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Community Foundry Contest - Northern Docks District- DISCUSSION

eldartheldarth Member Posts: 4,494 Arc User
edited November 2014 in The Foundry

Comments

  • mrgiggles651mrgiggles651 Member Posts: 790 Arc User
    edited September 2014
    I'm guessing this is where some of my AD went. I approve.
    I wasted five million AD promoting the Foundry.
  • eldartheldarth Member Posts: 4,494 Arc User
    edited September 2014
    I'm guessing this is where some of my AD went. I approve.

    Yep. 2/5ths anyway -- enough for another big contest and maybe a littler one. :p
  • feuygarfeuygar Member, Neverwinter Beta Users, Neverwinter Guardian Users, Silverstars Posts: 102 Bounty Hunter
    edited September 2014
    Hi,

    I've created a "docks" area as the starting zone to my quest, so you can see it without having to play the entire quest (unless you want to...).

    422 - Yeenoghu's Bride

    NW-DUMTEJ9KZ


    It's not going to be eligible for the competition, but hopefully gives the community an idea of what can be created around a harbour theme. It's an area I've called 'Temple Quays'.

    Here's a couple of screen shots to entice you to take a further look.


    TempleQuaysI_zpsb8d94a68.jpg

    TempleQuaysII_zpsce6e340c.jpg

    TempleQuaysIII_zpsb42122de.jpg


    Hope you enjoy the harbour area/quest!

    Feuygar.
  • waryurwaryur Member, NW M9 Playtest Posts: 167 Arc User
    edited October 2014
    Woohoo!!!
    Okay, coupla of questions for clarifying
    1) The required visual elements - Must include all four somehow? And must they visually match what is in the game, i.e. I have an idea for a bridge that doesn't look anything like the current Sleeping Dragon Bridge in the game but I call it that?
    2) Contest eligibility rules - What is the cut off date for editing, if there is any? For the other eligibility rules, is there a time of day cut off?
    Hidden Valley Ranch - NW-DPNGENL6E D&D Adventures Part I
    House of 1000 Corpses - NW-DIEYVLCML D&D Adventures Part II
    Well of Dragons - NW-DTPJEKZCT Third Place Winner CotD Foundry Contest
    It's Just a Flesh Wound Pt. 1 - NW-DM8GHAME2 Monty Python!
    It's Just a Flesh Wound Pt. 2 - NW-DFADOS4EX Monty Python!
  • eldartheldarth Member Posts: 4,494 Arc User
    edited October 2014
    waryur wrote: »
    Woohoo!!!
    Okay, coupla of questions for clarifying
    1) The required visual elements - Must include all four somehow? And must they visually match what is in the game, i.e. I have an idea for a bridge that doesn't look anything like the current Sleeping Dragon Bridge in the game but I call it that?
    2) Contest eligibility rules - What is the cut off date for editing, if there is any? For the other eligibility rules, is there a time of day cut off?

    1) Yes - all four, NO they don't have to match game at all. (Although something like a covered wooden bridge crossing Neverwinter river from Sleeping Dragon gate might strike people as very odd.) It's mostly just for frame of reference that you are on the north side of the river, at the mouth, down the cliffs from the city.
    2) Edited official post: Submit Entries by November 3rd 11:59pm PST...and that would be the last edit time as well.
  • izatarizatar Member, NW M9 Playtest Posts: 1,161 Arc User
    edited October 2014
    feuygar wrote: »
    Hi,

    I've created a "docks" area as the starting zone to my quest, so you can see it without having to play the entire quest (unless you want to...).

    422 - Yeenoghu's Bride

    NW-DUMTEJ9KZ


    It's not going to be eligible for the competition, but hopefully gives the community an idea of what can be created around a harbour theme. It's an area I've called 'Temple Quays'.

    Here's a couple of screen shots to entice you to take a further look.


    TempleQuaysI_zpsb8d94a68.jpg

    TempleQuaysII_zpsce6e340c.jpg

    TempleQuaysIII_zpsb42122de.jpg


    Hope you enjoy the harbour area/quest!

    Feuygar.

    That is very nice looking.
  • eldartheldarth Member Posts: 4,494 Arc User
    edited October 2014
    Thought I'd throw a few idea seeds out there to tickle the imaginations...


    • Kelemvor had no temple in the pre-destroyed docks and allows the dead to roam freely - perhaps constructing or dedicating some form of temple would appease him and allow the dead to rest.
    • A particularly nasty pirate managed to clear a passage and construct a makeshift pier to get black market goods into the tunnels under Neverwinter quicker than offloading north of the area.
    • Sea monster made lair beneath the waves in lava tubes left after Mt. Hotenow erupted.
    • After Mt. Hotenow, a new crevice to the Underdark opened underneath Neverwinter and Drow have been building pathways into the cliffs in preperation for an assault on Protectors Enclave.
    • An old sea hag/witch has inhabited one of the larger earthmotes off the docks
    • Spellscarred have been seen making their way down to the docks area looking to escape the persecution of Lord Neverember and accept aid from the Cult of Blue Flame.
    • An old crazed derelict swears there are tentacled monsters down at the docks eating peoples brains (i.e. Mind Flayers).
    • Some squatters have inhabited remnants of dock structures clinging to some earthmotes.
  • eldartheldarth Member Posts: 4,494 Arc User
    edited October 2014
    Anybody participating in this? -- been pretty quiet and only 2 1/2 weeks left.
  • waryurwaryur Member, NW M9 Playtest Posts: 167 Arc User
    edited October 2014
    I am! It's not ready yet, obviously. But plan on making it by the deadline!
    Hidden Valley Ranch - NW-DPNGENL6E D&D Adventures Part I
    House of 1000 Corpses - NW-DIEYVLCML D&D Adventures Part II
    Well of Dragons - NW-DTPJEKZCT Third Place Winner CotD Foundry Contest
    It's Just a Flesh Wound Pt. 1 - NW-DM8GHAME2 Monty Python!
    It's Just a Flesh Wound Pt. 2 - NW-DFADOS4EX Monty Python!
  • eldartheldarth Member Posts: 4,494 Arc User
    edited October 2014
    waryur wrote: »
    I am! It's not ready yet, obviously. But plan on making it by the deadline!

    You might just win the 1,000,000AD by default if no one else is participating.
  • unsungchampionunsungchampion Member Posts: 70 Arc User
    edited October 2014
    I would love too, but I am in the middle of working on my Guild Foundries. Perhaps if there is a lack of participation we can maybe move the dealine to the end of November?
  • myrkolithmyrkolith Member Posts: 212 Arc User
    edited October 2014
    I've been working on finally finishing Crossroads lol, so I won't make it by the deadline if I started something now, at least not something I would feel good about...
    Conduit of Time: 7 Chapter Campaign in progress (Currently Chapter 6 Released)
    Search @Longshire for 12 Foundry Quests, all are story driven adventures
    Story -- Medium/Heavy, Combat -- Light/Medium, Lore -- Medium/Heavy
  • eldartheldarth Member Posts: 4,494 Arc User
    edited October 2014
    I would love too, but I am in the middle of working on my Guild Foundries. Perhaps if there is a lack of participation we can maybe move the dealine to the end of November?

    We'll see how many entries we get. If we don't get at least 6 that might be an option.
  • mrthebozermrthebozer Member, Neverwinter Beta Users, Neverwinter Knight of the Feywild Users Posts: 0 Arc User
    edited October 2014
    Hey eldarth,

    I didn't want to post until I was sure I'd be participating, but I've started cooking something up for this and should have it ready for the due date. Still, I would vote for an extended grace period, if it would mean more submissions to play through.
    c447.png
  • andrew12sandrew12s Member Posts: 26 Arc User
    edited November 2014
    Where is the Merchant's Guild Representative?
    It may not be perfect - YET - but loving Neverwinter's Foundry just the same.

    [SIGPIC][/SIGPIC]
  • eldartheldarth Member Posts: 4,494 Arc User
    edited November 2014
    andrew12s wrote: »
    Where is the Merchant's Guild Representative?

    He's next to Lord Neverember, on his right hand side.
  • andrew12sandrew12s Member Posts: 26 Arc User
    edited November 2014
    Thanks. I was up there but missed him. Guess I just didn't look close enough. Won't do much good though with the Foundry unavailable. Any guesses as to when it will be back up?
    LATER
    I found the Merchants Guild Representative but couldn't get him to speak to me. What is the secret to getting him to talk.
    It may not be perfect - YET - but loving Neverwinter's Foundry just the same.

    [SIGPIC][/SIGPIC]
  • eldartheldarth Member Posts: 4,494 Arc User
    edited November 2014
    andrew12s wrote: »
    TI found the Merchants Guild Representative but couldn't get him to speak to me. What is the secret to getting him to talk.

    You should be able to create a story dialog objective and choose him as the NPC.
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