I just got into Lair of the Mad Dragon by entering the queue. It put me and some other people into a partially completed run for which the original members were all gone. After the second boss, where you're supposed to knock over a pillar to provide a ramp up to continue, the pillar couldn't be knocked over, so it was impossible to proceed. People run to that point, figure it out, and leave, and the queue just puts more people into the same run, so the queue for it is basically dead now.
I don't know if it's just a weird bug that struck that one particular group, or if the lair was totally broken by today's patch.
I just got into Lair of the Mad Dragon by entering the queue. It put me and some other people into a partially completed run for which the original members were all gone. After the second boss, where you're supposed to knock over a pillar to provide a ramp up to continue, the pillar couldn't be knocked over, so it was impossible to proceed. People run to that point, figure it out, and leave, and the queue just puts more people into the same run, so the queue for it is basically dead now.
I don't know if it's just a weird bug that struck that one particular group, or if the lair was totally broken by today's patch.
I ran into this same problem yesterday and then again today. I started from the beginning with a party and once we defeated the 2nd boss and interacted with the column, it appeared to fall but no one was able to move up the column...
I encountered this too today (2 times in fact) when queuing.
In both cases the upper dungeon was already cleared but the column was still standing and could not be moved.
Have people encountered this also when entering the dungeon manually?
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I ran into this same problem yesterday and then again today. I started from the beginning with a party and once we defeated the 2nd boss and interacted with the column, it appeared to fall but no one was able to move up the column...
In both cases the upper dungeon was already cleared but the column was still standing and could not be moved.
Have people encountered this also when entering the dungeon manually?