I fed up of this already, I got matched against the same 5 man 22k+ GS premade two freaking times in a row!! Forbid 4 man premades, allow only 2-3 man premades in common queue, and put 5 man premades only against each other. I don't care if they would have to wait for half an hour, an hour or eternity for a queue to pop - full premades and pugs should never face!
M6 almost drains your soul given how boring it is. (c) joocycuzzzzzz
I agree. i dont pvp "domination" anymore, but premade parties should be matched with other pemade parties, so the rest of the random que's can enjoy pvp without suffering. :rolleyes:
You know, not everyone premades with 20k+ ppl. I've seen quite a lot of premades in the 10k-13k range. If they got set against the PvP guilds all the time... Well, you know.
I want to farm low geared players so that I lose a lot of leaderboard ranking even if I win
/sarcasm
Well, some tell that the devs don't create GS based matchmaking and don't separate premades from pugs, because they're making good money off people who pays to you know what. And if you put these players against each other, they won't feel so powerful and may decide to not spend money anymore because it doesn't result in 100% winning.
It's a pure speculation, but this might be the case.
M6 almost drains your soul given how boring it is. (c) joocycuzzzzzz
I don't get how the developers never figured out that Gearscore never ment skill and likelyhood of winning, just that its a number of weight class. You can be a super heavy weight and still suck, or lightweight and be awesome. They are just different weight classes and should have been treated like so from the beginning.
But I doubt Devs pvp enough to think the discrepancies in weight classes are so rage inducing, when's the last time they've seen a GF two or one shot a fresh level 60 in Blue gear.
You know, not everyone premades with 20k+ ppl. I've seen quite a lot of premades in the 10k-13k range. If they got set against the PvP guilds all the time... Well, you know.
i think 5 and 4 should go in premade queue and 1~3 to soloq, and for 4man teams matchmaking would take highest(by leaderboard) available person who soloq's and as a 5th
low gs ppl can do 3man premades
sadly theres not enough ppl pvping to add elo system, and there wont be as long as they dont make pvp balanced and add much more focus on pvp, like pvp content and rewards
Voted no just because I think that if they weren't matched both pug and premades would be waiting 30+ for one match as the pvp population is tiny, and putting that kind of wait time in would equal removing pvp in all practical ways.
Voted no just because I think that if they weren't matched both pug and premades would be waiting 30+ for one match as the pvp population is tiny, and putting that kind of wait time in would equal removing pvp in all practical ways.
So you rather sit in camp waiting for the time to run out in PvP? Or sitting outside the enemies camp doing the same.
Some guys here knows the real reason though. If they make these premades go against other cheese-mades then many will start losing and close their wallet.
IMO the premade vs not premade is the least of the problems as far as PvP goes. Start with class balance, which there is close to none atm.
Start with making the option to go premade vs premade in a separate queue.
I dont understand why it has not been implenented yet as so many other games has it and its really no biggie.
All you do is add the option of going in the premade queue or the normal.
Another option is that you simple dont allow more then 2 (3 22k+gs together facing a pug is to much) to sign up together and if they want to go with more they need to use the premade queue.
All in all it will be less griefing and more content players that is the case now.....
I fed up of this already, I got matched against the same 5 man 22k+ GS premade two freaking times in a row!! Forbid 4 man premades, allow only 2-3 man premades in common queue, and put 5 man premades only against each other. I don't care if they would have to wait for half an hour, an hour or eternity for a queue to pop - full premades and pugs should never face!
Not exactly a secret but it won't change anyway. For 2 mods it has been this way so i don't think they will change it. For 1,5 year there are 2 maps and you think they will make separate ques? I don't see it coming, really :P
Tairev-TR(All kind of killing tools) Asha-DC(Faithful-Anointed Champion) Vilgefortz-CW(Thaumaturge-balance)
So you rather sit in camp waiting for the time to run out in PvP? Or sitting outside the enemies camp doing the same.
Some guys here knows the real reason though. If they make these premades go against other cheese-mades then many will start losing and close their wallet.
Guild premades get wood when they see another good guild premade as their opponents in a match. If anything, regular premade vs premade would make people open their wallet more, not less.
Separate them if you want. But you will never get into a match. There are not enough players left. They should be separated. As soon as they make PvP stop sucking, so that you have enough players so that you can still run a game.
Comments
/sarcasm
Well, some tell that the devs don't create GS based matchmaking and don't separate premades from pugs, because they're making good money off people who pays to you know what. And if you put these players against each other, they won't feel so powerful and may decide to not spend money anymore because it doesn't result in 100% winning.
It's a pure speculation, but this might be the case.
But I doubt Devs pvp enough to think the discrepancies in weight classes are so rage inducing, when's the last time they've seen a GF two or one shot a fresh level 60 in Blue gear.
i think 5 and 4 should go in premade queue and 1~3 to soloq, and for 4man teams matchmaking would take highest(by leaderboard) available person who soloq's and as a 5th
low gs ppl can do 3man premades
sadly theres not enough ppl pvping to add elo system, and there wont be as long as they dont make pvp balanced and add much more focus on pvp, like pvp content and rewards
So you rather sit in camp waiting for the time to run out in PvP? Or sitting outside the enemies camp doing the same.
Some guys here knows the real reason though. If they make these premades go against other cheese-mades then many will start losing and close their wallet.
IMO the premade vs not premade is the least of the problems as far as PvP goes. Start with class balance, which there is close to none atm.
I dont understand why it has not been implenented yet as so many other games has it and its really no biggie.
All you do is add the option of going in the premade queue or the normal.
Another option is that you simple dont allow more then 2 (3 22k+gs together facing a pug is to much) to sign up together and if they want to go with more they need to use the premade queue.
All in all it will be less griefing and more content players that is the case now.....
Not exactly a secret but it won't change anyway. For 2 mods it has been this way so i don't think they will change it. For 1,5 year there are 2 maps and you think they will make separate ques? I don't see it coming, really :P
Asha-DC(Faithful-Anointed Champion)
Vilgefortz-CW(Thaumaturge-balance)
Guild premades get wood when they see another good guild premade as their opponents in a match. If anything, regular premade vs premade would make people open their wallet more, not less.