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Memory leak fix

hefisdohefisdo Member Posts: 709 Bounty Hunter
I noticed this thing in the preview patch notes and honestly it was the most exciting change/fix in the news:
panderus wrote: »
  • Resolved several client slow memory leak issues.

But, after a while, my client still crashes in randomic moments. It takes about 45min for the crash to come, but it always does if I play for that long, and generally speaking I didn't notice any difference from the live shard.

Just wanted to point that out. Thanks for doing what you could though, I'm glad you're aware of this issue of some.
(´・ ω ・`)
Post edited by hefisdo on

Comments

  • cayappcayapp Member Posts: 826 Arc User
    edited October 2014
    Is this happening to you on preview? That fix is not on live yet.
  • hefisdohefisdo Member Posts: 709 Bounty Hunter
    edited October 2014
    cayapp wrote: »
    Is this happening to you on preview?

    I'd not post this here if it wasn't.
    (´・ ω ・`)
  • shunterinoshunterino Member, Neverwinter Beta Users Posts: 0 Arc User
    edited October 2014
    The latest changes (memory leak, extra TR dodges, DC stuff) haven 't been released on Preview yet. Later in the week was the rough eta given. That usually means Friday, but as always can be subject to delays.
  • hefisdohefisdo Member Posts: 709 Bounty Hunter
    edited October 2014
    shunterino wrote: »
    The latest changes (memory leak, extra TR dodges, DC stuff) haven 't been released on Preview yet.

    The fix to the memory leak was issued together with the first changes in 10/10. You can see it in the first post of Panderus in the patch notes.
    (´・ ω ・`)
  • shunterinoshunterino Member, Neverwinter Beta Users Posts: 0 Arc User
    edited October 2014
    **** you're right. I was hoping this fix was going to solve my lag/crash issues, but I guess not.
  • xatmo99xatmo99 Member Posts: 14 Arc User
    edited October 2014
    i have an issue with the preview server were everytime i load it up about 5 -10 sec my pc locks up and i have to restart pc this happends everytime i load up the preview server the live server does not do it. so i was thinking maybe its related to a memory leak
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