This is getting really old its not my comp or my internet server its your game fix it already and quit ignoring it. It seems like your more interested in trying to get money with your sales ...maybe heres an idea if you fixed it instead of breaking new things people would see the point in putting money on your game I for one have had it paying you for not doing your job. In the last 3 days I have had numerous dc's and lag spike which have either killed me or forced me to use scrolls which I bought from your boutique because when I finally didnt dc and came back I was dead. Now that being said I feel as though I got my point across without any use of profanity or beration. I seriously like to play your game and yes I have done the test, ( 1 and 2 under the dc thread that is dated the begining of 2014 ) , and also have done net speed test and ran other mmo's and sadly it is your game and your game alone which has these issues.
And yet you refuse to perform any sort of diagnostics to verify your conclusion and base your conclusion solely on the well-refuted basics of "I can play X and Y game just fine" and "my net speed test is such and such"
Both of those arguments are completely irrelevant and invalid. Your data traffic doesn't travel along the same route to two different servers or more. It's like saying you should be able to travel to New York just fine because you can travel to Los Angeles just fine even though there's a massive traffic jam on the interstate to NY.
Net speed results are also irrelevant for two reasons. One, your net speed is only guaranteed by your ISP as far as they own the hardware. They can't control what happens outside their network. Second, "net speed tests" are run to a different server.
At any rate, run the tests outlined in the lag and rubberbanding sticky and post the results. Blind assumptions and blaming the company don't work very well when you're asking for help.
ROLL TIDE ROLL
Great Weapon Fighter: Because when is today not a good day to die?
PC and PS4 player. Proud Guildmaster for PS4 Team Fencebane. Rank 5 Officer for PC Team Fencebane. Visit us at http://fencebane.shivtr.com
So as not to have conflicting issues such as these, because if you used the same system tools as you do for patch as you do for maintaining your server than there should be no new changes to adapt to from our end.
Ah ok dont mistake my venting for personal attack just kinda wish they would between the windows updates and backend content keeping up with the changes would be so much easier with a heads up
Comments
Both of those arguments are completely irrelevant and invalid. Your data traffic doesn't travel along the same route to two different servers or more. It's like saying you should be able to travel to New York just fine because you can travel to Los Angeles just fine even though there's a massive traffic jam on the interstate to NY.
Net speed results are also irrelevant for two reasons. One, your net speed is only guaranteed by your ISP as far as they own the hardware. They can't control what happens outside their network. Second, "net speed tests" are run to a different server.
At any rate, run the tests outlined in the lag and rubberbanding sticky and post the results. Blind assumptions and blaming the company don't work very well when you're asking for help.
Great Weapon Fighter: Because when is today not a good day to die?
PC and PS4 player. Proud Guildmaster for PS4 Team Fencebane. Rank 5 Officer for PC Team Fencebane. Visit us at http://fencebane.shivtr.com
I'm a volunteer mod, not PWE staff. Also, backend changes aren't posted to patch notes.
Great Weapon Fighter: Because when is today not a good day to die?
PC and PS4 player. Proud Guildmaster for PS4 Team Fencebane. Rank 5 Officer for PC Team Fencebane. Visit us at http://fencebane.shivtr.com
Great Weapon Fighter: Because when is today not a good day to die?
PC and PS4 player. Proud Guildmaster for PS4 Team Fencebane. Rank 5 Officer for PC Team Fencebane. Visit us at http://fencebane.shivtr.com