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[suggestion] Make Twilight Tor (Winter Festival Zone) permanent

nekromaniak666nekromaniak666 Member, Neverwinter Beta Users Posts: 94
edited January 2015 in General Discussion (PC)
originaly posted in Neverwinter Scheduled Maintenance 1/8 at 7 AM PST
Honestly? You should keep Twilight Tor (Winter Festival place) as a permanent place.

It's the best looking place in the entire game, I think most agree that it would be a nice thing to keep it.

There's nothing to do in this game apart from a bit of PVP, dailies, a couple dungeon runs. People would fish or play the race game when they're bored, roleplayers could go there to roleplay, etc etc.
This subject should has own topic..
I totaly agree, it is one of the best looking places in NWO, also pretty relaxing zone. (Summer Fest sux hardly btw)
Cryptic, you should consider making this place permanent in Faerun map.
You can remove simril rewards or activate/deactivate them during the year, change rewards, etc.. so many options you have..
Even without rewards is fishing (dont tell me go play WoW, ty) or twilight run or battling monsters pretty relaxing. Guilds can make contest there during whole year.
For people with many alt chars it is awesome place - campfire with nearby Mailbox also the map is one of the fastest loading in whole NWO.
In my humble opinion this can improve NWO pretty much.
So tell me people, would you like to see Twilight Tor as a permanent place in Faerun?
[SIGPIC]Hellsing[/SIGPIC]
Post edited by nekromaniak666 on

Comments

  • grumblesmorfgrumblesmorf Member Posts: 0 Arc User
    edited January 2015
    Nah. I'd like it if that band would come play at the taverns in Neverwinter a couple days a week though.
  • charononuscharononus Member Posts: 5,715 Arc User
    edited January 2015
    I really truly believe that the only reason people like it so much is it's rarity. It's the whole absence makes the heart grow fonder thing. Without the rarity people would just think of it as PE mark 2.
  • ebonyshadowebonyshadow Member, Neverwinter Beta Users Posts: 0 Arc User
    edited January 2015
    Nope, if it is there all the time then people will stop appreciating it and you then detract from the event next time it runs
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  • angryspriteangrysprite Member Posts: 4,982 Arc User
    edited January 2015
    magenubbie wrote: »
    You've listed every reason to keep the zone alive, and I agree with all of them. Yet I still don't want THIS zone to stay. It'll lose its feel and charm if it would be permanent. Don't get me wrong, I'd love a "relaxing" zone like Twilight Tor can be. I just don't want it to be Twilight Tor.

    I concur with this.

    As for the "relaxing" nature of the place - go into the Foundry and create one. The speed-bump and slow-fall zones in the Twilight Run track are available to Foundry Authors and so are the "slippery" zone-boxes so it's pretty easy to recreate the Monsters on ice thing.

    Twilight Tor as a destination is special and it needs to stay that way. And the best way to keep it that way is to limit exposure to it. It needs to stay the way it is: once a year for three weeks.
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  • angryspriteangrysprite Member Posts: 4,982 Arc User
    edited January 2015
    magenubbie wrote: »
    I did as soon as those features made it to the foundry. But there's no way to go fishing there or time a run over a track. You can't compete with friends on foundry maps either since it doesn't keep score :(

    Yup. The lack of score-keeping is fail. However, you could create a really long, one-way, one-race track and just call it "first across the finish line wins". :)

    Hmmm.... that might actually be a fun idea. And maybe add a few hazards events, like hitting the wrong wall spawns nasties or something? Oooohhhh. percolating ideas... THANKS, you!
  • talonofwindspeaktalonofwindspeak Member Posts: 21 Arc User
    edited January 2015
    Yup. The lack of score-keeping is fail. However, you could create a really long, one-way, one-race track and just call it "first across the finish line wins". :)

    Hmmm.... that might actually be a fun idea. And maybe add a few hazards events, like hitting the wrong wall spawns nasties or something? Oooohhhh. percolating ideas... THANKS, you!

    Baddies (hired by another contestant) make avalanche of snow, knock off horse, block path, throw Molotov's, melt large holes in ice you fall in and you have to fight your way through to get back to track and try to win. That could be a foundry of epic proportions.. kind of like Iditarod... :cool:
  • oclosoclos Member Posts: 59 Arc User
    edited January 2015
    No, it's a great place, but I'd like it to remain special, and rare, like Q's Winter Wonderland of STO. But you know what? "Rumour has it there is another village under Twillight Tor, just like this one"!
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  • kvetkvet Member, NW M9 Playtest Posts: 2,700 Arc User
    edited January 2015
    Maybe not Twilight Tor - I think even zones like that should be special. BUT, I do think Neverwinter could benefit from a few new social zones. STO has TONS of them scattered across the galaxy, most of which are never used (but the scope of STO is about 1000x larger than NW too, so it follows), but some are, and since they are frequently empty they are awesome places to hold guild events, or for those so inclined, rollplaying sessions... the options for that in Neverwinter are severely limited (Foundry, with it's 5-person-max instance problem, doesn't come into play here). As it stands, we have the various places in the PE and for slightly more advanced groups, Caer Konig where a group can mill around without accidentally running into mobs... that's pretty sad IMO.
  • esb704esb704 Member Posts: 30 Arc User
    edited January 2015
    Yeah i do agree, maybe the festiva's over but the fishing and racing could be kept for some fun rewards.... and mini games in the garden in PE or VIP lounge cold be a great one too. Mini games like respen event...
  • akselmoiakselmoi Member, Neverwinter Beta Users Posts: 17 Arc User
    edited January 2015
    No no no no. It's a place filled with holiday cheer. It would lose it's "magic."
    [SIGPIC][/SIGPIC]
  • shaddomastershaddomaster Member Posts: 16 Arc User
    edited January 2015
    Well... I will definitely miss the fishing. I guess I'm just a fan of virtual fish, but I always fish in any game that offers it. It's an activity that's a big change from slaughtering zombies, or just general "bad guys" (other than the occasional skeleton that pops up), and I had just figured out how to get the most from the activity right at the end of everything. (too bad)

    I started off a couple of alts in Twilight Tor, right after the tutorial & it gave them a little boost that I liked a lot. The contests (other than maybe Monsters on Ice) were not too hard for a low level character, & they were interesting enough for a higher level character to be repeated. Quickly over too, so that you didn't have to spend a huge amount of time away from whatever questline you might be following.

    I really wish there was a spot that offered more fishing at least.

    I don't think that an "amusement park" type of map would be a bad thing. Maybe the attractions could be changed from time to time, but I think that the "park" would see pretty steady use overall. Earning "prizes" (even if they are the equivalent of RL Kuwpi dolls) is nice. Midways the world over have known that for as long as there have been such things.
  • s1lv3rdrgnforums1lv3rdrgnforum Member, NW M9 Playtest Posts: 264 Arc User
    edited January 2015
    I agree to the idea that NWO could use some non-leveling area's like social zones. It would be incredibly easy to do. Create well known places like Baldurs Gate, Daggerfall or Mithral Hall. (Obviously, I'm avoiding large zones like Waterdeep and Luskan as those should be reserved as possible real areas Cryptic may want to expand in later) Anything that enhances (or rather makes use of) the Forgotten Realms fiction behind Neverwinter is a plus to me.
    Bedlam: Creating chaos as a MI Exec TR
    Avariel Merilwen: Burn baby, MoF/Rene
    Aejun The Silver: Devoted to Healing, DevOP/Justice
    Mina Rosepetal: Super Natural, Pathfinder/Melee
    Frost: Benchwarmer, Soulbinder/Fury
  • oclosoclos Member Posts: 59 Arc User
    edited January 2015
    magenubbie wrote: »
    When I read that last year I spent hours going over every corner of the map trying to find an entrance. Of course there's no such thing. But it might make a good foundry story.

    I know. But I'm assuming they can't just talk about it randomly, perhaps Cryptic has plans for it(or then again maybe not, but who knows, but them). They could make something like underground cave village of Old Tor or something, in some ways similar, in someways different to the existing one, if players so want it(to keep both sides happy, the ones who want to keep it special and the ones who would like some aspects of it). Or something along these lines anyway.

    Agreed on Foundry mission - if well done.

    -Also nice idea about social/guild gothering idea discussed above. Something like Captain's Table of STO?(Maybe not in Tor per se, but somewhere nice and cosy anyway).
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