodge or sprint away.

    If there is a GF and they are blocking, they will normally let you use them as a meat shield from the lasers (ask them first if that is the tactic). Have to say that I've seen other players try to use other non-GF players as a shield and it's not really cool.

    The easiest that I've found is to stand up close to lostmauth on his sides and just watch for the red zones. That way you don't have to deal with any of the fireballs. You are still at the mercy of RNG where you can get chain stun locked but at least you can control everything else.
    Banshee (Devotion Justice Oathbound Paladin) - Crueladevil (Soulbinder Damnation Scourge Warlock) - Sindania Balefire (Master Infiltrator Trickster Rogue)

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  • kattefjaeskattefjaes Neverwinter Beta Users, Neverwinter Hero Users Posts: 2,270 Bounty Hunter
    edited January 2015
    alkemist80 wrote: »
    The second before the lasers meet, dodge or sprint away.

    This is it, in a nutshell, for all classes except GF (obvs).

    Try not to use your stamina for moving around; save it for the eyebeams, and then air until just before they meet, then shift dodge/roll/sprint (etc.) until the lasers go off- and it's all good. It takes a couple of tries to get the feel of how fine to cut it, a second (as above) isn't a bad estimate.
  • ambisinisterrambisinisterr Member, Neverwinter Moderator Posts: 10,462 Community Moderator
    edited January 2015
    alkemist80 wrote: »
    If there is a GF and they are blocking, they will normally let you use them as a meat shield from the lasers. Have to say that I've seen other players try to use other non-GF players as a shield and it's not really cool.

    Wow that took a lot of responses to get the correct answer.

    The mechanic was introduced to help give Guardian Fighters a purpose. The intention is for you to run behind the GF (who theoretically should be right next to the dragon's mouth) and have them block the hit.
  • packrat0packrat0 Member, NW M9 Playtest Posts: 132 Arc User
    edited January 2015
    Couple tips I've picked up on the eye beams:

    1) You can predict exactly when the beams will hit by watching as the ends locked on you slowly get closer. When they have nearly touched, dodge and you will completely dodge the beams (in some cases, the beam won't even go off at all).

    2) Whoever is at the dragon's face when the beam goes off can directly intercept the beam. If you have, or are, a GF, just hold up your shield while underneath the dragon's head and you'll eat the beam for the team. One thing to note about this, is that this doesn't work so consistently if the person being targeted is behind the dragon. The best way to guarantee your survival when running with a GF in the team is to be behind or really close to them. I've also seen some GWFs with really high HP also survive intercepting the laser, but it's really best to have a GF.
  • asterotgasterotg Member Posts: 1,742 Arc User
    edited January 2015
    alkemist80 wrote: »
    The second before the lasers meet, dodge or sprint away.

    If there is a GF and they are blocking, they will normally let you use them as a meat shield from the lasers (ask them first if that is the tactic). Have to say that I've seen other players try to use other non-GF players as a shield and it's not really cool.

    The easiest that I've found is to stand up close to lostmauth on his sides and just watch for the red zones. That way you don't have to deal with any of the fireballs. You are still at the mercy of RNG where you can get chain stun locked but at least you can control everything else.

    When I run this with a GF in the party, this is our tactic. Last time we had no GF and my mates decided, that my GWF had to take the dmg. It is doable with a PvP GWF, even with PvE gear I have 43k HP. I would not try this with a 24kHP PvE dps destro GWF.
    Chars: CW, DC, GF, GWF, HR and TR.
  • norcaine1990norcaine1990 Member Posts: 93
    edited January 2015
    I can give you a piece of advice for your SW. Grab yourself Vampiric Embrace, Warlock's Bargain and Dreadtheft. Once you see the boss targetting you, pop WB, VE and DT. Thanks to WB you get 5 stacks on DT = damage reduction that is working on Temporary Health from the VE. Usually that's enough that I don't even have to sprint to stay alive (30k hp and 2,2k defence here).

    Sprinting alone seems to be death sentence for me for the lone reason that I seem to get crit by it ALL the time :P
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