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A quick fix to make Domination PVP a little less annoying

rappscalli0nrappscalli0n Member Posts: 12 Arc User
edited October 2014 in PvE Discussion
Hi guys,
There are a lot ideas on how to balance PVP, and this is not one of them.

As everyone knows, current PVP system will often allow a powerful team to play against a group of low geared newbies. The result is that there is a one minute killing spree at the begining, and then several minutes of waiting until the match ends with score like 1000-34. This is boring both for the winning and losing team.

The fix I have in mind is fairly simple. The idea is to change the winning conditions. Currently it's that whoever gets 1000 points firs winst. What about adding the following - if at any given time during the match one team gets 500 points more than the other team, they win.

Waiting for your feedback and mockery :)

Comments

  • koralzombiekoralzombie Member Posts: 0 Arc User
    edited October 2014
    I like the idea but there should be a standard 150 -250 glory reward. Your solution would only quicken the process of playing against quitters and getting nothing for it.
  • lewel555lewel555 Member Posts: 616 Arc User
    edited October 2014
    No, because now the premades when facing a PUG usually troll them. The premade lets the PUG reach 800 or 900 points, then they start playing. Your suggestion would remove this trolling. And well, where is the fun for premades in pvp if they cannot troll?

    Unrelated: my suggestion is to make campfires safe places. Once in your campfire you are safe but you can still (if you're ranged) hit the red people outside and they cannot hit you.
  • rappscalli0nrappscalli0n Member Posts: 12 Arc User
    edited October 2014
    The rewards for the K.O. victory (let's call it that) should be a matter of a different discussion, but i don't think that those should be any different than in standard 1000 points victory.
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