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Module 5 new Gloming Cut Perma-stealth?

xultrakillxultrakill Member Posts: 63 Arc User
edited October 2014 in The Thieves' Den
Str + Int perma-stealth build, Master Inf paragon, Execu tree.
Switch and Shadow for encounters, the other one can be anything you like, smoke bomb maybe.
So the only attack will be Gloming Cut, and Dailies.
Aim for 2k+ recovery, no crit, no arm pen, all on power/lifesteal/deflect/def.

Seems just crazy enough to work

With the 100% crit ,30% arm pen, 50% bonus damage in Execu stealth. The 'terrible' Gloming will be boosted to...something stronger i guess.

*Tested: Great single target damage, but still not enough to hold a vital place in Epic Dungeons.*
*Not tested in PvP yet.*
Post edited by xultrakill on

Comments

  • edited October 2014
    This content has been removed.
  • twilightwatchmantwilightwatchman Member Posts: 2,007 Arc User
    edited October 2014
    Tested a Sab in IWD on Preview. Without even trying to build for Perma you can get close with the new feats that turn some encounters into stealth refillers. I reckon someone will have a 'New Perma' build worked out in fairly short order, but it will rely heavily on a few encounters, GC, and excellent positioning.
    Jenna Sunsoul - Justice Tankadin
    Aelar Hawkwind - Archer
    Karrin Feywinter - Mistress of Flame
    Errin Duskwalker - Executioner
    Darquess - Soulbinder
  • kleejikleeji Member Posts: 29 Arc User
    edited October 2014
    you can do a full perma never leaving stealth as exe with just shadow strike, gg.
  • crusherbeastcrusherbeast Member Posts: 426 Arc User
    edited October 2014
    xultrakill wrote: »
    (I only have a 13k TR so i can't test all these theories.. may some pro TR try it?..)

    Str + Int perma-stealth build, Master Inf paragon, Execu tree.
    Switch and Shadow for encounters, the other one can be anything you like, smoke bomb maybe.
    So the only attack will be Gloming Cut, and Dailies.
    Aim for 2k+ recovery, no crit, no arm pen, all on power/lifesteal/deflect/def.

    Seems just crazy enough to work...

    With the 100% crit ,30% arm pen, 50% bonus damage in Execu stealth. The 'terrible' Gloming will be boosted to...something stronger i guess.

    Go back on HR forum or CW or GWF and qq there. TR is destroyed in new module, without stealth no chance to survive and if u use gloaming cut on pve then u are useless. You have to use powers to make dmg and then u have no defence means you won't survive it.
    Tairev-TR(All kind of killing tools)
    Asha-DC(Faithful-Anointed Champion)
    Vilgefortz-CW(Thaumaturge-balance)
  • xultrakillxultrakill Member Posts: 63 Arc User
    edited October 2014
    Go back on HR forum or CW or GWF and qq there. TR is destroyed in new module, without stealth no chance to survive and if u use gloaming cut on pve then u are useless. You have to use powers to make dmg and then u have no defence means you won't survive it.

    Not useless if it's 100% crit Gloming Cut on enemy below 70% HP.
    It is a bit too slow, but it's still faster then Flurry.
    All the arm pen and crit rings/neck/waist can go to deflect/defense/HP, as Exece stealth buffs are enough for crit and armpen.
    And you should be the one goin back to CW/HR forum, they use skill for damage. TR's main damage is At-Wills, skills only serve a tiny brust in PvE. Also tiny if you are against high Tenacity players in PvP.

    *13k TR using Gloming in stealth on <70% hp mob deals more damage than 16k CW with single target powers*
    Though CW can deal much more AoE. What TR need is a massive buff in PvE damage and a 'class passive debuff' of lowering damage on players.
  • mojoratmojorat Member, Neverwinter Beta Users, Neverwinter Knight of the Feywild Users Posts: 90
    edited October 2014
    I'm not sure what basis people have to complain about GC damage on test... In pve I was hiring 30-40 k with it easy. I don't expect the current design to last though as it seems to invalidate their intended goals.
  • ghoulz66ghoulz66 Member, NW M9 Playtest Posts: 3,748 Arc User
    edited October 2014
    Pretty absurd by the DEVs, buff gloaming cut's damage but nerf DiS's.
  • kweassakweassa Member Posts: 2,390 Arc User
    edited October 2014
    Dinter hit a 396k Gloaming Cut.

    Yes. That's a "three-hundred ninety six kay", not a "39.6k".

    Like it or not, there's no way the current Executioner should nake it to live.
    Stop making excuses. Be a man.
    If you know something to be broken, stop using it.
    Otherwise, you've got no right to be speaking of 'balance.'
  • edited October 2014
    This content has been removed.
  • xultrakillxultrakill Member Posts: 63 Arc User
    edited October 2014
    kweassa wrote: »
    Dinter hit a 396k Gloaming Cut.

    396k?!? Is there a video? where can I see it?
  • kraiton11kraiton11 Member, NW M9 Playtest Posts: 22 Arc User
    edited October 2014
    XVOGf0.png
    no coment...
    but a dummy dont attack.
  • twilightwatchmantwilightwatchman Member Posts: 2,007 Arc User
    edited October 2014
    kweassa wrote: »
    Like it or not, there's no way the current Executioner should nake it to live.
    Not least because it's utterly useless in PvE. Like both the other trees for that matter. And the entire WK paragon.

    The changes on Preview break the class completely. Sure you can make some fun builds for doing dailies and such, but there are no viable builds for dungeons. GG.
    Jenna Sunsoul - Justice Tankadin
    Aelar Hawkwind - Archer
    Karrin Feywinter - Mistress of Flame
    Errin Duskwalker - Executioner
    Darquess - Soulbinder
  • twilightwatchmantwilightwatchman Member Posts: 2,007 Arc User
    edited October 2014
    kraiton11 wrote: »
    XVOGf0.png
    no coment...
    but a dummy dont attack.
    You will never, ever, see those kinds of numbers against mobs or players. And it's the result of a bugged feat anyway.
    Jenna Sunsoul - Justice Tankadin
    Aelar Hawkwind - Archer
    Karrin Feywinter - Mistress of Flame
    Errin Duskwalker - Executioner
    Darquess - Soulbinder
  • kraiton11kraiton11 Member, NW M9 Playtest Posts: 22 Arc User
    edited October 2014
    You will never, ever, see those kinds of numbers against mobs or players. And it's the result of a bugged feat anyway.
    sure, this numbers only vs dummy.
  • kraiton11kraiton11 Member, NW M9 Playtest Posts: 22 Arc User
    edited October 2014
    kraiton11 wrote: »
    sure, this numbers only vs dummy.
    Terrible mistake
    https://www.youtube.com/watch?v=oLTfDSLvlRc
    last minute are to mourn.
    shadow of dismise need fixed.
    sorry for the double post.
  • reiwulfreiwulf Member Posts: 2,687 Arc User
    edited October 2014
    it's already fixed, we'll see the fixed version in the next preview build.
    2e2qwj6.jpg
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