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Duelist's Flurry Removes Chill Stacks in PVE

loboguildloboguild Member Posts: 2,371 Arc User
edited December 2014 in Bug Reports (PC)
Tested in WoD. You don't even need to hit someone, just Flurry in the air.

Based on that, it's likely that the power removes all sorts of debuffs and DoTs, but haven't and probably won't dig deeper.
Post edited by loboguild on

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    chemboy613chemboy613 Member, NW M9 Playtest Posts: 1,521 Arc User
    edited December 2014
    loboguild wrote: »
    Tested in WoD. You don't even need to hit someone, just Flurry in the air.

    Based on that, it's likely that the power removes all sorts of debuffs and DoTs, but haven't and probably won't dig deeper.

    I certainly haven't noticed this at all, but i'll keep my eye out.
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    loboguildloboguild Member Posts: 2,371 Arc User
    edited December 2014
    chemboy613 wrote: »
    I certainly haven't noticed this at all, but i'll keep my eye out.

    Just making sure nobody gets confused: So far I've only witnessed DF remove the Chill Stacks handed out by the Hunting Drake, not by players. I guess you're supposed to be CC immune while casting the Flurry, but similar to Marauder from the HR, which also removes DoTs and stuff, there seems to be an issue with spells that grant temporary immunity.
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    jasonbhoy7jasonbhoy7 Member Posts: 53
    edited December 2014
    As of mod 4 or maybe even late mod 3, the flurry part gives immunity even if you don't hit your target and I don't think its working as intended. But removing the chill stacks if you hit something with it is working as intended. Aslong as it's not removing 6 stacks, coz that means you broke free while frozen :D
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