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So, Shadow hunter and Druid, are they really confirmed?

gomok72gomok72 Member Posts: 616 Arc User
edited October 2014 in General Discussion (PC)
After finding this article are they saying both these classes will be put in game?

http://news.softpedia.com/news/Cryptic-Neverwinter-Will-Also-Add-Druids-in-the-Near-Future-395478.shtml
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Post edited by gomok72 on

Comments

  • rversantrversant Member Posts: 896 Arc User
    edited September 2014
    gomok72 wrote: »
    After finding this article are they saying both these classes will be put in game?

    http://news.softpedia.com/news/Cryptic-Neverwinter-Will-Also-Add-Druids-in-the-Near-Future-395478.shtml

    30th, 2013 09:41 was that articles post date. to be honest I'd say druid will be next though. hopefully they have it based on Original druid, or sentinel :D
    People are way too negative, Why cant we just all get along.


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  • ambisinisterrambisinisterr Member, Neverwinter Moderator Posts: 10,462 Community Moderator
    edited September 2014
    Dates are your friends. It obviously has a massive error in it.

    There's no such thing as a Hunter class in D&D let alone a Shadow Hunter. So that's a done deal facepalm worthy error.

    As for the druid, no it is not confirmed. However, as stated in that article and others it was alluded to as being the most likely to be worked on next.
  • runebanerunebane Member Posts: 0 Arc User
    edited September 2014
    There's no such thing as a Hunter class in D&D let alone a Shadow Hunter. So that's a done deal facepalm worthy error.

    As for the druid, no it is not confirmed. However, as stated in that article and others it was alluded to as being the most likely to be worked on next.

    Sounds like they just said Shadow Hunter instead of Hunter Ranger. Hunter Ranger was shadowmantle/mod2, right? (I only recently started my ranger.) Anyway, as for the druid, it was not confirmed. But a long time ago in a stream they did say it would be the next class they start to work on. Of course, as you said, it was not confirmed. And certainly plans could have changed since then. And even if it was the next class they started, they might not finish it for years or something. That was said probably even before that article was written. In fact, looking at that quote in the article... I think it actually came from the stream I just mentioned. I remember them saying something very similar there as well.
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  • ryugasiriusryugasirius Member Posts: 996 Arc User
    edited September 2014
    runebane wrote: »
    SBut a long time ago in a stream they did say it would be the next class they start to work on. Of course, as you said, it was not confirmed.

    They also told us somewhere that they plan at least 2 modules ahead and start working on the 2nd one pretty much as soon as something is released, thus it is safe to assume the druid is mostly done (running internal testings and stuff?) and they are already working on the following class (we have no hint about this one, but if they take player feedback into account, there's a strong demand for Paladin class).
  • ambisinisterrambisinisterr Member, Neverwinter Moderator Posts: 10,462 Community Moderator
    edited September 2014
    runebane wrote: »
    Sounds like they just said Shadow Hunter instead of Hunter Ranger.

    Exactly what they did.

    And yes that was not an interview or an exclusive to that site. The article repeated info that was detailed elsewhere. Andy mentioned the likelyhood of working on druids in an actual interview.
  • ysil6969ysil6969 Member Posts: 42 Arc User
    edited September 2014
    Even druid isn't really confirmed. The developers said they'd like to do the druid class next but they don't know for sure. That was posted a long time again when I think hunter range game out.
  • karakla1karakla1 Member Posts: 1,355 Arc User
    edited September 2014
    It seems like the news/interview means the Scourge Warlock.
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  • lpsxlpsx Member, Neverwinter Beta Users Posts: 138 Bounty Hunter
    edited September 2014
    I dont care what class we get as long we dont start on the beach,
    please new starting zone.............................................................
  • myowmyowmyowmyow Member Posts: 1,923 Arc User
    edited September 2014
    lpsx wrote: »
    I dont care what class we get as long we dont start on the beach,
    please new starting zone.............................................................

    LOL! But the beach fits the storyline. This is a role-playing game after all. :)
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  • dugakrumdugakrum Member Posts: 19 Arc User
    edited October 2014
    After having a Druid In EQ I would hope they would come up with the Druid class what a great Character to play any where. If it had almost all of the abilities as it did in EQ it would be one the best all around character to play My thought is it should be set up as the Dark Elf in Neverwinter one that should be purchased I can see transforming into a wolf or casting sow on in my group to move faster in dungeons etc. What would be really really nice if the Developing team would come out and say it is so !!!
  • sockmunkeysockmunkey Member Posts: 4,622 Arc User
    edited October 2014
    It wont be anything like EQ. 4th Edition Druids are controllers. And it also wont be paid, there are no plans to ever charge for classes.
  • ysil6969ysil6969 Member Posts: 42 Arc User
    edited October 2014
    lpsx wrote: »
    I dont care what class we get as long we dont start on the beach,
    please new starting zone.............................................................

    Yes.. please oh god yes... So tired of wilfred... and that area. I'd prefer a whole new story path to be honest. It'd shake things up a bit. Maybe module 6, take 6 months to do it and make us a second story path down in calimport or somewhere other then neverwinter. Yes I know the games called neverwinter, but this place is getting old...
  • chrcorechrcore Member Posts: 329 Bounty Hunter
    edited October 2014
    The next class for sure is the Barista. Someone has the play the class that makes coffee while everyone waits around for dragons to spawn.
  • zshikarazshikara Member, NW M9 Playtest Posts: 796 Arc User
    edited October 2014
    ysil6969 wrote: »
    Yes.. please oh god yes... So tired of wilfred... and that area. I'd prefer a whole new story path to be honest. It'd shake things up a bit. Maybe module 6, take 6 months to do it and make us a second story path down in calimport or somewhere other then neverwinter. Yes I know the games called neverwinter, but this place is getting old...

    What I'd really like to see for starting areas are something related to your backstory. This would take WAY WAY too long to make, but it'd be awesome. Like if you select you're from Baldur's Gate you actually have your first few tutorial quests IN Baldur's Gate! That would rock. Again, I know they won't do that, as its way too much development time for very little benefit.
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  • lazyloftguylazyloftguy Member Posts: 12 Arc User
    edited October 2014
    ysil6969 wrote: »
    So tired of wilfred...

    Wilfred's death could have been a lot more meaningful if they extended his life so that he helped you in areas leading up to the Plague tower and died while helping you slay Rhazzad or something. But that's a subject for another thread I suppose.
  • kangkeokkangkeok Member Posts: 1,123 Arc User
    edited October 2014
    I hope the druid class will be like the pet class in other MMO..That would be fun!
  • lazyloftguylazyloftguy Member Posts: 12 Arc User
    edited October 2014
    kangkeok wrote: »
    I hope the druid class will be like the pet class in other MMO..That would be fun!

    What are they like?
  • thefabricantthefabricant Member, NW M9 Playtest Posts: 5,248 Arc User
    edited October 2014
    They also told us somewhere that they plan at least 2 modules ahead and start working on the 2nd one pretty much as soon as something is released, thus it is safe to assume the druid is mostly done (running internal testings and stuff?) and they are already working on the following class (we have no hint about this one, but if they take player feedback into account, there's a strong demand for Paladin class).
    Oh dear....they plan 2 modules ahead. That means that at soonest, module 7 will be when we might get a campaign thats not so grindy.
  • kvetkvet Member, NW M9 Playtest Posts: 2,700 Arc User
    edited October 2014
    Guild Houses and the removal of the 500 member limit from guilds (2000 would be a good limit -- the Cloaks already have more than 1000 active characters though, so it would need to be more than 1000 for me to be OK with it...). If that was the only thing in a mod, I'd be very happy.
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